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RE: More Money

Posted: Wed Dec 10, 2008 1:11 pm
by Scautura
Being a webdev, working with XML is not a problem for me - working with very large quantities of un-semantic XML (i.e. it says it's a cell, but every cell says it's a cell - is it a cell that deals with strength? Wisdom? Penguins from outer space? You need to remember the order of cells from the top of the file, and some of them, again, have a lot of columns)

I'm happy to edit my own, but it just won't let me!

RE: More Money

Posted: Wed Dec 10, 2008 1:13 pm
by boustrophedon
i just used Notepad++ (my preferred text editor) in XML mode to edit the file, and it works fine in-game. you still don't see the 'cels,' tho.

RE: More Money

Posted: Wed Dec 10, 2008 4:11 pm
by Scautura
Stranger and stranger:

File saved by OpenOffice: Fail
File saved by MS Excel 2003: Success
File saved by OpenOffice, then subsequently by MS Excel: Success

OO is definitely missing some data in the file, and saving out with Excel is putting the file back into a state that is readable by HG, but surely if Excel can read and translate correctly, HG should be able to? It is well formed XML in both forms (no whinging from Firefox) so where's the issue?

RE: More Money

Posted: Sat Dec 13, 2008 6:32 pm
by clayog123
You can also tweak the "persons" sheet to lower the cost of Mercs. Make sure you are changing the difficulty level file for your respective game. You can also mod the Accuracy of each individual at this point.


RE: More Money

Posted: Wed Dec 17, 2008 12:10 pm
by flankspeed
You can also edit the sectors.lua file in C:\Matrix Games\Hired Guns\basis\campaigns\JAZZ
This file controls the daily income of each sector.
But if you change this you will need to start a new game for it have any affect.
.lua files can be opened with a regular text editor, notepad and wordpad for example work just fine