Page 2 of 2
RE: A Bit About "Medieval: Total War I"
Posted: Thu Jun 04, 2009 7:25 pm
by Arctic Blast
ORIGINAL: V22 Osprey
ORIGINAL: Perturabo
Well, having a CD-key on CD in case it gets lost is good. Having to write it down from CD is bad.
I have never played any of the Total War games too. I considered buying one some time ago, but it turned out that they are on DVD and I don't have a DVD-rom XD .
Whats so bad about writing it down from the CD? All you have to do is write down a few numbers. Not to sound mean but that's just pure laziness.
I quite agree, V22. I have a document file that consists of nothing but my serial numbers which I update as I go, and which I print out on a regular basis.
RE: A Bit About "Medieval: Total War I"
Posted: Thu Jun 04, 2009 8:04 pm
by mikul82
ORIGINAL: killroyishere
What do you mean mic82? How new GeForce cards don't work?
Apparently with later GeForce cards, the battle map graphics become so screwed up that the battles become unplayable. Not exactly sure why, but last I checked on the Medieval 1 forums (on twcenter and tw.org) plenty of others were having the same problem and no solutions had been found.
[:(]
RE: A Bit About "Medieval: Total War I"
Posted: Fri Jun 05, 2009 2:02 am
by SS Hauptsturmfuhrer
I play Medieval I Vikings sometimes. I've got a game going since a long time ago like maybe a year or more ago and I'm like the Highlanders fighting the Picts. I like both the Highlanders and Picts but unfortunately we are jammed in side by side sharing lousy ground and we gotta join up somehow to fight the two great Saxon clans in the south. The only solution is if you can't join them, beat them down.
RE: A Bit About "Medieval: Total War I"
Posted: Sun Jun 07, 2009 1:30 am
by madgamer2
you can loose the manual...you can loose the case but if you loose the CD well ya deserve what you get LOL. I generally put a piece of masking tape in the case and write the number on it.
Madgamer
RE: A Bit About "Medieval: Total War I"
Posted: Mon Jun 15, 2009 7:12 pm
by jeffk3510
ORIGINAL: Perturabo
ORIGINAL: V22 Osprey
Whats so bad about writing it down from the CD? All you have to do is write down a few numbers. Not to sound mean but that's just pure laziness.
And what's the point of putting a serial number in a place where it can't be seen during the installation?
You bitch about everything I have noticed.... what is wrong with simply writing down all of your numbers on a piece of paper, or a spreadsheet on your computer, and simply pull it out when you install a game, that my friend, can be seen... don't know what you are talking about... That is all V22 Osprey meant.... by simply not writing them out is being lazy....
RE: A Bit About "Medieval: Total War I"
Posted: Tue Jun 16, 2009 1:40 am
by Jeffrey H.
ORIGINAL: SS Hauptsturmfuhrer
ORIGINAL: 06 Maestro
I bought MW2 a few years ago, but never played it. I gave it to my son, but intended on getting some use from it myself. It turns out the key was on the rule book which is MIA-so I can't install it. A pity as the box and CD look like brand new, and I really wanted to try the game-not gunna buy it twice though.
Another reason to buy from Matrix (and watch what you trust a kid with).
How many times have you put a Matrix CD in the drive and then had to take it out again to see the serial number cause you forgot to write it down first? I guess it's no big deal unless you have a drive with a broken door that needs to be wrestled with for several minutes before it agrees to open.
Not once.
RE: A Bit About "Medieval: Total War I"
Posted: Thu Aug 06, 2009 7:37 am
by SS Hauptsturmfuhrer
Jeffrey, I got your brownie badge here for you.
I got Medieval 2 Gold and it's pretty cool. I did a warm-up campaign as the Scots and battled the English out of the UK. I set it to map hard and battle very hard for difficulty but not sure what parameters it changes.
I got stuck in a new game now as the Mayans. Here is a photo of my minions extending an umbrella of security over South America. I like these colorful massacres in the picturesque jungle environment. It reminds of the Pacific war except we're using clubs, arrows and hornets as weapons.

RE: A Bit About "Medieval: Total War I"
Posted: Thu Aug 06, 2009 3:02 pm
by andym
I have MTW2 and at present playing the English,i control the whole of Gt Britain,most of France(they are about to be removed),I have landed in North Africa with a few thousand troops and attendant Priests!Spain looks a likely candidate for invasion as they refused my Diplomatic Mission!
RE: A Bit About "Medieval: Total War I"
Posted: Fri Aug 07, 2009 12:47 am
by 88l71
I like Third Age: Total War (Lord of the Rings mod for M2TW Kingdoms) [8D]
Though IMHO the best of the TW series is Rome w/ the EB mod.
RE: A Bit About "Medieval: Total War I"
Posted: Fri Aug 07, 2009 5:15 am
by SS Hauptsturmfuhrer
ORIGINAL: andym
I have MTW2 and at present playing the English,i control the whole of Gt Britain,most of France(they are about to be removed),I have landed in North Africa with a few thousand troops and attendant Priests!Spain looks a likely candidate for invasion as they refused my Diplomatic Mission!
You're right that arrogance should be punished, but I would focus all my energy against the Turks and Egyptians or maybe the Pope because they are the greater evils.
In my game, the happy happy times of the Mayans are coming to an end as Spanish armies mass on our border.
The weather is often rainy in the rain forest (wow huh) so here are my jaguars scrapping on a very wet hillside, wet with both rain and blood, maybe even some sweat.
I managed to cobble together 3 armies to have a staredown with the Spaniards before the inevitable war but the backstabbing English came out of the south in a suprise attack on my one and only village which had almost no defense cause I was juggling units around to make armies. The English did a 2 pronged attack with massed musketeers, pikemen, armored swordsmen and lancers which only attacked after a long cannon barrage taking down our palisade and setting the town on fire to soften up our few defenders. They attacked in a heavy downpour at night to maximize the atmosphere of gloom and doom. Here is the aftermath with the English next to our pyramid and standing on the carnage of the final scene of fighting.
I moved an army out from the eastern coast to counterattack. It is lead by the emperor's son and has all the hardened veterans from the happy happy conquering army but it is a little depleted from the many fights and the teenager leader has no experience in combat. My troops will be outnumbered by the English and shredded by their firepower. But we must put in an attack.
RE: A Bit About "Medieval: Total War I"
Posted: Sun Aug 09, 2009 3:40 am
by martok
Another MTW fan here! I don't play it as often as I used to, but it still remains one of my 5 favorite games of all time. The XL Mod is my favorite as well, although I also enjoy Hellenic TW and Samurai Warlords. Good times, good times.... [8D]
As for the problem(s) getting MTW to run on newer graphics cards, the main culprits are the Nvidia 8xxx and 9xxx series. There are solutions and/or workarounds for a lot of these cards, but you often have to dig a little to find them. (And good f****** luck if you have an actual Nvidia 8800. For whatever reason, that particular card doesn't allow you to run MTW at all, no matter what you do.)
Often times, the best option -- other than to stop playing MTW altogether -- is to switch to another video card. A lot of people seem to have had success with the ATI series, although I can't personally vouch for them (I have a somewhat older XFX card which is no longer manufactured).
RE: A Bit About "Medieval: Total War I"
Posted: Sun Aug 09, 2009 9:14 am
by SS Hauptsturmfuhrer
Here's what a Mayan city looks like after an English army takes it over. They always attack during a driving rainstorm and not before carefully surrounding the city with 5 armies stocked with cannon, musketeers, cavalry and armored troops so they can hit the city from 5 sides all at once. You can walk across the courtyard without ever stepping on the tiles.
RE: A Bit About "Medieval: Total War I"
Posted: Sun Aug 09, 2009 1:39 pm
by andym
The French are now My Vassal state and at some stage i will remove them completely,at present i have a VERY competent Assasin doing the rounds along with a Rather good Diplomat that has persuaded a few hundred troops to defect to me.Spain is quaking and has most of its ports blockaded,portugal is living a charmed life.The Moors have been lulled into a false sense of security and will be most suprised when the lose ALL their cities at once.I will post some screenies for your delight.
RE: A Bit About "Medieval: Total War I"
Posted: Sun Aug 09, 2009 11:32 pm
by SS Hauptsturmfuhrer
andym, let's see your screenies. I love screenies. The assassins in this game are cool like with the retinue they can build up. My Mayan killers are not doing so well cause all the English generals are so high level. I killed 3 hotshot English generals in that battle picture I posted above even though we lost the city.
Here are some more screenies from my Mayan battles.
My veteran army under a new commander was attacked by two Spanish armies so we did a Custer's last stand on this hill. They released our troops after the fight so they refitted and joined my Emperor to kill off 4 Spanish armies before my Emperor finally died in battle under a hail of gunfire.
Here is a typical Spanish firing line of musketeers and native auxiliary archers pouring out fire on my hapless Mayans. We fight with the heart of a lion to stop the death and disease the white man brings.
Here lies chest-deep the remains of a Spanish army that had been trying to secure our gateway. Our temple guards and town militia held the enemy in a vicegrip while archers hailed fire down on them. It was a one-sided slaughter of the white man.

RE: A Bit About "Medieval: Total War I"
Posted: Mon Aug 10, 2009 2:31 pm
by SS Hauptsturmfuhrer
Native vs native fights are longer and more brutal cause Europeans rely on guns killing people off at long range while the natives rely on clubs connecting with noggins. It's really hard to tell who is on what side but it doesn't matter as long as the fight is good. This is a fight on a Saturday afternoon in the hot summer heat. Another tribe came over and they're like 'Hey, wanna scrap?' We're like, "Ya sure, why not."

RE: A Bit About "Medieval: Total War I"
Posted: Mon Aug 10, 2009 4:11 pm
by andym
And so we gather at the gates of Algeirs!
The enemies view.
Reinforcements.
Kill em all!
RE: A Bit About "Medieval: Total War I"
Posted: Wed Aug 12, 2009 8:57 am
by Mad Cow
I've been playing the TW series since Shogun. Was addicted right off the bat.

RE: A Bit About "Medieval: Total War I"
Posted: Sat Aug 15, 2009 4:40 am
by CheddarLover74
I think that out of the three TW games i played i enjoyed MTW the most
RTW was almost cartoonish in unit speeds and casualties.MTWII toned it down a bit but the unit speeds are still cartoonish.
If all i wanted was a game where i had to keep constantly double clicking as my main tactic i would be playing all the other RTS games out there
RE: A Bit About "Medieval: Total War I"
Posted: Sun Aug 16, 2009 5:36 pm
by Gommer
The best thing about having a Matrix Games' game is having the Serial Numbers on-line and never losing them again! When I last re-installed GG's WBtS I had just fired up the Members' Page and used the old cut-and-paste to get the serial # to the install window (and of course patch windows too), easy as pie.
Unfortunately this does nothing to help my pathetic brain wrap itself around actually learning the bloody game. But I'll never have trouble with losing the Serial Number!
I also love the TW series, although the Demo to the latest installment will NOT work, period. Thanks Steam, you've effectively ended my "I will own all TW games!" streak. I have buddy that's a fellow TW fan, and he can't get the demo to work off of Steam either.