RE: Cota Mapmaker for BftB Scenarios
Posted: Sun Jul 12, 2009 12:13 pm
First, sorry, my english is horrible.[:(]
Thank you for your observations. I try again.
Download CotA map and cache here:
http://www.megaupload.com/?d=J6UMJH3D
In fact I invented the bridges. Maybe I did overstepped.[8|]
I used a mixture of three maps. One is a photomontage of two Osprey maps. The others are a two modern maps of Google Maps. The three maps do not match exactly, but close enough to give enough accuracy
Download overlay maps here:
http://www.megaupload.com/?d=4VYXZI8C
Although the tracks and the vegetation are not of 1944, I tried to respect the main roads and villages of 1944.
I decided that almost nothing was clear ground, to represent typical fields of Normandy. I painted all with heide, orchard and wood. I don't know if that it's ok.[&:]
For Italy maps, I don't know. I suppose the modern maps can be used to create good topography maps and the position of some towns, but not for infrastructures and urban areas.
Thanks again.[;)]
Thank you for your observations. I try again.
Download CotA map and cache here:
http://www.megaupload.com/?d=J6UMJH3D
In fact I invented the bridges. Maybe I did overstepped.[8|]
I used a mixture of three maps. One is a photomontage of two Osprey maps. The others are a two modern maps of Google Maps. The three maps do not match exactly, but close enough to give enough accuracy
Download overlay maps here:
http://www.megaupload.com/?d=4VYXZI8C
Although the tracks and the vegetation are not of 1944, I tried to respect the main roads and villages of 1944.
I decided that almost nothing was clear ground, to represent typical fields of Normandy. I painted all with heide, orchard and wood. I don't know if that it's ok.[&:]
For Italy maps, I don't know. I suppose the modern maps can be used to create good topography maps and the position of some towns, but not for infrastructures and urban areas.
Thanks again.[;)]
