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RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 2:29 pm
by sfbaytf
I almost had the same thing happen with a naval base support unit that not only had air support, but 100 points of naval base support. That would have been a huge loss.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 2:34 pm
by Q-Ball
Wow! Two great lessons in one incident!
*Always escort a ship that you don't want a sub to hit (mistake #1)
*Never put a LCU all on one ship (mistake #2)
This is also why I will almost NEVER transport planes via ship if I can avoid it; too much risk of losing the whole unit
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 2:40 pm
by sfbaytf
I had to throw a couple of sacrificial lambs to the wolves to save that naval base support unit. Needless to say those lambs were slaughtered.
Sometimes you don't have enough ships in the right time and place to do what you want when you want and you take a risk and cut corners to get things done.
Sometimes you win and sometimes you lose. Thats what makes this game so damm fun and addicting.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 4:12 pm
by Macca
How is she doing?;)
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 9:11 pm
by Knavey
All the world wonders....
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 9:13 pm
by oldman45
Well we just have to know if the old girl made it into port.........
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 9:19 pm
by Mistmatz
ORIGINAL: Q-Ball
Wow! Two great lessons in one incident!
*Always escort a ship that you don't want a sub to hit (mistake #1)
*Never put a LCU all on one ship (mistake #2)
This is also why I will almost NEVER transport planes via ship if I can avoid it; too much risk of losing the whole unit
At least air groups form again after some delay.
I usually put the minimum two ships that transport a unit into different convoys. As a big airstrike or running into a surface combat group still means serious risk for a LCU.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 10:44 pm
by seydlitz_slith
She will sink before she makes it. I have had several ships in stock sink one hex out almost as if to taunt me for trying to save them and daring to hope that they would make it. The cruel sea always wins in the end.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 10:59 pm
by kaleun
The cruel sea.....
That was a great movie.[8|]
Nothing beats old B&W war movies[8|]
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Wed Sep 16, 2009 11:22 pm
by Zacktar
"But to stand and be still to the Australia Star drill is a damn tough bullet to chew" . . . [;)]
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 4:10 am
by Pascal_slith
The tension is killing me.
Will she make it? Won't she? Does everyone know how to swim? What about the sharks up in the Great Barrier Reef area?
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 5:58 am
by afspret
Did she or didn't she? To take a line from that infamous message from Nimitz to Halsey "...the whole world wonders!"
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 7:03 am
by comte
Australia Star I hope you are still afloat [:(]
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 8:16 am
by patrickl
No news is good news?[&:]
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 10:21 am
by xj900uk
Maybe briny_norman has sunk with it whilst trying to bail it out???
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 10:30 am
by Speedy Gonzales
He can't answer right now, he needs both his hands to pump water out of the ship.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 10:35 am
by Chickenboy
ORIGINAL: xj900uk
Maybe briny_norman has sunk with it whilst trying to bail it out???
I hope the Pirannha Brothers didn't get ahold of briny_normal, lest they nail his head to a coffee table. DINSDALE!
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 12:46 pm
by moose1999
Hello everybody.
This is almost too strange to be true.
But the reason I've been so slow to update you guys is that... - wait for it... - I've been pumping water out of my basement the whole evening and through the night...
Yes. I'm not kidding.
A water pipe blew and nobody noticed for a couple of hours.
That's a lot of water, I'll tell you.
A lot.
My brother took some pictures of me standing in my underpants knee-deep in water with a wrench and an umbrella (admittably, the umbrella was mostly for show...), wearing my girlsfriend's pink-and-purple coloured rain boots. I suppose I could upload it, but I'm pretty sure it breaks pretty much every forum rule there is... [:D]
.....
Anyway, I just got home from work and finally got a chance to run the last, fateful turn.
And... I'm afraid I've got some bad news for you all.
She's gone.
The old girl couldn't make it.
A submarine actually showed up in the hex, saliva dripping from his jaws, but the hyena was run off by the ASW patrol I had set to cover the escort TF.
But to no avail.
Early in the morning, having fought for her life through the whole night, she had a catastrophic floatation device failure. The situation went from grave to hopeless and orders were given to abandon ship.
Just minutes after the captain, as the last crew member, stepped off the ladder into the last lifeboat, the brave Australia Star, seeing that all her crew had made it to safety, rolled onto her side with a quiet moan, and went under.
.....
A heartbreaking moment for all involved.
She came so close, merely a handful of miles from port, but in the end she was too badly damaged to make it.
But she gave it a good go - and she held together untill the very last man onboard was safe before she surrendered to the sea.
What a girl.
A sad story indeed.
But the good news is that all the remnants of my Amphib Corps HQ was saved by Neptune and the other transports.
So our operations in the South West will continue mostly as planned.
With more and stronger escorts from now on [;)].
Well, that was the end of this story, and of the Australia Star.
I've got some cleaning to do in the basement. [:)]
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 12:50 pm
by rockmedic109
Well, at least you created a new dive attraction for the future. Something for Robart Ballard to test his ROVs on and something for Clive Cussler to look for.
RE: Save the Australia Star! (or "Cooktown, we have a problem...")
Posted: Thu Sep 17, 2009 1:06 pm
by Shark7
ORIGINAL: Speedy Gonzales
He can't answer right now, he needs both his hands to pump water out of the ship.
He needs more than both hands if its in that shape, he needs a bucket brigade or ten. [;)]