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RE: Next Model

Posted: Sun Jan 25, 2009 3:28 pm
by JMass
ORIGINAL: Dean J
For the Soviets, have you considered:
- Su-85 (for tank destroyer brigade)
- US M3 Halftrack (lend-lease)

SU-85 could be very useful for the months after Kursk to fight Tigers and Panthers (and the SU-100 to fight Tigers II) and I would remember the SU-57 derived from the M3. We need also the Pz IV H (with schurzen) and a beautiful 3 colors camo Tiger I, the stock version is a little ugly... Another interesting lend-lease tank, apart the M3 Lee-Grant ("The coffin for 7 brothers") for the two guns problem, is the Churchill.

RE: Next Model

Posted: Sun Jan 25, 2009 5:05 pm
by Prince of Eckmühl
ORIGINAL: Mobius

Any suggestions of next model I should work on?
I have blueprints of the Hetzer. Nice little vehicle.
But also I might try something different like the T-55.

I'd like to see the Panzer III and IV get a proper face-lift.

RE: Next Model

Posted: Mon Jan 26, 2009 12:50 am
by Mobius
It's going to be the Hetzer.

I agree some of the early models from PCOWS need a remake. The Tiger I is a little smallish.

RE: Next Model

Posted: Mon Jan 26, 2009 1:03 am
by Stridor
ORIGINAL: Mobius

It's going to be the Hetzer.

I agree some of the early models from PCOWS need a remake. The Tiger I is a little smallish.

That is the good thing about frag motion it should be able to rescale it directly (the Tiger).

I say *should* but these things always encounter problems.

Regards

S.

RE: Next Model

Posted: Mon Jan 26, 2009 1:20 am
by Erik Rutins
ORIGINAL: Prince of Eckmühl
I'd like to see the Panzer III and IV get a proper face-lift.

True, given the more recent models, they could use one.

RE: Next Model

Posted: Mon Jan 26, 2009 2:07 am
by RyanCrierie
I've got drawings for most of the Panzer III and IV series.....the big problem as always, is texturing them.

RE: Next Model

Posted: Mon Jan 26, 2009 3:59 pm
by Mobius
Besides using almost twice the polys as the release models I use a different texture style than the PCOWS art style. I always thought the game's early models looked like they were left outside in weather for 50 years. Even pictures of capured tanks at Aberdeen had less rust than many of the German tank models.

RE: Next Model

Posted: Mon Jan 26, 2009 6:26 pm
by benpark
x2 what Mobius said.

RE: Next Model

Posted: Mon Jan 26, 2009 6:34 pm
by JMass
I agree, tanks had no time to have rust... [8|]

RE: Next Model

Posted: Wed Jan 28, 2009 9:10 pm
by JMass
Just to learning to model I am working on the T-28, I hope the learning curve is low...

RE: Next Model

Posted: Wed Jan 28, 2009 11:38 pm
by Mobius
ORIGINAL: JMass
Just to learning to model I am working on the T-28, I hope the learning curve is low...
More than one turret isn't possible. More than one main gun isn't usable.
But that's fine as it can be incorporated when a future version does.

RE: Next Model

Posted: Thu Jan 29, 2009 9:15 am
by JMass
The T-28 has just one main gun in turret, the 76 mm, in the smaller turrets there are two MGs that could be treated normally as in the hull (better than nothing...).
But for the time it will be finished we'll have PCK 4 or 5! [:D]

RE: Next Model

Posted: Thu Jan 29, 2009 10:39 pm
by Mobius
ORIGINAL: JMass
The T-28 has just one main gun in turret, the 76 mm, in the smaller turrets there are two MGs that could be treated normally as in the hull (better than nothing...).
But for the time it will be finished we'll have PCK 4 or 5! [:D]
I don't think a second (third overall) firing point for the mg will work but the data can handle if because I believe there may be a 2x 7.62mm DT table.

RE: Next Model

Posted: Fri Jan 30, 2009 1:33 pm
by Dean J
Mobius,

I'd like to place a second vote for an M3 halftrack (OK, OK, so I'm also the one who put the first vote in).

It could be used by the Soviets (lend lease) and also opens the door for some West Front and Arab-Israeli scenarios.  I understand that the Soviet reaction time is hard-coded, which limits the West Front utility, but there are some scenarios (early Bulge, for example) where US command was in disarray.  With respect to early Arab-Israeli scenarios, Mraah's M4 and some T-34/85s already provide a good base and German FJ (Israeli paratroopers) vs Soviet (Arab) soldiers would make a good match.

Anyway, just some ideas.  I'm not trying to take away from whatever Matrix may have in mind for their next release, but given how little activity there is on this forum (there only seems to be a small cadre of dedicated modders) I'm just looking for ways to make the game appeal to more people.

As an aside, does the game permit German vs German?  That would open up other opportunities, if it did.

-Dean
Feind Hört Mit!

[WIP] Hetzer

Posted: Mon Feb 02, 2009 8:55 pm
by Mobius
On the way.

Image