ORIGINAL: tocaff
LRCAP suffers from loiter time and pilot fatigue.
Agreed, but the actual rate of each ( and the subsequent decrease in LRCAP ability ) cannot be deduced from the information provided by the game and so should not be disputed.
The actual time over the target area is very limited when you take into account that you need full military power (gulp, gulp) to fight with. So to LRCAP PM from Rabul would be virtually worthless as in minutes the planes would hit bingo fuel when they had to fight.
Incorrect. See also the entries on the WitP forum.
If the 200 mile range quoted for LRCAP ( WitP forum ) in the Western Front Theatre is taken from the Battle of Britain, then the following applies:-
Hawker Hurricane Mk I / Mk II : Range 460 miles
Supermarine Spitfire Mk I / Mk IA : Range 395 to 500 miles ( depending on source ).
Messerschmitt Bf 109E 1 : Range 410 to 435 miles ( depending on source ).
Hurricane : 200 x 2 = 400. 460 - 400 = 60. 60 = 13% of flight time remains.
60 miles @ 318 mph ( max. speed ) =12 minutes combat time.
Spitfire [ Mk 1 ] : 200 x 2 = 400. 500 - 400 = 100. 100 = 20% of flight time remains.
100 miles @ 360 mph ( max. speed ) = 18 minutes combat time.
( Spitfire [ Mk 1A ] : 200 x 2 = 400. 395 - 400 = Nil. Nil = 0% of flight time remains. )
Me 109 : 200 x 2 = 400. 435 - 400 = 35. 35 = 8% of flight time remains.
35 miles @ 350 mph ( approx. max. speed ) = 6 minutes combat time.
( ALT Me 109 : 200 x 2 = 400. 410 - 400 = 10. 10 = 2.4% of flight time remains.
10 miles @ 350 mph ( approx. max. speed ) = 1.7 minutes combat time. )
However, in the South Pacific :-
From my previous WitP post, a Zero can operate a LRCAP of between 500 & 700 miles ( dependant on type ),
and still have between 25% & 33% of its flight time remaining.
The A6M2 ( max range 1,930 miles - cruising speed 207 mph - max. speed 331.50 mph )
33% = 1 hour 55 minutes combat time ( max. speed used )
25% = 1 hour 27 minutes combat time ( max. speed used )
The A6M3 ( max range 1,477 miles - cruising speed 230 mph - max. speed 338 mph )
33% = 1 hour 26 minutes combat time ( max. speed used )
25% = 1 hour 5 minutes combat time ( max. speed used )
The A6M5 ( max range 1,194 miles - cruising speed 230 mph - max. speed 351 mph )
33% = 1 hour 7 minutes combat time ( max. speed used )
25% = 51 minutes combat time ( max. speed used )
These latter figures use the same source as previously quoted, and allows for the use of cruising speed to and from the CAP area, whist using maximum speed at it
Therefore LRCAP of 400 to 500 miles is easily attained for the Zero, with plenty of CAP combat time.
As for the numbers of aircraft involved during a turn or the fatigue that they have at the point of contact, these are both issues extra to that originally proposed & irrelevant to the answer thereof.
Apologies for the length of this answer. The math / detail of the Battle of Britain aircraft are laid out in full to show the calulation method. The Zero information has been abridged, but uses a similar method.