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RE: battlegroup and units dissappearing

Posted: Sat Jan 29, 2011 1:21 pm
by STIENER
david
the tank was in my active force pool each time i selected it but disapeared when we went to the battle map. i finally changed the slot that i picked the tank to and then it showed up on the battle map.

also the above discussion about moving units out of the active roster doesnt explain the last stug i have been using all game. i never moved it out of the active roster and back in again. it just disapeared in the new turn as the rest did above.

andrew....do you work for matrix??

RE: battlegroup and units dissappearing

Posted: Sat Jan 29, 2011 5:12 pm
by Andrew Williams
the tank was in my active force pool each time i selected it but disapeared when we went to the battle map

that's the first time you've mentioned that

RE: battlegroup and units dissappearing

Posted: Sat Jan 29, 2011 10:40 pm
by STIENER
one issue at a time i guess. but ya, that issue / bug appeared last time we played too.

andrew...you didnt answer my question. do you work for matrix?

so, is all this been / being reported to the lads at matrix HQ?

RE: battlegroup and units dissappearing

Posted: Sun Jan 30, 2011 1:17 am
by davidss
ORIGINAL: Mystic_Snake

ORIGINAL: davidss

Moving it into the Force Pool from the Active Roster increases the Force Pool total of that unit ... and if it exceeds the new day's lesser amount ... maybe the game just gets rid of it, in order to make the numbers match (align).
This is just an idea anyway ... and if it is the problem, then the easy fix would be to never decrease the amount of a unit in the force pool data as days progress

That's a poor fix, because a unit being removed from the active roster loses it's medals, kills and most importantly it's experience gained in battle.

Hi,
after re-reading these posts ... I see now that the problem is dealing mostly with units in the Active Roster that have not been put back into the Force Pool by the player. Units are going Missing In Action from the Active Roster, upon return to the next battle to be fought ... by the same BG Active Roster

sorry for any confusion on my part ... it's sometimes hard to envision what's going on from the other side of a H2H battle :)

RE: battlegroup and units dissappearing

Posted: Sun Jan 30, 2011 1:50 am
by STIENER
David
you lost me? so were all talking about 2 different issues? so do we start a new post for our issues?

RE: battlegroup and units dissappearing

Posted: Sun Jan 30, 2011 3:40 am
by davidss
ORIGINAL: STIENER

David
you lost me? so were all talking about 2 different issues? so do we start a new post for our issues?
hahaha ... I thought I was trying to clarify your position

Nevertheless, the main topic which is agreed upon, is ... units seem to be disappearing without reasonable cause

Let's review the different types of cases reported as disappearing units

Categories of events regarding disappearing units : for the following example we'll use a Panzer IV
Event=disappearing Panzer IV

1.Event happens during turn before a day change. Panzer IV fought in a battle and was not hit/damaged. Next time that specific Panzer IV was to enter a battle ... it wasn't in the Active Roster

2.Event happens on turn after day change. Panzer IV fought in a battle and was not hit/damaged. Next time that specific Panzer IV was to enter a battle ... it wasn't in the Active Roster

3.Panzer IV was in Active Roster, but when battle started ... Panzer IV was not on the battle field. Exited battle and restarted same battle, but moved the Panzer IV to a different slot in the Active Roster ... when battle started, Panzer IV was present on the Battlefield.

4.Panzer IV (with battle history) wasn't in Active Roster during first turn of new day, but was replaced with a Panther G.

5.Panzer IV was removed from Active Roster by player, but the Force Pool amount did not increase ... thus a Panzer IV disappeared.

I suggest assigning one of these category descriptions when reporting a unit disappearing
Example: Category 4.

Then it may be easier to understand what happened during each indecent.

RE: battlegroup and units dissappearing

Posted: Sun Jan 30, 2011 4:52 am
by davidss
Things to remember to look at when reporting disappearing units

1.After the end of a battle ... look at units and their health/damage. If a unit is damaged in some way ... it may not return to next battle
2.Did units disappear during a regular turn, or during the first turn after a day change
3.What was the unit that disappeared replaced with
4.Was the disappeared unit removed from the Active Roster, but the Force Pool number of this unit type increased by one
5.Was the disappeared unit removed from the Active Roster, and not reflected in the Force Pool amount for that type of unit.

RE: battlegroup and units dissappearing

Posted: Sun Jan 30, 2011 6:46 pm
by STIENER
very eloquent DavidSS [:)]

and of course the other interesting thing is its only happening to the german BG's as far as i know?

RE: battlegroup and units dissappearing

Posted: Mon Jan 31, 2011 9:53 pm
by davidss
ORIGINAL: RD_Oddball

Sounds like it since a similar issue had been addressed already.
Hi,
how was this similar issue addressed last time ...

and, can you please give us an update regarding concerns about this issue, mentioned here recently

Thanks

RE: battlegroup and units dissappearing

Posted: Mon Feb 14, 2011 10:26 pm
by Andrew Williams
Steiner

What do you think now that steve has been through your saved games and sent you a report that your losses were due to damage and/or injuries??

RE: battlegroup and units dissappearing

Posted: Mon Feb 14, 2011 11:32 pm
by STIENER
andrew
i dont recall steve sending me a report on the issue.perhaps Davidss got one. i havent talked to davidss about the problems in a few days.
its interesting that the losses were due to damage and injuries.i dont know which saved games davidss may have sent him??
id have to say that i was sure that some of / most of those units in question were not damaged or injured in any way. a MK 4 command tank comes to mind..also a command squad in a diff BG.....that im sure wasnt even in the battle / fight and it disapeared.

if davidss is happy with the out come ....so am i.
thanks for looking at the issue for us.

RE: battlegroup and units dissappearing

Posted: Tue Feb 15, 2011 12:02 am
by Andrew Williams
Ok

I'll report that the person with the reported issue has not received a report.

RE: battlegroup and units dissappearing

Posted: Tue Feb 15, 2011 12:05 am
by Andrew Williams
Ha..I see this thread goes back to 2009... so must have been an earlier unnamed poster the report was sent to.

RE: battlegroup and units dissappearing

Posted: Mon Feb 21, 2011 12:26 pm
by davidss
Attached is a saved game where a PzIV Command tank (from the top left slot of Active Roster) is not appearing in the battle.
Once you load into the battle ... one slot of the Teams display in blank.
Other things noticed while looking into this further:
1.If you remove all other units from the Active Roster except this PzIV Command tank, and then try and load to the battle ... the game will crash.
2.If you start the battle with the missing PzIV Command tank, and then after the battle ends ... you will see it back in the soldier review screen. But when continuing the campaign to the point where this BG battles again ... there is one less PzIV Command tank than there is supposed to be.
3.It looks like the Commander of this PzIV Command tank is injured (not sure if this is relevant or not).
4.I also checked the fpools file ... same number of this unit is available for each day. So the my theory of less quantity available for progression of days causing the problem doesn't apply in this case.

In order to replicate this ... you'll need these files installed in this order:
a.Install Ground Tactics ver. 2.0 with the latest ModSwap ... both available here:
http://closecombat.matrixgames.com/Long ... Dmods.html

b.Put file called "GT To Bayeux" into this folder:
C:\Matrix Games\Close Combat The Longest Day\DATA\CAMPAIGN

c.Put saved game file called "GT2 unit missing when game starts" into folder:
C:\Matrix Games\Close Combat The Longest Day\Games\Save

Select the saved campaign and click exe, next, etc ... until you are at Bayeux with 902 Lehr.

files here:
http://uploading.com/files/m22b1bd3/mis ... files.zip/




RE: battlegroup and units dissappearing

Posted: Mon Feb 21, 2011 6:43 pm
by Andrew Williams
Just to check david...

Was data changed in GT from stock for the PZ IV command tank ? (either vehicle, team, soldier or weapon)

RE: battlegroup and units dissappearing

Posted: Mon Feb 21, 2011 7:42 pm
by davidss
ORIGINAL: Andrew Williams

Just to check david...

Was data changed in GT from stock for the PZ IV command tank ? (either vehicle, team, soldier or weapon)
yes

RE: battlegroup and units dissappearing

Posted: Sat Aug 06, 2011 8:19 am
by wz0036@hotmail.com
Yes I do mean it was fixed by 5.50.07b. [align=right]
[/align]

[Deleted]

Posted: Fri Nov 04, 2011 7:13 am
by Anonymous
[Deleted by Admins]