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RE: AE map screenshots
Posted: Fri Feb 06, 2009 11:09 am
by ny59giants
What type of terrain is that around Wyndham??
It might be a good idea to post a screenshot of the terrain keys for further reference.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 11:43 am
by cantona2
Are some base names omitted in realtion to the other versions of your map or will they be in the final product?
RE: AE map screenshots
Posted: Fri Feb 06, 2009 12:12 pm
by FOW
The 'dots' for dot bases are extremely hard to make out (especially in the PNG/Solomon's shot you posted earlier).
Is this due to the conpression of these screenies? I assume it's better in the game?
RE: AE map screenshots
Posted: Fri Feb 06, 2009 12:15 pm
by Erik Rutins
They're the same as in stock WITP, please don't just the exact quality of the graphics based on these compressed screenshots.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 12:26 pm
by FOW
ORIGINAL: Erik Rutins
They're the same as in stock WITP, please don't just the exact quality of the graphics based on these compressed screenshots.
Thanks Erik - I suspected it was just the compressed images
RE: AE map screenshots
Posted: Fri Feb 06, 2009 1:33 pm
by Grotius
I'd be curious to see the expanse of water between, say, Wake and Midway, or Tarawa and Baker Island. Does it even fit on one screen now?
Also, is there any chance you could show us a small section of varied terrain -- perhaps of the Canberra area or Seattle -- without compression? E.g., just show us a few hexes at full resolution. I'm especially interested in seeing the gorgeous new mountains and farmland and urban hexes with an uncompressed view, even if it were just 3x3 hexes. For that matter, those interested in "dots" might be interested in seeing, say, Lunga at full resolution.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 1:35 pm
by DuckofTindalos
Problem with that is the forum doesn't support bmp uploads (the format of the map files), and converting them to jpg destroys a lot of quality, especially if zoomed in.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 2:09 pm
by Nomad
ORIGINAL: Terminus
Problem with that is the forum doesn't support bmp uploads (the format of the map files), and converting them to jpg destroys a lot of quality, especially if zoomed in.
But they are still pretty good screen shots of a non-existant game. [:D]
RE: AE map screenshots
Posted: Fri Feb 06, 2009 2:13 pm
by wild_Willie2
Just upload the bitmap to an external picture host site like photobucket.com and then just post the link....
RE: AE map screenshots
Posted: Fri Feb 06, 2009 2:29 pm
by NormS3
Fantastic map!
I noticed both railroad and regular roads in same hex. Is this for tactical and strategic modes of travel? or Is it possible to damage the road/railroad networks?
Also any chance of seeing a screen shot of the Philippines?
Thanks
RE: AE map screenshots
Posted: Fri Feb 06, 2009 4:06 pm
by Skyland
Would like to see French Indochina if possible.
Thanks !
RE: AE map screenshots
Posted: Fri Feb 06, 2009 4:19 pm
by m10bob
Loved seeing the pics of Australia's se corner and around Darwin..Nice to see that huge continent has an interior beyond "tan".....
RE: AE map screenshots
Posted: Fri Feb 06, 2009 4:44 pm
by Kull
ORIGINAL: Grotius
For that matter, those interested in "dots" might be interested in seeing, say, Lunga at full resolution.
Speaking of which, its nice to see the Solomons so "base-free". Will require time and engineers for whoever decides to use them as a jumping off point (regardless of direction).
Different question. The map shows a border splitting Timor in half, but the bases are Dutch on both sides. Are the Portuguese in-game in any way? There's no sign of Macao in China - what about Goa, India?
RE: AE map screenshots
Posted: Fri Feb 06, 2009 5:43 pm
by sven6345789
Hi, i would be interested in the off-map connections and boxes like Aden
RE: AE map screenshots
Posted: Fri Feb 06, 2009 5:56 pm
by Tactics
Vaporware.
I'm not bitter.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 5:56 pm
by Mike Solli
ORIGINAL: sven6345789
Hi, i would be interested in the off-map connections and boxes like Aden
Check post #11.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 6:02 pm
by jrcar
I'm in the hex NE of Melbourne where the rail lines diverge
Cheers
Rob
ORIGINAL: Andrew Brown
ORIGINAL: Fletcher
could you put one map of the Sydney-Camberra area (Southeast Australia coast) ? Thanks in advance ...
Here is that area (which is also where I happen to live).
Andrew
RE: AE map screenshots
Posted: Fri Feb 06, 2009 6:03 pm
by jrcar
Correct.
ORIGINAL: khyberbill
It appears from your screen shot that Batavia and Soerabaja are urban hexes.
RE: AE map screenshots
Posted: Fri Feb 06, 2009 6:06 pm
by jrcar
In games so far I've used both the "northern" and "southern" bases with ports. I prefer to land on any base without troops where I can generate air coverage to protect my ships. I may do it differently in this game to "experiment".
ORIGINAL: Kaletsch2007
For JAVA, what will be your intial entry area in the current game ?
RE: AE map screenshots
Posted: Fri Feb 06, 2009 6:08 pm
by jrcar
Hera ya go
ORIGINAL: Skyland
Would like to see French Indochina if possible.
Thanks !
