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RE: Opponents needed for Global domination
Posted: Sun Nov 08, 2009 10:17 am
by Bombur
Look if this is acceptable
1-Bombur: Japan
2-ernie: Great Britain
3-Casus Belli: Ottoman Empire
4-RufusTFirefly: Russia
Will wait for extra two days and, if no players join us, we can start a 4 player game, it´s ok? We should remember, however, that AI turns could take a lot of time....
RE: Opponents needed for Global domination
Posted: Mon Nov 09, 2009 6:15 am
by Casus_Belli
Fine with me, although I wouldn't mind a maritime nation as well, if no-else wants the US, say. Alternatively, since the Ottoman's will probably not get far, perhaps I could have another country as well. Say China, or Brazil.
RE: Opponents needed for Global domination
Posted: Mon Nov 09, 2009 11:28 am
by ernieschwitz
Its fine with me

RE: Opponents needed for Global domination
Posted: Mon Nov 09, 2009 9:09 pm
by Bombur
I agree with Casus Belli. Considering the short life expectancy of the Ottoman Empire and the fact that it´s unlikeley a war between Turks and Brazilians, it would be reasonable to allow (only) him to play both countries. This will give us "5" players. If we don´t get any extra volunteers tomorrow, we can start. Rufus, you will make the game setup, ok?
RE: Opponents needed for Global domination
Posted: Tue Nov 10, 2009 8:38 am
by Casus_Belli
Mind you, those Turks might surprise you.

RE: Opponents needed for Global domination
Posted: Tue Nov 10, 2009 4:04 pm
by RufusTFirefly
Ok, I am ready to start tomorrow. Settings: FoW, anti-supply, anti PBEM cheat. Thats all, right?
Russia starts, USA (Casus_Belli) is next.
Enjoy the game! [:)]
RE: Opponents needed for Global domination
Posted: Tue Nov 10, 2009 9:27 pm
by Bombur
Ok with the settings, but the USA will be AI run. You must send your file to ernie....Casus will take two countries
RE: Opponents needed for Global domination
Posted: Wed Nov 11, 2009 12:32 am
by Casus_Belli
Alright, this is getting a little confusing [&:]. Am I the USA, or Ottomans and Brazil? If I had the choice, I would take USA, since they will be a maritime power (and they might have some chance of winning!) Seems like that would make for better game. But I'm cool to go with whatever comes to me, 'coz the two countries should be interesting. Either way, it should be a good game, if we keep the turns turning.
Cry 'Havoc!'
RE: Opponents needed for Global domination
Posted: Wed Nov 11, 2009 6:34 pm
by Bombur
No trouble, you play the USA, it will be interesting to have a replay of the Pacific war....But Rufus now must send the turn to you....and I must wait all the 5 AI players....[:(]
RE: Opponents needed for Global domination
Posted: Wed Nov 11, 2009 8:01 pm
by RufusTFirefly
The game started, first turn is sent to Casus_Belli. [:)]
If AI is clever it will build an alliance of Germany, Ottoman Empire, and China and attack Russia from three sides. [:D]
RE: Opponents needed for Global domination
Posted: Wed Nov 11, 2009 8:06 pm
by Casus_Belli
Sorry for the last-minute changes. I have the turn.
RE: Opponents needed for Global domination
Posted: Thu Nov 12, 2009 9:36 pm
by Bombur
Must restart. the AI controlled empires were defined as human controlled....
RE: Opponents needed for Global domination
Posted: Fri Nov 13, 2009 2:46 pm
by RufusTFirefly
Sorry guys. Thats my fault.

Have restarted and sent the turn.
RE: Opponents needed for Global domination
Posted: Sat Nov 14, 2009 11:22 am
by Casus_Belli
A red face would've been enough![X(]