Page 2 of 4

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 6:36 pm
by Silvanski
ORIGINAL: desert
So, is this going be the new EA?
EA is in a league of its own... but yes, you got a kazillion squads to throw in the line of fire

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 7:23 pm
by cesteman
Hmmm beta! Interesting.

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 7:35 pm
by cesteman
So other than weekly turns, does the scenario have the same updates as V3.3?

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 7:41 pm
by Silvanski
ORIGINAL: cesteman

So other than weekly turns, does the scenario have the same updates as V3.3?
there are some changes in OOB and TOE

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 9:03 pm
by cesteman
Thanks.

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 9:06 pm
by desert
This is a bit of a nit-pick, but the Iranian city "Difzul" in the scenario should be spelled Dezful. And how about those T-28s?

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 9:25 pm
by Silvanski
ORIGINAL: desert

This is a bit of a nit-pick, but the Iranian city "Difzul" in the scenario should be spelled Dezful. And how about those T-28s?
Note taken

RE: Oy, Silvanski!

Posted: Thu Oct 29, 2009 9:55 pm
by Veers
ORIGINAL: desert
A beta of the rescaled Europa 1947 for 3.2 is available on my TOAW Redux page

So, is this going be the new EA? By the way, could you give the Allies some T-28s? Pretty please?

Different scale, too. EA is a little easier to ply as there's less units, but, of course, not as detailed in units.

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 5:06 am
by cesteman
anyone want to take this one for a spin with me?

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 4:31 pm
by Silvanski
ORIGINAL: desert
And how about those T-28s?
Allright , just to make surewe're on the same wavelength Des...
I'll have tomake one in the eqp ed. ... Maybe best to compare with the Maus...
And didn't the British have something heavy on the drawing board as well... the Tortoise if I recall


Image

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 8:01 pm
by cesteman
The caption says Super heavy tank T-28

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 8:24 pm
by desert
Yep, that's the one. You could also introduce the more advanced T-29 and T-30...
 
I just think the Americans could use some heavy tanks.

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 9:26 pm
by cesteman
Never seen any photos of those before. I'll have to go a searching!

RE: Oy, Silvanski!

Posted: Wed Nov 04, 2009 9:29 pm
by cesteman
Link: http://www.johnsmilitaryhistory.com/armorheavy.html
 
Interesting! Since this is a hypothetical war, why not include them? I'm sure the Russians have some stuff you can throw in there.

RE: Oy, Silvanski!

Posted: Thu Nov 05, 2009 5:13 am
by Silvanski
PK I'll research the heavy tank stuff, will have to compare things like weight ratios speed etc and make database changes, crunch the numbers and crossmatch vs the Maus 

RE: Oy, Silvanski!

Posted: Thu Nov 05, 2009 5:28 am
by cesteman
Check out the link I supplied. While there isn't much in the way of history, it does give speed etc. Might help! Let me know if there's anything else I can research. Cheers!

Edit: The info is at the bottom of the page.

RE: Oy, Silvanski!

Posted: Thu Nov 05, 2009 9:19 pm
by desert

RE: Oy, Silvanski!

Posted: Thu Nov 05, 2009 10:54 pm
by cesteman
Interesting quote Desert. Never heard that one before.

RE: Oy, Silvanski!

Posted: Sun Nov 08, 2009 6:32 pm
by ogar
Sil,

A thank you note for gathering and posting those older how-to docs/pdfs on your site. They are very very useful to anyone learning this game, although I'm sure they seem quite ancient to the authors or a lot of the regulars here.

And, I almost downloaded the Europa beta, almost. But do people ever finish these huge games ? (Other than indefatigable fourteen-year-olds) I'm just curious how people can find the time to focus and complete these monsters -- okay, and I admire those folks who can find the time.

Ogar

RE: Oy, Silvanski!

Posted: Mon Nov 09, 2009 8:41 am
by cesteman
It is quite huge and a large investment of your time. Finding the right player who won't back out if things start to go bad is another. I find this scenario very time consuming but well worth it.