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RE: Crucial Generals to add.
Posted: Thu Jun 11, 2009 10:57 pm
by Russian Guard
ORIGINAL: Mus
ORIGINAL: Kingmaker
RG, the only serious objection for some folk in the Multi-player PBEM group to playing the 1792 scenario over 23 yrs seems to be because Napoleon isn’t in it, as Anthropoid suggests you would be doing us all a service if you could spare the time & effort to upgrade it.
Another issue with the 1792 scenario is that Napoleon would give France 2 national hero generals and be getting big morale bonuses come 1796.
So maybe a house rule Dumouriez has to be removed from play (using a Remove General treaty) when Napoleon appears? Historically he defected to the Austrians.
Other than that if RG would make the mod with all the important generals for each nation included at their historic start dates I would be all for playing a modded 1792.
I just dont know if he wants to do that. If not the 1796 mod looks great.
I just completed the 1792 Generals mod, I'll be posting it in the mods area shortly. There's a readme attached that discusses what things I had to do to make everything work.
Your point about Dumouriez is dead-on, and I mention that specifically in the readme.
I know you guys know this, but just to be clear - I am not an employee of either Martix or West-Civ, so the modding I do is not official, not tied to them in any way.
RE: Crucial Generals to add.
Posted: Thu Jun 11, 2009 11:11 pm
by Anthropoid
ORIGINAL: Russian Guard
ORIGINAL: Mus
ORIGINAL: Kingmaker
RG, the only serious objection for some folk in the Multi-player PBEM group to playing the 1792 scenario over 23 yrs seems to be because Napoleon isn’t in it, as Anthropoid suggests you would be doing us all a service if you could spare the time & effort to upgrade it.
Another issue with the 1792 scenario is that Napoleon would give France 2 national hero generals and be getting big morale bonuses come 1796.
So maybe a house rule Dumouriez has to be removed from play (using a Remove General treaty) when Napoleon appears? Historically he defected to the Austrians.
Other than that if RG would make the mod with all the important generals for each nation included at their historic start dates I would be all for playing a modded 1792.
I just dont know if he wants to do that. If not the 1796 mod looks great.
I just completed the 1792 Generals mod, I'll be posting it in the mods area shortly. There's a readme attached that discusses what things I had to do to make everything work.
Your point about Dumouriez is dead-on, and I mention that specifically in the readme.
I know you guys know this, but just to be clear - I am not an employee of either Martix or West-Civ, so the modding I do is not official, not tied to them in any way.
Wow! That is awesome Russian Guard! Thanks so much for doing that and for doing it so quickly! [:)]
RE: Crucial Generals to add.
Posted: Fri Jun 12, 2009 1:39 am
by Mus
Awesome RG. Thanks a bunch.
RE: Crucial Generals to add.
Posted: Fri Jun 12, 2009 7:05 pm
by ericbabe
Yes, thank you!
RE: Crucial Generals to add.
Posted: Fri Jun 12, 2009 8:43 pm
by Anthropoid
And thanks for clarifying how you can have both the "All Generals" version and the stock version both on your machine! [:)]
RE: Crucial Generals to add.
Posted: Sat Jun 13, 2009 2:26 am
by DaveP
RG,
Thanks for the 1792 mod. Now that the patch is out, could you post your 1796 mod?
Thanks,
Dave
RE: Crucial Generals to add.
Posted: Sat Jun 13, 2009 3:13 am
by Russian Guard
Posting it momentarily - be sure to check the readme file.