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RE: British Super Soldiers
Posted: Sun Sep 28, 2008 6:12 pm
by returnfire
Brucha:
As much as I hate to tell you this, the "moving 105 mph" phenomenon is not a unique to British troops. Actual tests from the game (using the Enhanced mod) have shown that, if an infantry unit hits a mine, its speed would suddenly increase to at least 40 mph (and often >100 mph).
RE: British Super Soldiers
Posted: Tue Sep 30, 2008 8:28 am
by FlashfyreSP
You'll also see the "speed demon" result if a unit in transport has its transport destroyed.
RE: British Super Soldiers
Posted: Tue Sep 30, 2008 9:57 am
by vahauser
It's also possible for units to move negatively. I've seen units moving at -4mph, for example. Heh.
RE: British Super Soldiers
Posted: Tue Sep 30, 2008 12:04 pm
by planner 3
Vanhauser: That must have been one hell of a headwind they were running into ? [:D]
RE: British Super Soldiers
Posted: Tue Sep 30, 2008 6:20 pm
by Kuokkanen
How about AFV getting hit to its bottom by mortar? [:'(]
Korpraali V: "I'm not going to ask whether it was sunbathing"
RE: British Super Soldiers
Posted: Tue Sep 30, 2008 9:56 pm
by planner 3
Bad my bad....tsk tsk[:@][:@][:@][:o][&o]
RE: British Super Soldiers
Posted: Fri Oct 03, 2008 12:25 am
by returnfire
planner 3:
For your information, the "negative speed" phenomenon is due to the fact that the game may decrease the speed for infantry that have fired after moving. This can happen, for example, if an infantry unit moves 1 hex (for a speed of 2~3 mph) and then fires 6 times. (Because speed could decrease by up to 1 mph after each shot, there is a good chance that the unit's speed would ultimately become negative.)
Now, here's the counter-intuitive part: as expected, the penalty to hit chance caused by moving won't go away entirely when the moving speed drops to zero or a negative number.
RE: British Super Soldiers
Posted: Fri Oct 03, 2008 4:03 am
by planner 3
reyturn fire.....my remark was sarchastic and meant to be funny. Thanks for the return though.[&o][:D]
RE: British Super Soldiers
Posted: Fri Oct 03, 2008 8:25 am
by Goblin
ORIGINAL: returnfire
planner 3:
For your information, the "negative speed" phenomenon is due to the fact that the game may decrease the speed for infantry that have fired after moving. This can happen, for example, if an infantry unit moves 1 hex (for a speed of 2~3 mph) and then fires 6 times. (Because speed could decrease by up to 1 mph after each shot, there is a good chance that the unit's speed would ultimately become negative.)
Recoil. [;)]
RE: British Super Soldiers
Posted: Fri Oct 03, 2008 12:29 pm
by planner 3
Nice one Gobby.....Planner 3 (aka chief)[&o]