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RE: New Download
Posted: Fri Dec 11, 2009 5:48 am
by comte
Well they are named but I can't unzip them to the file because they don't have the proper file names such as JnSide0098 etc. renaming them all to the proper ship name would be easier [8D]
RE: New Download
Posted: Fri Dec 11, 2009 6:29 am
by kirk23_MatrixForum
Hi Aces8 the Japanese Merchantships are named as a ship type,and not individual class by type,ie AK,AV,AR,AP etc,to transfer the art file to the game,all you do is copy and paste from the download to inside the JapShip_back art file,then if you right click on the new art work,you get an option to rename it to what ever you want,JnSide0098 for example.If you get a message that say JnSide0098 is already in use,do you want to rename to copy2 ?All you do is delete the original art JnSide0098,then rename your new art to JnSide0098,and if by magic your new ship is in game.An easier method is if you rename the new art first, before transfering to the JapShip_Back in game file,then when the program ask you, just copy and replace original art.[:'(]
I did not make the art files the same as were already in game,because different gamers might have changed the art from the stock version already,to something else,adding the German,Italians etc is easy because they are not in game already,you can number them whatever you want,all you have to do in the editor is match the bitmap number to the ship class and it will find and match it to your class of ship.
RE: New Download
Posted: Fri Dec 11, 2009 6:35 am
by comte
ORIGINAL: hellfirejet
Hi Aces8 the Japanese Merchantships are named as a ship type,and not individual class by type,ie AK,AV,AR,AP etc,to transfer the art file to the game,all you do is copy and paste from the download to inside the JapShip_back art file,then if you right click on the new art work,you get an option to rename it to what ever you want,JnSide0098 for example.If you get a message that say JnSide0098 is already in use,do you want to rename to copy2 ?All you do is delete the original art JnSide0098,then rename your new art to JnSide0098,and if by magic your new ship is in game.An easier method is if you rename the new art first, before transfering to the JapShip_Back in game file,then when the program ask you, just copy and replace original art.[:'(]
ah ok [:)]
RE: New Download
Posted: Fri Dec 11, 2009 6:43 am
by kirk23_MatrixForum
Sorry but there is no easier way I don't think,I personally am trying to alter all my ship classes better,I'm leaving all the Japanese at the low numbers in the database,but I'm listing all the new ship classes German High Seas Fleet and Italians to the bottom half of the database.
RE: New Download
Posted: Fri Dec 11, 2009 8:09 am
by kirk23_MatrixForum
Recent ship request SS CONTE VERDE Ocean Liner Japanese Troopship maybe?[;)]

RE: New Download
Posted: Fri Dec 11, 2009 10:10 am
by kirk23_MatrixForum
I have done a remake for personal reason off HMS Hood[:(] I lost a relative when she was sunk

Newest Download
Posted: Fri Dec 11, 2009 10:27 am
by tex
And this ship and many others can be found here:
http://www.filefront.com/15109865/auxpack.zip
This pack features the auxiliary ships you have seen here, along with the beautiful liners that will be not long for this world in your next WPO game.
RE: Newest Download
Posted: Fri Dec 11, 2009 11:24 am
by kirk23_MatrixForum
Hi Tex thanks again for the latest additions download,I had never heard off the Conte Verde,and now she is a Japanese troopship,life is strange at least in the world of War Plan Orange[:D]
RE: Newest Download
Posted: Fri Dec 11, 2009 2:41 pm
by tex
Maybe the Flying Dutchman isn´t on the too far distant horizon [:)]
RE: Newest Download
Posted: Fri Dec 11, 2009 3:47 pm
by kirk23_MatrixForum
I could add the Flying Dutchman if you want[:D]
RE: Newest Download
Posted: Sat Dec 12, 2009 9:26 am
by kirk23_MatrixForum
I have made a list off Ship art ID code numbers,these are for gamers who are having problems adding the art to there game,please note that the ID numbers can be changed to whatever you want for your own setups,by right clicking on the art work,then using the option to rename.[;)]
Japanese ship class / type Bitmap ID art numbers.
Aircraft Carrier Hosho ( CV ) = JnSide0399 / JnShil 0399
Q Ship ( CLAA ) = JnSide0090 / JnShil0090
Katsuriki class ( ML ) = JnSide0093 / JnShil0093
W1 Class ( MSW ) = JnSide0094 / JnShil0094
Medium Tanker ( TK ) = JnSide0098/JnShil0098
Kwanto Maru ( AR ) = JnSide0106 / JnShil0106
Kashino ( AE ) = JnSide0092 / JnShil0092
Torpedo Transport ( AD ) = JnSide0085 / JnShil0085
Shirogane Class ( AD ) = JnSide0085 / JnShil0085
Isusan Maru Class ( AD ) = JnSide0085 / JnShil0085
Kenkai Maru Class ( AD ) = JnSide0085 / JnShil0085
Small Oiler ( AO ) = JnSide0096 / JnShil0096
Medium Oiler ( AO ) = JnSide0097 / JnShil0097
Large Oiler ( AO ) JnSide0098 / JnShil0098
Large Tanker ( TK ) JnSide0099 / JnShil0099
Small Tanker ( TK ) JnSide0100 / JnShil0100
Large ( AP ) = JnSide0101 / JnShil0101
Medium ( AP ) = JnSide0102 / JnShil0102
Small ( AP ) = JnSide0103 / JnShil0103
Rekisan Maru Class ( AD ) = JnSide0085 / JnShil0085
Komohashi Class ( AS ) = JnSide0082 / JnShil0082
Converted Sub Tender ( AS ) = JnSide0082 / JnShil0082
Karasaki Class ( AS ) = JnSide0082 / JnShil0082
Auxilliary Cruiser ( CLAA ) = JnSide0090 / JnShil0090
Ninoshima Maru Class ( ML ) = JnSide0093 / JnShil0093
Yenoshima Maru Class ( ML ) = JnSide0093 / JnShil0093
Yento Maru Class ( ML ) = JnSide0093 / JnShil0093
Kuroshima Maru Class ( ML ) = JnSide0093 / JnShil0093
Ashikazi Maru Class ( MSW ) = JnSide0094 / JnShil0094
Natsushima Maru Class ( MSW ) = JnSide0094 / JnShil0094
Sokuten Maru Class ( ML ) = JnSide0093 / JnShil0093
Sunosaki Maru Class ( AO ) = JnSide0096 / JnShil0096
Tsurugaki Class ( AO ) JnSide0097 / JnShil0097
Muroto Class ( AO ) = JnSide0098 / JnShil0098
Wakamiya Class ( AV ) = JnSide0088 / JnShil0088
Fushimi Class ( PG ) = JnSide0081 / JnShil0081
Toba Class ( PG ) = JnSide0081 / JnShil0081
Chihaya Class ( PG ) = JnSide0081 / JnShil0081
Yodo Class ( PG ) = JnSide0081 / JnShil0081
SS Conte Verde Class ( AP ) = JnSide0172 / JnShil0172
Large ( AK ) = JnSide0164 / JnShil0164
Medium ( AK ) = JnSide0165 / JnShil0165
Small ( AK ) = JnSide0166 / JnShil0166
RE: Newest Download
Posted: Sun Dec 13, 2009 3:10 pm
by kirk23_MatrixForum
Yabbydabbydooo Matrix web site is back[;)]
RE: Newest Download
Posted: Tue Dec 15, 2009 10:59 am
by kirk23_MatrixForum
Just because I'm busy trying to covert War Plan Orange to make it usable via WITP Admirals edition,don't mean I have stopped doing art work,far from it I have only just begun[:)]
RE: Newest Download
Posted: Tue Dec 15, 2009 3:11 pm
by tex
You are multi-talented Graham [&o]
RE: Newest Download
Posted: Tue Dec 15, 2009 4:04 pm
by kirk23_MatrixForum
I intend to add every single Pre-dreadnought,dreadnought,cruiser,detroyer ever built into the Admirals edition editor,with a time period dating from 1880-1932,all with updated art work.[;)]
Plus all new aircraft art work[;)]
RE: Newest Download
Posted: Wed Dec 16, 2009 10:46 am
by kirk23_MatrixForum
Possible addition to the Japanese airfleet recon first version of a Zepplen[;)]

RE: Newest Download
Posted: Thu Dec 17, 2009 12:17 pm
by kirk23_MatrixForum
New British Pre-Dreadnought Lord Nelson class[;)]

RE: Newest Download
Posted: Thu Dec 17, 2009 2:31 pm
by tex
Hi Graham, about that Zeppelin, have you done the alpha for it? I have a Shenandoah that I put into my game. The back looks great but the alpha is alwful. Any tips?
RE: Newest Download
Posted: Fri Dec 18, 2009 12:07 pm
by kirk23_MatrixForum
Hi Tex I will make you Zeppelin art,and send it to you.
RE: Newest Download
Posted: Fri Dec 18, 2009 1:32 pm
by tex
Thanks Graham, you are like Santa Claus!