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RE: Stacks
Posted: Wed Sep 09, 2009 12:50 am
by Mus
ORIGINAL: LexLegis
Napoleon needed almost six month to march from northern France to Austerlitz.
What?
French left camps in Boulogne August 26 and Austerlitz was Dec 1st/2nd, that is a bit more than 3 months about half the time you said.
That sounds about right for what I have seen in COG EE at the beginning of 1805 single player scenarios. A big forced march or two to NW or central Bavaria turn 1 or 2, a regular march to the vicinity of SE Bavaria turn 2 or 3 and a battle there (Ulmesque), another regular march and a battle inside Austria turn 3 or 4 (like Austerlitz).
I do like your first point though. If Depots just allowed replacements to trickle in, gave an "in supply bonus" and raised the forage level of a province by 50-60k it would prevent or reduce some of the large stack damage.
RE: Stacks
Posted: Thu Sep 24, 2009 12:29 am
by gravey101
slight change of emphasis here...
newbie trying to figure my way around seaborne transport/invasion.
So first thing. moving with troops onboard. i see this drops init down from .75 to .6 - my troop laden transports only seem to move a couple of sea zones per turn - does this seem about right?
Supply. troops at sea suffer asttrition right? looks that way to me. no way off offsetting it?
similary for a seaborne invasion is there anyway to supple the troops ?
RE: Stacks
Posted: Thu Sep 24, 2009 1:23 am
by Mus
ORIGINAL: gravey101
slight change of emphasis here...
newbie trying to figure my way around seaborne transport/invasion.
So first thing. moving with troops onboard. i see this drops init down from .75 to .6 - my troop laden transports only seem to move a couple of sea zones per turn - does this seem about right?
Supply. troops at sea suffer asttrition right? looks that way to me. no way off offsetting it?
similary for a seaborne invasion is there anyway to supple the troops ?
Moving a couple seazones while laden is about right. You can right click a seazone and place a depot there in a chain from your nearest land supply source.
RE: Stacks
Posted: Thu Sep 24, 2009 10:54 am
by Anthropoid
ADDIT/CLARIFICATION
I think _land_ movement speed is about right. Naval (particularly with belly full of troops) don't have an opinion.
RE: Stacks
Posted: Thu Sep 24, 2009 12:26 pm
by gravey101
> You can right click a seazone and place a depot there
ah - that's what i missing. thank you.
So it takes about 3 months to Sail from Britain to Gibraltar? Seems a bit on the slow side...
RE: Stacks
Posted: Thu Sep 24, 2009 1:43 pm
by Mus
ORIGINAL: gravey101
So it takes about 3 months to Sail from Britain to Gibraltar? Seems a bit on the slow side...
Well actually on turns after you have loaded the troops and are moving it should be a bit faster. I think the most I have seen while loaded with troops is 4 zones. 3 is pretty common. But I have seen 2 happen, particularly if they loaded troops same turn.
RE: Stacks
Posted: Thu Sep 24, 2009 4:14 pm
by gravey101
ok, so it's not necessarily 2, could be 3 or 4 depending on init checks presumably?
So how on earth do you organize supply? Have a depot in each sea zone on the way?
RE: Stacks
Posted: Thu Sep 24, 2009 4:24 pm
by Anthropoid
In my experience: best way to insure your stuff stays in supply as it executes your commands to move: right-click a build depot in as many provinces as you possibly can that it will be moving through or that it will pass next to. It causes your monthly cost to go up for that turn, but even if you go in the red, once your stuff gets to where you need it, you then unclick all the unnecessary ones.
As far as I can tell, there is really no penalty to having your depots get overrun by your enemies, other than losing the supply they could have provided.