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RE: Modern Wars: Volume I - sneak peek.

Posted: Wed Feb 25, 2009 1:49 am
by dudalb_slith
Stupid question, but will Vietnam cover both the Indochina war (france vs the Viet Minh) and The US Involvment?
It would be fun to include some Chinese units for both possible intervention in the American War and the 1979 "incident" with Vietnam.....

RE: Modern Wars: Volume I - sneak peek.

Posted: Wed Feb 25, 2009 2:48 am
by Jason Petho
ORIGINAL: dudalb

Stupid question, but will Vietnam cover both the Indochina war (france vs the Viet Minh) and The US Involvment?
It would be fun to include some Chinese units for both possible intervention in the American War and the 1979 "incident" with Vietnam.....

All three conflicts will be represented although most of the scenarios will be revolving around the US involvement.

Jason Petho

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Feb 26, 2009 3:18 pm
by Zovs
Dumb question on my part.

First I first played EF from Talonsoft when it first came out and also got the CD1 expansion. I never did any PBEM and then I moved away from the game.

Just recently I have got JTCS and am totally emersed in it now and am very excited about it.

Is the Modern Wars (Vol. I and II) going to be a new Matrix product or a patch for the JTCS?

Thank you.

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Feb 26, 2009 3:42 pm
by Jason Petho
ORIGINAL: dlazov66

Dumb question on my part.

First I first played EF from Talonsoft when it first came out and also got the CD1 expansion. I never did any PBEM and then I moved away from the game.

Just recently I have got JTCS and am totally emersed in it now and am very excited about it.

Is the Modern Wars (Vol. I and II) going to be a new Matrix product or a patch for the JTCS?

Thank you.

Modern Wars is a new product. JTCS and Modern Wars will require two different installations.

Jason Petho


RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Feb 26, 2009 4:55 pm
by Zovs
Jason,

Thank you.

Best regards~

RE: Modern Wars: Volume I - sneak peek.

Posted: Sun Mar 15, 2009 7:50 pm
by borsook79
Jason, could you perhaps tell us what engine improvements can we expect? Better AI? Mousewheel support?

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 2:31 pm
by Mikekiller16
Recurrent question but.... any release planned date ? [:(]

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 2:55 pm
by Jason Petho
ORIGINAL: Mikekiller16

Recurrent question but.... any release planned date ? [:(]

Unfortunately, we are going to miss the Easter planned release.

The blame is mine alone as I am in the middle of redoing the order of battles, country structures and many of the graphics.

Here is a general list of things that need to be completed prior to release:

1. Finish restructuring countries (these are mostly for the Middle East offering: Israel, Egypt, Syria, Iraq, Jordon, etc) The Vietnam countries OOBs are pretty much good to go as the intended revisions are complete. While this is only one item, it is a HUGE task and takes a lot of time to complete properly.

2. Finish revising 3D graphics. Mike and I have been spending a lot of time updating and revising many of the graphics for consistency or just replacing some that were "unacceptable". Below is a sample of a new helicopter for the Modern Wars (Bell 206).

3. Ensure Unittext and f2 pictures are collected, formatted and complete

4. Revise existing scenarios with new units and unit ID's.

5. Format existing scenarios for consistency.

6. Complete playtesting of existing scenarios.

7. Complete new scenarios for inclusion, playtesting.

These are the major items, there are a number of minor items as well.

I'm still averaging a good 5 hours a day on this and will continue to do so until it is done.

It's coming.. and soon.. just not as soon as I hoped!

Jason Petho

Image

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 4:19 pm
by Jason Petho
Oh yes...

8. Write the manual.

Jason Petho

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:08 pm
by 1925frank
Thanks!  Looks great!
 
Any chance of throwing the Falklands into Modern Wars II?  Great Britain would already be in the OOB, but I'm not so sure about Argentina.

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:17 pm
by Jason Petho
ORIGINAL: 1925frank

Thanks!  Looks great!

Any chance of throwing the Falklands into Modern Wars II?  Great Britain would already be in the OOB, but I'm not so sure about Argentina.

They are both planned for Volume II, yes.

GB, while there, is being redone from the ground up.

Jason Petho

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:29 pm
by TAIL GUNNER
I never bought the original Divided Ground because of the bugs and the fact that Talonsoft was breaking up at the time.....but was always interested...

Am I on target if I state that Modern Wars: Volume I could be labelled Divided Ground Redux?

ChadG

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:35 pm
by Jason Petho
ORIGINAL: Juggalo

I never bought the original Divided Ground because of the bugs and the fact that Talonsoft was breaking up at the time.....but was always interested...

Am I on target if I state that Modern Wars: Volume I could be labelled Divided Ground Redux?

ChadG

Modern Wars: Volume I is the Middle East Conflicts (ex-Divided Ground; although completely redone, most of the original scenarios have been scrapped) and Vietnam.

Two games on the one disc.

Jason Petho


RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:44 pm
by TAIL GUNNER
OK, I'm sold...[;)]


But curious why you'd scrap most of the original scenarios?

Were they that bad?

ChadG

RE: Modern Wars: Volume I - sneak peek.

Posted: Thu Mar 19, 2009 5:59 pm
by Jason Petho
ORIGINAL: Juggalo

But curious why you'd scrap most of the original scenarios?

Were they that bad?

Quite frankly, yes.

Jason Petho


RE: Modern Wars: Volume I - sneak peek.

Posted: Fri Mar 20, 2009 12:22 am
by junk2drive
Divided Ground scens were not so good to me. Didn't matter PBEM or vs AI. The Vietnam mod on the other hand is excellent. You have to get used to asymetrical fighting though.
 
The problem I have with modern CS is the firepower at range. For example I move a company of T55s (3x3sp) against some Leos or Challengers. Either, their range is longer and I get shot before I can shoot, or when I use the terrain and pop up into LOS, I get opfired to death. Depending on the map situation, it is very difficult to bleed the opfire and overwelm a well done defensive line.

RE: Modern Wars: Volume I - sneak peek.

Posted: Fri Mar 20, 2009 1:05 am
by V22 Osprey
Well thats a problem in modern warfare.....the west has all the advanced sh*t so you will get roasted at further range playing against any western power.

RE: Modern Wars: Volume I - sneak peek.

Posted: Fri Mar 20, 2009 2:18 am
by Jason Petho
One just needs a few Hind's!

Jason Petho

RE: Modern Wars: Volume I - sneak peek.

Posted: Fri Mar 20, 2009 9:26 am
by Geomitrak
Jason, is it feasible to include the ability to sap ? By that I mean for units to dig a trench towards an enemy and so advance along it ?

It would mean units could alter the concealment rating in a hex adjacent to them, before moving into it.

Only limited unit strength points could benefit from it until the hex was converted from a sapped hex to one with full trenches.

Is it possible do you think ? My signature indicates why I am interested in the possibity, of course. [;)]

Regards

Paul

RE: Modern Wars: Volume I - sneak peek.

Posted: Fri Mar 20, 2009 11:07 am
by Legionaer
ORIGINAL: junk2drive

The problem I have with modern CS is the firepower at range. For example I move a company of T55s (3x3sp) against some Leos or Challengers. Either, their range is longer and I get shot before I can shoot, or when I use the terrain and pop up into LOS, I get opfired to death. Depending on the map situation, it is very difficult to bleed the opfire and overwelm a well done defensive line.
You´re right, but that´s the modern war. I spend some times for a better understanding about the power of modern tank shells, anti tank missiles, rec. rifles and at the other side the armour of the vehicles. The "known" weapon.pdt/pdx files for the modern Addons are not very good realised. A revising here is important, i told it Mike last year.
ORIGINAL: V22 Osprey

Well thats a problem in modern warfare.....the west has all the advanced sh*t so you will get roasted at further range playing against any western power.
Well, the NATO forces are equipped since the 60s/70s with better electronic equipment and can open fire about longer ranges. But the gun´s of the T-72 and T-64/T-80 tanks are also dangerous for ranges to 1000 meters. And the WP doctrine were massive attacks with overwhelming forces, that could permits a theoretical patt.