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RE: Updated roadmap! A look beyond...

Posted: Wed Jan 06, 2010 3:55 pm
by pzgndr
the game is playable and fun right now

Wow, be careful, there are a couple folks around here who will disagree with you. [;)]
I realize that the AI needs some help but I don't want the builds to get too big


There seems to be some misconceptions that the proposed AI improvements will be a major effort detracting from all other work. I don't see it that way. A few modest improvements in v1.10 should be the first of several/many iterations over time, not all at once. There should be balanced development between pbem/ip, AI, classic map and campaign, other scenarios, other optional rules, etc.

RE: Updated roadmap! A look beyond...

Posted: Thu Jan 07, 2010 1:00 pm
by MarshallEllis
pzgndr:

Maybe I did not explain ... It's not the AI work is detracting??? It is that adding content to be tested slows releases! I was taking too much time for releases and so I need to draw the line for cutt offs a little more often.