RE: New MM developments
Posted: Sat Jan 03, 2009 1:41 pm
Rick, setup zones with free placement solves the template issue. Doesn't work perfectly in CM but at least it allows random battles to be quickly created.
ORIGINAL: junk2drive
Rick, setup zones with free placement solves the template issue. Doesn't work perfectly in CM but at least it allows random battles to be quickly created.
ORIGINAL: Rick
ORIGINAL: junk2drive
Rick, setup zones with free placement solves the template issue. Doesn't work perfectly in CM but at least it allows random battles to be quickly created.
Yes, that's true, but to be honest, I really dislike placing units at start. I much prefer the way Koios has implemented it with the template method, and limited adjustment at startup.
I played some CM random battles (mainly using the campaign spreadsheet tool), but found too often I wasn't happy with the random maps/setups.
But yes, that would be one solution and would probably be one that would satisfy a lot of folks.
Rick
ORIGINAL: benpark
Pretty cool.
The only issue I see with the translation of the colors is the dense shadow areas in the satellite pictures. Easy enough to change manually, if one has the desire. I would certainly use this new function, along with some fix up in Photoshop.
ORIGINAL: benpark
That's pretty amazing.
Will we need to do any work for new building models that may be added in the future, or does the program "magically" figure it out (I ask the magician...).
Code: Select all
Sun Jan 04 19:30:13 2009: Process Commenced ...
Sun Jan 04 19:30:24 2009: Error in DirectX model: "Mods/Benpark/3story.x" Error reading input file
Sun Jan 04 19:30:25 2009: Error in DirectX model: "Mods/Benpark/ModFac1.x" Error reading input file
Sun Jan 04 19:30:26 2009: Error in DirectX model: "Mods/Benpark/ModFac2.x" Error reading input file
Sun Jan 04 19:30:27 2009: Error in DirectX model: "Mods/Mraah/MML9A_drainpipe01.x" Error reading input file
Sun Jan 04 19:30:33 2009: Error in DirectX model: "Mods/SAF_Biffa/Industrial/bifact1.x" Error reading input file
Sun Jan 04 19:30:34 2009: Error in DirectX model: "Mods/SAF_Biffa/Industrial/bifcotm.x" Error reading input file
Sun Jan 04 19:30:48 2009: Error in DirectX model: "Mods/SAF_Biffa/bifgho2t.x" Error reading input file
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Sun Jan 04 19:31:36 2009: Error in DirectX model: "Terrain/Meshes/rubble02_a.x" Error reading input file
Sun Jan 04 19:32:29 2009: Error in DirectX model: "Level7/refinery_tower01.x" Error reading input file
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Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grass_tuft01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatch01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatchA01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatchB01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatchC01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatchD01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grasspatchE01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
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Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grass01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/grass02.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass02.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass03.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass04.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass05.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass06.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass07.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass08.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass09.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass10.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grass11.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase02.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase03.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase04.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:06 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase05.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase06.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase07.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase08.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase09.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase10.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/grassbase11.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup02.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup03.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup04.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup05.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup06.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup07.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup08.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup09.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brushgroup10.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush01_a.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush01_b.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush01_c.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush02_a.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush02_b.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush02_c.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush03_a.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush03_b.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush03_c.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush04_a.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:07 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush04_b.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:08 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush04_c.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:08 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush05_a.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:08 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush05_b.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:08 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/brush05_c.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:08 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Level2/brush01.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
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Sun Jan 04 19:31:33 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/snow trampled_02.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:33 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/snow trampled_03.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:33 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/snow trampled_04.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
Sun Jan 04 19:31:33 2009: Can not find resource filename "C:\Matrix Games\Panzer Command Kharkov/Media/Terrain/Meshes/snow trampled_05.x" in resource file "C:\Matrix Games\Panzer Command Kharkov/Editor/Media.xml"
ORIGINAL: benpark
I think those models are the old ones. There should not still be a "3 story" model.
I re-packed everything into the new set:
tm.asp?m=1973903&mpage=3&key=�.
You should be able to delete all building models (everything but the brush set) from my old models, and put the new models into my "Mod/benpark" folder. Sorry I didn't make that clear.
Lemme know if that doesn't work.
Code: Select all
Mon Jan 05 16:20:42 2009: Process Commenced ...
Mon Jan 05 16:20:55 2009: Error in DirectX model: "Mods/Benpark/German Houses/GerHaus1.x" Error reading input file
Mon Jan 05 16:20:55 2009: Error in DirectX model: "Mods/Benpark/German Houses/GerHaus2.x" Error reading input file
Mon Jan 05 16:20:56 2009: Error in DirectX model: "Mods/Benpark/German Houses/GerHaus3.x" Error reading input file
Mon Jan 05 16:20:56 2009: Error in DirectX model: "Mods/Benpark/German Houses/GerHaus4.x" Error reading input file
Mon Jan 05 16:20:57 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeFarmHaus1.x" Error reading input file
Mon Jan 05 16:20:57 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeFarmHaus2.x" Error reading input file
Mon Jan 05 16:20:57 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeFarmHaus3.x" Error reading input file
Mon Jan 05 16:20:58 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeRowHaus1.x" Error reading input file
Mon Jan 05 16:20:58 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeRowHaus2.x" Error reading input file
Mon Jan 05 16:20:59 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeRowHaus3.x" Error reading input file
Mon Jan 05 16:20:59 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeRowHaus4.x" Error reading input file
Mon Jan 05 16:20:59 2009: Error in DirectX model: "Mods/Benpark/German Houses/GeRowHaus5.x" Error reading input file
Mon Jan 05 16:21:00 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/Pharmacy.x" Too many input files
Mon Jan 05 16:21:00 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/Warehouse_brick.x" Too many input files
Mon Jan 05 16:21:01 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/UrbanRowHse1.x" Too many input files
Mon Jan 05 16:21:01 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/UrbanRowHse2.x" Too many input files
Mon Jan 05 16:21:01 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/UrbanRowHse3.x" Too many input files
Mon Jan 05 16:21:02 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/ModFac1.x" Too many input files
Mon Jan 05 16:21:02 2009: Error in DirectX model: "Mods/Benpark/Urban and Factory/ModFac2.x" Too many input files
Mon Jan 05 16:21:03 2009: Error in DirectX model: "Mods/Mraah/MML9A_drainpipe01.x" Error reading input file
Mon Jan 05 16:21:09 2009: Error in DirectX model: "Mods/SAF_Biffa/Industrial/bifact1.x" Error reading input file
Mon Jan 05 16:21:10 2009: Error in DirectX model: "Mods/SAF_Biffa/Industrial/bifcotm.x" Error reading input file
Mon Jan 05 16:21:27 2009: Error in DirectX model: "Mods/SAF_Biffa/bifgho2t.x" Error reading input file
ORIGINAL: RyanCrierie
Stridor, I don't know if you got my PM, or could make sense of it; but what about using the map maker to generate a sequence of historically accurate maps for campaigns?
For example, you have a 16 x 16 km map area (256km2 total space) defined by three files:
-- 1024 x 1024 greyscale height map
---1024 x1024 land use map (sure, the detail at that level would be 15 meters per pixel, but for a raw quick generate map, it's okay)
---Text file detailing what base template to use for generating maps (textures and tree files to use, etc)
And you'd go into the Campaign Generator; pick your unit type, dates, and then pick a specific area "SW Moscow", "NE Kharkov", and how many battles to take place there. Then, the map maker picks 15 random 64x64 squares from the bigger 1024x1024 maps (if you've picked 15 battles as the number); and generates the maps for that campaign...
Comments? Pitchforks? Am I crazy for suggesting this?
ORIGINAL: spellir74
Hello Stridor.
Great work as always.
Regarding auto color coded objects, what I'm about to say will sound like a nit pick which will cause to roll your eyes and say "it's always something --nobody's just grateful".
But I'm just observing --acting like a helper...
Stock fences are yellow, marshes are pink, rocks (form OWS) are something I don't recall (...Yellow moons and new Blue diamonds). I forget if there are any other stock object types with their colors. (_Anyone know?_)
I hate for this to be my first post to you about MM. I'm just figuring that you're so involved with the creation of MM that you haven't played a stock game for a while.
-----
Good work, Stridor![&o]
ORIGINAL: Stridor
I should also point out that if you can frame your map to avoid the Google copyright info, then you won't need to edit these out of your image either (you can just see them above). This happens because GM forces these copyright images onto their maps and there is no GM api function to directly read and write the screen bitmap (for very *very* obvious reasons). So MM takes a screen shot of the screen to get its data (this is just like how the GE save image does it as well. This is really such a small price to pay for so much free high quality data.
ORIGINAL: Mraah
ORIGINAL: Stridor
I should also point out that if you can frame your map to avoid the Google copyright info, then you won't need to edit these out of your image either (you can just see them above). This happens because GM forces these copyright images onto their maps and there is no GM api function to directly read and write the screen bitmap (for very *very* obvious reasons). So MM takes a screen shot of the screen to get its data (this is just like how the GE save image does it as well. This is really such a small price to pay for so much free high quality data.
Stridor,
With regards to the Google logo ...
Remember back to the good old days of building a mesh from MS3D?
Remember the mesh had to be 65x65 so you can shave off the edge bit to prevent "lips"?
Can you scale your crop selection a few hundred meters (or 2% larger) than what you want and then shave off that 2% during the final build?
You know, the user would be none-the-wiser ... they crop a location, you tag on some extra distance, build the mesh/map, then shave off the "lips" ... or in this case, the logo.
Rob
ORIGINAL: Stridor
ORIGINAL: spellir74
Hello Stridor.
Great work as always.
Regarding auto color coded objects, what I'm about to say will sound like a nit pick which will cause to roll your eyes and say "it's always something --nobody's just grateful".
But I'm just observing --acting like a helper...
Stock fences are yellow, marshes are pink, rocks (form OWS) are something I don't recall (...Yellow moons and new Blue diamonds). I forget if there are any other stock object types with their colors. (_Anyone know?_)
I hate for this to be my first post to you about MM. I'm just figuring that you're so involved with the creation of MM that you haven't played a stock game for a while.
-----
Good work, Stridor![&o]
Spellir,
I don't quite follow? I have the stock color code. At them moment things which can ask the MM to auto draw under are:
Buildings
Obstacles
tank obstacles
Fences
AT dugouts
trenches
foxholes
barb wire
ruins
walls
that seems to be what you would need anyway
Regards
S.