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Re: Re: Re: Simpleton Tips #4 and Up

Posted: Fri Apr 26, 2002 4:04 pm
by panda124c
Originally posted by Larry Holt

There is the case in Ethopia where they climbed onto Italian tanks and knocked on the hatches. The crews very nicely opened up to see what was up and had their heads chopped off. How un-nice of the Ethopians to treat visitors in this manner. :eek:
At least the Italians had locks on their tank hatches, unlike the Russian during the Sino-Japanese War. :D

Re: Re: Re: Re: Simpleton Tips #4 and Up

Posted: Fri Apr 26, 2002 4:10 pm
by panda124c
Scouts, scouts, scouts, it is a far far better thing to know where thy enemy is than for him to know where the are.

Simpleton Tip #10

Posted: Sat Apr 27, 2002 12:45 am
by Goblin
The SS are not nice people.

Goblin

newbie questions

Posted: Sun Apr 28, 2002 9:33 am
by rickh
Hi I was wondering;
1) if you are adjacent to a bunker or entrenchment is it better to smoke them or yourself if you are planning an assault? Is it better to hide them or yourself?Same Q for tanks? if they are buttoned does smoke make much difference?
2) what is the best way to scout out los for various hexes? I'm using the bombardment key, but I have to have an intact unit there...can't I put the cursor there and hit a hotkey?:confused: TIA

Re: newbie questions

Posted: Sun Apr 28, 2002 10:05 am
by Goblin
Originally posted by rickh
Hi I was wondering;
1) if you are adjacent to a bunker or entrenchment is it better to smoke them or yourself if you are planning an assault? Is it better to hide them or yourself?Same Q for tanks? if they are buttoned does smoke make much difference?
2) what is the best way to scout out los for various hexes? I'm using the bombardment key, but I have to have an intact unit there...can't I put the cursor there and hit a hotkey?:confused: TIA
This is the Simpleton answer section. Such as Smoke Good. Or LOS works both ways. That kind of stuff. Pop the smoke in front of the bunker if you can. If your unit gets in trouble, pop smoke in front of you. Smoke only helps if you get it between you and the bad guys, one way or another. To see LOS hexes, you can select a unit, and right click in any direction. There is no way to tell LOS from one hex to another unless you have a unit there. I think the 'V' key shows all visible hexes for the current unit.

Goblin- A Goblin keeps it simple:)

Simpleton Tip #11

Posted: Sun Apr 28, 2002 10:07 am
by Goblin
LOS works both ways.

Goblin- A Goblin is eagle-eyed

Grr...

Posted: Sun Apr 28, 2002 5:47 pm
by Sardaukar
Most annoying things can happen when you accidentally hit "d" key instead of "f":eek:

Those **** smoke dischargers work also both ways :)

Cheers,

M.S.

Simpleton Tip #12

Posted: Sun Apr 28, 2002 7:56 pm
by Goblin
If you want to destroy your enemy, do not place smoke between you and he before you fire.

Goblin- A Goblin is without thermal imaging

Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.:confused: Sorry about the sticky, guys and gals, but I'm not sure whats up.

Goblin- A Goblin is epoxied

Re: Simpleton Tip #12

Posted: Mon Apr 29, 2002 1:37 am
by Bernie
Originally posted by Goblin
If you want to destroy your enemy, do not place smoke between you and he before you fire.

Goblin- A Goblin is without thermal imaging

Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.:confused: Sorry about the sticky, guys and gals, but I'm not sure whats up.

Goblin- A Goblin is epoxied
A Goblin is sticky....Eeeeeewwwwww!

Simpleton Tip #13

Posted: Mon Apr 29, 2002 1:42 am
by Bernie
Don't bring a knife to a gunfight.

Check the map and the visibility before selecting your forces. If you'll be doing most of your engaging at long ranges select less infantry and more TD's, AFV's, etc. If you're going to be fighting in close quarters (jungle, rough with low vis) AFV's aren't very useful, but engineers and commandos are.

Simpleton Tip #14

Posted: Mon Apr 29, 2002 6:47 am
by WhiteRook
Never stand in front of a Crocodile unless wearing Flame - Retard'ant Underwear! :eek:

Re: Simpleton Tip #12

Posted: Mon Apr 29, 2002 4:38 pm
by panda124c
Originally posted by Goblin
If you want to destroy your enemy, do not place smoke between you and he before you fire.

Goblin- A Goblin is without thermal imaging

Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.:confused: Sorry about the sticky, guys and gals, but I'm not sure whats up.

Goblin- A Goblin is epoxied
A Goblin for a Goblin.

Re: Simpleton Tip #14

Posted: Mon Apr 29, 2002 5:42 pm
by Larry Holt
Originally posted by WhiteRook
Never stand in front of a Crocodile unless wearing Flame - Retard'ant Underwear! :eek:
Unless the croc is out of shots/ammo. Where you counting? To tell the truth in all the excitement I kind of lost track myself. So, you gotta ask yourself, "Do you feel lucky?"

Re: Re: Simpleton Tip #12

Posted: Tue Apr 30, 2002 12:03 am
by Bernie
Originally posted by pbear


A Goblin for a Goblin.
Hey! That's pretty good! He's gonna love it. :)

Tried making an avatar out of it for him but it loses too much detail. Just looks like a fat blob sitting on concrete...

Re: Re: Simpleton Tip #12

Posted: Tue Apr 30, 2002 12:46 am
by Goblin
Originally posted by pbear


A Goblin for a Goblin.
That was pretty cool, pbear, thanks!:)

Goblin- A Goblin can dogfight

Simpleton Tip #15

Posted: Tue Apr 30, 2002 12:52 am
by Goblin
Never go to battle without clean undies on. You never know if a medic will see them or not.:( :)

Goblin- A Goblin is sanitary

Waste of time

Posted: Tue Apr 30, 2002 12:56 am
by mogami
Hi, every one knows clean skivies are a waste of time. Cause once the fight starts its....first you say it and then you do it.

Posted: Tue Apr 30, 2002 1:16 am
by Goblin
:D

Goblin- A Goblin wears 'Depends'.

Simpleton Tip #16

Posted: Tue Apr 30, 2002 1:00 pm
by Bernie
Pilots are busy people. Too busy to bother reading recognition cards. They operate by a very simple code then:

Tanks are bad. Kill the tanks.

If it moves on the ground and doesn't have legs, it's a tank.

If it does have legs, it might be a tank in disguise.

If it doesn't move it might be a tank playing possum.

Sometimes, very briefly, pilots think about their tanks and our tanks, but they've never seen one at the base so all tanks must then be their tanks. Kill all the tanks.


With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you have to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this:

ENEMY ---->

Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit.

Re: Simpleton Tip #16

Posted: Tue Apr 30, 2002 3:54 pm
by panda124c
Originally posted by Bernie
Pilots are busy people. Too busy to bother reading recognition cards. They operate by a very simple code then:

Tanks are bad. Kill the tanks.

If it moves on the ground and doesn't have legs, it's a tank.

If it does have legs, it might be a tank in disguise.

If it doesn't move it might be a tank playing possum.

Sometimes, very briefly, pilots think about their tanks and our tanks, but they've never seen one at the base so all tanks must then be their tanks. Kill all the tanks.


With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you have to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this:

ENEMY ---->

Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit.
You know it just not fair, our planes bomb the enemy’s tanks and our tanks and the enemy has all the advantages, he gets to shoot back. How about loosening up on the fire discipline and let my troops shoot back at my aircraft. You know, just to let them fly boys know they are doing me wrong. :D