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RE: Command line switches
Posted: Tue Jul 28, 2009 8:43 am
by irishman
Does the dual core switch work for quad core processors? Does it make any real difference?
RE: Command line switches
Posted: Tue Jul 28, 2009 9:41 am
by davidjruss
sprior,
If you mean a PBEM , I would indeed like to try my hand but would rather have a hard copy of the manual first to be able to refer to it as there are so many more additions and changes from WITP.
Once this arrives with my physical shipment of the game I would enjoy the challenge.
What are your thoughts?
DavidR
RE: Command line switches
Posted: Sun Aug 23, 2009 10:04 pm
by blueduck
I agree. The "-altFont" switch made a huge difference in the readability of the report screens. I don't know if I am just going blind, but I could hardly read the reports with the original fonts. The -r switch makes some very oversize red roads on the map. I didn't like them much.
ORIGINAL: sprior
ORIGINAL: DavidR
I must admit that I added the -r switch to show roads then immediately removed the switch after seeing what the red road lines looked like on the excellent map.
Also the altFont switch makes an appreciable difference to the readability of the various pop-up screens.
A big thank you to all concerned.
Davidr
Hi neighbour!
RE: Command line switches
Posted: Sun Aug 23, 2009 10:23 pm
by wdolson
You can turn roads on and off in game by hitting the 'R' key. Similarly, you can turn rail lines on and off with the 'Y' key.
Bill
RE: Command line switches
Posted: Sun Aug 23, 2009 10:27 pm
by blueduck
Thanks for the tip. I see it now on the HOTKEY chart. It would be useful to have them on sometimes to make them stand out more.