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RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 2:35 am
by jwilkerson
"float" damage has a new meaning in AE

01 - Major float damage means holes in the hull. This requires lots of yard time to repair - but unless exacerbated by a break in the patch work - a ship can steam like from Pearl to San Francisco with 60 (major) float damage and not sink - or even see an increase in float damage.

02 - Minor float damage is similar to float damage in stock. It can be repaired at sea - but repairs fairly quickly in good ports.

Once the minor float damage is repaired then only the major float damage will remain. Essentially repairing the minor float damage represents pumping out the vessel and patching up the hull for the trip back to the yard.




RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 4:43 am
by Yamato hugger
ORIGINAL: Kull

Image

Where did you get 432?

As I said, from the "aircraft losses" screen. Top button on the right of the above screen.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 6:11 am
by Yamato hugger
Dec 9. Busy day. Just going to take it in order:

An allied TF of 8 PTs met a TF of 1 CL and 7 DDs in the Formosa straight. They managed 3 torp hits on a DD but lost 4 PTs doing it.

Force Z met a TF leaving Kota Bharu. A CL and 4 DDs screened the transports and all were lost. They took 1 DD with them. Later in the day 11 Nells and 9 Bettys found them in heavy rain and put 5 torps into PoW off Kuantan. So a small price to pay really.

1st Bn of the 124th inf reg landed at Brunei.

Tanaka detachment of the 2nd Formosa reg (48 div) along with HQ 14 army and a fair number of engineers and artillery begins unloading at Aparri.

Kanno detachment landed at Laoag. I saw an enemy sub lurking at Vigan last turn so I diverted them. sub is still at Vigan, another one is NW of it and 3 more due west. I know he has PTs coming north (I cant see them, but I can smell them [;)]) so this TF isnt sticking around to unload supplies. Troops are down, its going to scoot.

15th naval guard and an airbase co unload at Kwangchowan (a free French base 200 miles west of Hong Kong on Chinas southern coast).

Elements of the 41st inf reg (30 div) unload at Kuantan from 2 AKs and a LSD. This force was later engaged by CL Dragon and CL Durban sinking all 3 Jap transports, but not before they unloaded their troops. Several strikes on the airfield brought the reported number of a/c there to 14.

2 Jap DDs find and sink an AK south of HK.

Several air strikes on ground troops at Alor Star.

3 B-17s raided Babeldaob harbor and scored 2 hits on CVE Taiyo. Only caused 13 system and 6 flood damage but I am sure the USAAF will be parading these fly-boys around the country selling bonds.

Ineffective raids against HK by the Japanese. Same with raids on Manila airfield.

6 B5M Mabels launched from CVL Ryujo and hit and sank a PC operating alone north of Sorong.

British Vilderbeasts and Walrus' struck Shanghai harbor from Wenchow putting 1 hit on an xAK causing minor damage.

Maizuru 2nd SNLF landed on and secured Narau. The defending inf co was captured without incident.

13th mxd bde attacked and forced back 3 Chinese units at Pengpu 80 miles NW of Nanking.

Air losses were light today (16 Jap and 4 allied).

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RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 11:21 am
by traskott
Nice AAR :)

Good luck.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 11:37 am
by Fletcher
Excellent work ! congratulations !
Two questions if possible to request.
At first I note a big difference between Manchukuo garrison in stock (9116 AV) vs AE (11.329). I would like to know more about differences between the soviets and Kwantung Army in AE . And for the other hand, will be in AE the soviet pacific navy ?... Thanks in advance.
 

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 12:46 pm
by Mike Solli
YH, this is great!  Very enlightening.  Several questions though.

In another thread, it was mentioned that all air units are chutai now.  Does that mean each CV has 9 air units on board?  What's the new max for each CV?

The company sized BFs have only 8 air support.  Why is that?  It's not enough for 1 chutai (9 or 12 aircraft).

I really like the unit breakdown.  Much more realistic for the Japanese.  It also allows for taking all those extra bases as you mentioned above.

Thanks for the great AAR. [:)]

Edit: One more clarification, please. You talk about units being assigned to specific HQs. No more SAA then? They're attached to the different HQs within the SAA? What's the benefit? Also, what's the detriment to using a unit assigned to one HQ with another HQ?

Thanks.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 2:15 pm
by Grotius
Terrific AAR. :)

As the game progresses, I'd be interested to see how the new training and XP system for pilots works. In particular, I'm curious how you manage your pilots, and whether the IJN "trained" pilot pool works any differently now.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 2:20 pm
by Andy Mac
ORIGINAL: Mike Solli

The company sized BFs have only 8 air support.  Why is that?  It's not enough for 1 chutai (9 or 12 aircraft).

Sometimes you need a little bit of air support (especially the AI) and often either unloading needs to be quick so AN af cOMPANY SOMETIMES IS MORE USE THAN A BN

I really like the unit breakdown.  Much more realistic for the Japanese.  It also allows for taking all those extra bases as you mentioned above.

Thanks for the great AAR. [:)]

Edit: One more clarification, please. You talk about units being assigned to specific HQs. No more SAA then? They're attached to the different HQs within the SAA? What's the benefit? Also, what's the detriment to using a unit assigned to one HQ with another HQ?

BENEFIT IS CHROME AND ORG STRUCTURE CHANGING HQ BONUS IMPACTS ON COMBAT PROVED BEYOND US FOR RELEASE

Thanks.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 3:08 pm
by bradfordkay
ORIGINAL: Yamato hugger

ORIGINAL: bradfordkay

It looks to me like five of those BBs are going to go under in the next couple of days, whether or not you attack again - at least if the number of bomb and torpedo hits is reported accurately. 

Ive never seen a ship in AE sink in port from prior damage except from fire damage and that was changed long ago. I will attack again.


Not wanting to give anything away, but your opponent is indicating that there were battleship sinkings that first day.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 4:48 pm
by Yamato hugger
ORIGINAL: Fletcher

Excellent work ! congratulations !
Two questions if possible to request.
At first I note a big difference between Manchukuo garrison in stock (9116 AV) vs AE (11.329). I would like to know more about differences between the soviets and Kwantung Army in AE . And for the other hand, will be in AE the soviet pacific navy ?... Thanks in advance.

There is ongoing discussion about changing the garrison. The assault values are somewhat different in AE and a number of Manchurian garrison units have been added. As for the Russians I hear they are much tougher now but frankly I have never really looked at them (either in AE or in WitP) frankly. Someone else with better knowledge will have to answer that.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 4:54 pm
by Andy Mac
Soviets are a lot stronger in AE and dont depend on magic transformations in 45 - their biggest achilles heel in AE is supply but they are strong....very strong....
 
Kwantang Army is also stronger and the garrison level will be 10,000 so you will still be able to pull out 3 ish probably 4 Divs for other theatres if you save your PP's
 
But you probably don't want to open up on the Soviets unless you are very very very sure you can take them
 
And even if you do they have an off map base so they will come back later in the war.
 
I mistakenly activated them v the AI in one game - it wasnt pretty hot knife meet butter....

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:01 pm
by Yamato hugger
ORIGINAL: Mike Solli

YH, this is great!  Very enlightening.  Several questions though.

In another thread, it was mentioned that all air units are chutai now.  Does that mean each CV has 9 air units on board?  What's the new max for each CV?

The company sized BFs have only 8 air support.  Why is that?  It's not enough for 1 chutai (9 or 12 aircraft).

I really like the unit breakdown.  Much more realistic for the Japanese.  It also allows for taking all those extra bases as you mentioned above.

Thanks for the great AAR. [:)]

Edit: One more clarification, please. You talk about units being assigned to specific HQs. No more SAA then? They're attached to the different HQs within the SAA? What's the benefit? Also, what's the detriment to using a unit assigned to one HQ with another HQ?

Thanks.

Here is the curent status of the Akagi:

Look at her air groups and you will see 20 (23) B5N2 Kate (27)

This means she has 20 serviceable Kates aboard. 23 total (although this number doesnt count the reserves aboard she has 21 Zeros aboard 3 are in reserve) so this means 3 of her Kates are damaged. The (27) at the end of the line is the current maximum size of the airgroup.

On the far right you can see she has a max capacity of 81 but if you total her airgroup it totals 63 (full strength). On the top line of the airgroup itself (not pictured here) is an option to "resize to fit CV". So when I get home I will be able to change the air group size if I want. Or I could put 2 more air groups aboard either or. The disadvantage to this is you take far worse op losses from non carrier planes operating from carriers than in WitP (I flew in the Wake Marine squadron of 12 planes to the Lex once and lost 8 of them just flying to the carrier).

On the lower right you can see the Akagi carriers 45 torps and I have 18 left.

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RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:07 pm
by Yamato hugger
ORIGINAL: Grotius

Terrific AAR. :)

As the game progresses, I'd be interested to see how the new training and XP system for pilots works. In particular, I'm curious how you manage your pilots, and whether the IJN "trained" pilot pool works any differently now.

Im going to have to give this one some thought. Mogami method isnt going to work in AE. New air groups coming on line eats pilots.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:10 pm
by Yamato hugger
ORIGINAL: bradfordkay

Not wanting to give anything away, but your opponent is indicating that there were battleship sinkings that first day.

Well I have heard the "sinking ship" sound occasionally with no sinking report, but that doesnt mean much. I have heard ships hitting mines (historical start the 4 Jap mine subs launch their stuff at Bataan, Singapore, and an open ocean hex in the PI) so there is no way for me to know what sank until it shows up on the sunk ships report. You dont see enemies hitting mines unless you can directly observe it and even then not always.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:37 pm
by Japan
ORIGINAL: Yamato hugger

ORIGINAL: bradfordkay

Not wanting to give anything away, but your opponent is indicating that there were battleship sinkings that first day.

Well I have heard the "sinking ship" sound occasionally with no sinking report, but that doesnt mean much. I have heard ships hitting mines (historical start the 4 Jap mine subs launch their stuff at Bataan, Singapore, and an open ocean hex in the PI) so there is no way for me to know what sank until it shows up on the sunk ships report. You dont see enemies hitting mines unless you can directly observe it and even then not always.



Yamato hugger  very nice work sir,  very nice fetures in AE..  Good work to you and the team sir.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:40 pm
by Mike Solli
ORIGINAL: Yamato hugger

ORIGINAL: Grotius

Terrific AAR. :)

As the game progresses, I'd be interested to see how the new training and XP system for pilots works. In particular, I'm curious how you manage your pilots, and whether the IJN "trained" pilot pool works any differently now.

Im going to have to give this one some thought. Mogami method isnt going to work in AE. New air groups coming on line eats pilots.

Woah. This is going to take some thought. I can't wait. [:D]

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:55 pm
by Fletcher
Thanks Andy and YH for quick answer my question about soviets and Kwantung.. I have a second question if possible about russians... Is the soviet navy on map in AE ? .. appears when soviet would be attacked?
thanks in advance.


RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:57 pm
by Yamato hugger
It isnt at start. I dont know if it pops when the Russkies activate or not. I'll let Andy answer that one.

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 5:59 pm
by Andy Mac
It does

RE: Yammy vs Treespider AAR - no peekie Forest

Posted: Mon Feb 02, 2009 6:16 pm
by JWE
ORIGINAL: Fletcher
Thanks Andy and YH for quick answer my question about soviets and Kwantung.. I have a second question if possible about russians... Is the soviet navy on map in AE ? .. appears when soviet would be attacked?
thanks in advance.
The Soviet Navy is not on map unless and until the Soviets are activated.

Reason is, if Sovs were on map, the code would automatically move them about and cause issues, just like in WiTP-I. So, everything Soviet is ‘hidden’; processed normally, gets reinforced normally, grows normally, moves about normally, but ‘hidden’, till the balloon goes up.

Rewriting the code is not an option, so we chose to ‘hide’ the Sovs, to avoid the typical, gamey Japanese Port Arthur move, in advance of activation. A player can still do that, with knowledge of the Sov’s ports, but the AE system won’t just offer up the Sov fleet on a silver platter, as was done in WiTP-I.