Posted: Wed Apr 10, 2002 7:04 pm
Bumpin the ggod stuff to the top!!
What's your Strategy?
https://forums.matrixgames.com:443/
Svennemir said almost everything on this...units like the bunkers, ammo boxes and the Field Command Posts might be used wrong by the AI.Originally posted by Tazman85
Just wondering if this Mod...Which I will get round to downloading(Oh for DSL)..Is useable in a single player game/campaign?Does it enhance modify standard OOBs or will it screw up playability of such...Thanks
What does v.H2H have that make it special for pbem/on line/hot seat play?
Why exactly is v.H2H better than v.7.1 for human vs. human playing?
Is there something in the mech.exe that improves pbem/on line/hot seat performance?
Does it fix a bug or a problem -I read that on v.71 on line play is more unstable than in previous version? (I never have played on line so forgive me if I'm wrong about that)
Any improvement in the VCR?
Yes, it is completely identical with v7.1 in all other aspects.Originally posted by Svennemir
Is the H2H mech.exe identical to the 7.1 mech.exe in ALL other aspects than def. training values?
I have seen that units with heavy caliber rounds like ISU-152, sIG33 etc. don't seem to be quite so lethal anymore.
Does this have to do with the 130%/130%?
This change in rating also seems to make infantry less vulnerable to other infantry weapons. Especially SMGs seem to have suffered.
Please note that this comment is based on my experiences so far, and those are not yet many!
How could it be ? You're playing H2H and you're making your own thoughts on it...that's all I asked for...Originally posted by Svennemir
I hope this is not annoying?![]()
I am playing the H2H Task Force Wilder scenario. I have my infantry toughness preference set to 170 and the artillery v. soft to 150. I notice that the German 60/100 panzerfaust is decimating my infantry. Since this is the first SP that I have played in which the panzerfaust could be used against infantry, I am curious if this weapon was, or could be used, against infantry? And was it this powerful? When I played the Bloody River scenario, I noticed that the Japanese 50mm seemed more deadly than usual. Are these weapons affected by the artillery v. soft setting? Your assistance is appreciated. So far I like the sounds and feel of H2H.
I'm downloaded and ready for some opponents. I hear of a new US OOB83, is this a part of the MOD also?