RE: CAW postmortem
Posted: Wed Feb 02, 2011 5:39 pm
As released the game was full of show-stopper bugs. Sometimes CAP didn't take off. Sometimes Strikes didn't proceed to target. Searches by day-only aircraft were being launched before dawn with unnecessary "prangs" as a result. And that's just some of the stuff that I remember. Oh, and you had to page through the interface pretty carefully to realize that any of this was going on. A lot of people didn't know or believe that the problems existed because they assumed that the game was WAD. Eventually, most of what I helped document here on the forum was cited in patch updates as being "fixed."
I also contributed to a "wish-list" thread. Like some other posters, I was "wishing" for something with a little more flavor, something that would give me the impression that I was gaming/simulating WW2 carrier operations. I won't put words in the developer-representative's mouth, but basically I got the impression that he thought that I was FOS. SSG had sold a bazillion games back in the eighties and early nineties, and they were the experts on all these matters. So much for customer-feedback. Anyway, I stopped "wishing," and went about trying to enjoy the game that I had paid for. I played through the scenarios, including several online games with a friend. After a couple of weeks, we came to the conclusion that the game felt as much like Roman trireme's shooting ballistas at each other, as a game about carrier warfare.
I attempted to play the game solo, twice, after the last patch. It crashed both times. Phooey!
Recommendation: I hesitate to pitch another game to our readers, but you might want to take a look at Midway from HPS. The game isn't perfect, and I've begged the developer to make some changes. For instance, there's no AI for friendly subs and only one altitude for aircraft. Obviously, these are not small items, and I'm dieing to seem them addressed. HOWEVER, the game simply bleeds with the "flavor" that was lacking in CaW, and it plays well online. All the above, said, there is no demo, and I wouldn't want anyone to invest in the game based on my preferences alone. So, if you're somewhat interested, check out the HPS forums at Wargamer and Gamesquad. There was also a reasonably long thread about the game over in GD:
tm.asp?m=2392759&mpage=1&key=HPS%2CGuadalcanal
BTW, Grigsby's update to "Carrier Strike" is apparently dead, so that road is closed.[:(]
I also contributed to a "wish-list" thread. Like some other posters, I was "wishing" for something with a little more flavor, something that would give me the impression that I was gaming/simulating WW2 carrier operations. I won't put words in the developer-representative's mouth, but basically I got the impression that he thought that I was FOS. SSG had sold a bazillion games back in the eighties and early nineties, and they were the experts on all these matters. So much for customer-feedback. Anyway, I stopped "wishing," and went about trying to enjoy the game that I had paid for. I played through the scenarios, including several online games with a friend. After a couple of weeks, we came to the conclusion that the game felt as much like Roman trireme's shooting ballistas at each other, as a game about carrier warfare.
I attempted to play the game solo, twice, after the last patch. It crashed both times. Phooey!
Recommendation: I hesitate to pitch another game to our readers, but you might want to take a look at Midway from HPS. The game isn't perfect, and I've begged the developer to make some changes. For instance, there's no AI for friendly subs and only one altitude for aircraft. Obviously, these are not small items, and I'm dieing to seem them addressed. HOWEVER, the game simply bleeds with the "flavor" that was lacking in CaW, and it plays well online. All the above, said, there is no demo, and I wouldn't want anyone to invest in the game based on my preferences alone. So, if you're somewhat interested, check out the HPS forums at Wargamer and Gamesquad. There was also a reasonably long thread about the game over in GD:
tm.asp?m=2392759&mpage=1&key=HPS%2CGuadalcanal
BTW, Grigsby's update to "Carrier Strike" is apparently dead, so that road is closed.[:(]