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RE: If you add one optional rule, this is the best...
Posted: Tue Nov 03, 2009 4:50 pm
by Jimmer
ORIGINAL: Marshall Ellis
Sure does!
when corps and/or leaders arrive via reinforcement then all leadership values should be recalced.
OR at least it should! :-/
I've never paid attention to it, but I will the next battle I have (with reinforcements).

RE: If you add one optional rule, this is the best...
Posted: Wed Nov 04, 2009 7:11 am
by DCWhitworth
ORIGINAL: Jimmer
ORIGINAL: Marshall Ellis
Sure does!
when corps and/or leaders arrive via reinforcement then all leadership values should be recalced.
OR at least it should! :-/
I've never paid attention to it, but I will the next battle I have (with reinforcements).
It's worked for me.
RE: If you add one optional rule, this is the best...
Posted: Wed Nov 04, 2009 7:15 am
by DCWhitworth
ORIGINAL: Jimmer
No, Charles can't make the jump to 18 without penalty, because the table should then be 4 vs 2, which is 0/-1, not +1/0. Since it is expected that Nappy would have cav superiority, that makes it +1/-1 again. In EiANW, though, this is not implemented correctly, so you remain correct. Until Charles puts on the 19th corps ...
Leaders should only rarely drop from 3 to 2, because of this and other table changes.
Marshall: It would be really nice if we could choose to voluntaritly drop a leader's rating. This would be a simple check box, chosen before each round of combat. There are several combat table results for which a player might want to do this.
Who says Napoleon would have cavalry superiority ? I'd think that pretty unlikely against 18 corps, certain not 'expected'.