RE: Difference in missions: Transport and Amphibious?
Posted: Mon Aug 10, 2009 7:34 pm
Thanks John. I will test it out too. May need a house rule if it is not fixed.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: mjk428
ORIGINAL: Wirraway_Ace
Interesting. From some of the pre-release threads, I understood that you were specifically not supposed to be able to switch them once formed.
I've switched them on the fly as well. Comes in handy when a Transport TF refuses to unload that last damaged recon vehicle even though it previously unloaded a dozen of them.
ORIGINAL: Don Bowen
ORIGINAL: mjk428
ORIGINAL: Wirraway_Ace
Interesting. From some of the pre-release threads, I understood that you were specifically not supposed to be able to switch them once formed.
I've switched them on the fly as well. Comes in handy when a Transport TF refuses to unload that last damaged recon vehicle even though it previously unloaded a dozen of them.
I'd be interested in knowing how this was done. It should not be possible and is a bug. A save would be great.
ORIGINAL: mjk428
... I might have created a new Amphib TF and transferred the ship over. ..
ORIGINAL: mjk428
ORIGINAL: Q-Ball
ORIGINAL: Feltan
Whether intended or not, I find myself using amphibious transport almost exclusively. The exception would be when I am moving a large unit, say a division, between two major ports. The converstion to strategic mode, and the resultant loss of options (for example, changing destination while enroute to a smaller port) makes the transport option frequently less than desirable.
Regards,
Feltan
I agree, it seems easier to use Amphibious, with a quicker unload, even though it uses more hull space. Am I missing something?
According to the manual units are more subject to damage in Amphibious mode.
I figure it comes down to this: Does the port have the docking facilities for unloading troops? If it's too small for that then I use Amphib.
I can understand, albeit with extreme prejudice, why the enemy won't let me use the docking facilities when I invade his ports.![]()
ORIGINAL: John Lansford
While I do like the realism with the new loading/unloading routines (currently Noumea has about 50 ships trying to unload in the harbor, and waiting their turn at the level 3 dock), there needs to be more information on what a "large item" is so we'll know what will and won't unload at a small harbor. So far I've seen 5" CD guns, 155mm guns, 75mm guns, engineer and combat vehicles all have trouble unloading at small ports.