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RE: Map and Counter Mod

Posted: Wed Dec 30, 2009 6:21 pm
by New York Jets
I really like this mod but, I have a question.

How do you tell the difference between an Air Division and an Air Army?

RE: Map and Counter Mod

Posted: Wed Dec 30, 2009 11:50 pm
by cpdeyoung
There are no longer such creatures, rather, there are Fighter units and Tactical Bomber units.  The "Countries" display still shows the old form but there really is no division-army distinction.
 
The aircraft symbols in most counter sets reflect the Fgt vs. Tac difference by one or two engine symbols.
 
Chuck

RE: Map and Counter Mod

Posted: Wed Jan 06, 2010 12:11 pm
by Frandoxxx
Are the map and counter mods compatable with the 1.7 update?

RE: Map and Counter Mod

Posted: Wed Jan 06, 2010 12:36 pm
by Harbinger
I'm using this counter mod without any issues in 1.7.

RE: Map and Counter Mod

Posted: Wed Jan 06, 2010 2:46 pm
by Bleck
There were no significant changes in skins section between 1.6 and 1.7 so there should be no problems.

RE: Map and Counter Mod

Posted: Fri Jan 08, 2010 5:26 pm
by LarryP
These look excellent! Thank you for the time you dedicated to this project. I appreciate it very much. Good download link too and I did not have to run all over from link to link just to get a ton of ads and a couple spyware cookies. [&o]

RE: Map and Counter Mod

Posted: Tue Feb 09, 2010 12:51 pm
by freeboy
?, I dl's, and have been successful with the map and counters, BUT what do I do with the folder c**mod/campeign1939???? I tried to use it causing game crashed and irregularity?? I really am clueless as to whats in teh folder.. am I supposed to copy the files and put into the vinela '39 scen folder? Thanks for a great new look to this game!!!

RE: Map and Counter Mod

Posted: Tue Feb 09, 2010 1:06 pm
by carnifex
Sorry I've been out of touch and I'm not sure why the scenario folder is not working - maybe something due to the latest patch? But you don't need it to use the map and counter mod - the scenario folder was something I did to fix a minor display problem where some cities were displaying as resources or vice versa. Maybe this was fixed by some patch or something but anyway just to use the map and counters you don't need the scenario folder.

RE: Map and Counter Mod

Posted: Sun Feb 14, 2010 6:44 pm
by RocketMan
Excellent mod carnifex. Thank you.

RE: Map and Counter Mod

Posted: Wed Feb 17, 2010 1:18 am
by htuna
Great job Carnifex!.. very informative counters.. easy to quickly understand the battlefield... Only thing I struggle with, must be my old eyes.. is telling the difference between German and Italian.. is their a very slight color variations.. sometimes I think I see the difference.. and other times I can't tell the difference.. lol bums me out to see counters leave their positions (darn Italians).. and I have gaping holes in my line, where I thought I had solid German Defense.. and the Ruskies pour right through!!!

Again.. this is a great enhancement to the game!

RE: Map and Counter Mod

Posted: Mon Mar 01, 2010 7:58 pm
by PDiFolco
Screenies link dead, what does it looks like ?[&:]

RE: Map and Counter Mod

Posted: Sat Mar 06, 2010 11:42 am
by carnifex
Yeah my hosting account is hosed again - you can get the mod from here http://rs490.rapidshare.com/files/29816 ... rnimod.zip

RE: Map and Counter Mod

Posted: Sat Mar 06, 2010 1:52 pm
by doomtrader
carnifex, could you please take a look at this thread:
http://forum.wastelands-interactive.com ... php?t=2204

RE: Map and Counter Mod

Posted: Sat Jul 03, 2010 2:39 pm
by Tomokatu
Bleck advised:
 
There were no significant changes in skins section between 1.6 and 1.7 so there should be no problems
Does that mean that I can continue to use the map and counters that I enjoyed in V1.6 without having to upgrade to a completely new set? (Please say YES.)[X(]
 
I've held off installing the 1.7 hotfix until the pbem game was completed (I lost - massively!  - too shamed to make an AAR) and thought I needed a new map/counter set compatible with V1.7. 

RE: Map and Counter Mod

Posted: Sat Jul 03, 2010 4:30 pm
by doomtrader
(Please say YES.)

yes [:)]

RE: Map and Counter Mod

Posted: Sat Jul 03, 2010 10:04 pm
by Tomokatu
Thank you, Doomtrader.
 
Thank you all, Wastelands!
[&o]