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RE: Map error

Posted: Mon Dec 15, 2008 9:29 pm
by simovitch
Also, shadows in the northern hemisphere should point in a northerly direction, especially in the winter. Gasp![;)]

RE: Map error

Posted: Tue Dec 16, 2008 12:14 am
by Andrew Williams
50 metre hills were reduced to 25metre


50 metre changes on these small maps is ridiculous.


10 m were not reduced to 2m  etc etc

Only extreme Mountains were reduced.



I should also mention some hills were raised... this is all part of general sanity checking.

RE: Map error

Posted: Tue Dec 16, 2008 2:49 am
by TheReal_Pak40
ORIGINAL: Andrew Williams
50 metre changes on these small maps is ridiculous.

I agree. Even if it represents the actual topography there has to be some balance between gameplay and reality.
10 m were not reduced to 2m  etc etc

Only extreme Mountains were reduced.

Well, then the underwhelming "hills" that I am seeing were drawn and coded by the original map designers and really should be looked at, for sanity sake.

However, the few map errors that I'm seeing should definitely be looked at. I'll try to post some screen grabs soon.




RE: Map error

Posted: Tue Dec 16, 2008 3:05 pm
by CSO_Talorgan
This link:
 
http://www.earthtools.org/
 
might be of interest.

RE: Map error

Posted: Fri Dec 19, 2008 12:49 am
by Andrew Williams
However, the few map errors that I'm seeing should definitely be looked at. I'll try to post some screen grabs soon.


Time is running out if you want it reviewed and considered for inclusion in the patch

RE: Map error

Posted: Fri Dec 19, 2008 11:15 am
by Renato
If possible, please, fix the tanks movement in the patch, particularly near the bridges and the buildings.

I don't think it was so bad in CC1, CC2 and CC3. Sure much time is past and I might remember wrong, but it seems to me it was much better then.

RE: Map error

Posted: Fri Dec 19, 2008 4:15 pm
by berndn
On Martlnge there's one VL which the AI can't reach. It's laying besides the two rivers. Can you please check it ?

RE: Map error

Posted: Fri Dec 19, 2008 5:35 pm
by Andrew Williams
will do so.


Martlnge fixed by making shallow water sections