Page 2 of 26

RE: FITE turn 5

Posted: Thu Jan 07, 2010 3:46 pm
by Da_Huge_D
So 5th turn its done now. Jekapills has fallen. Riga & Minsk fall next turn i think as well as Dugapills. Larry did some attacks against Stalin-line, and crossed Dnepr @ Bessarabia.
Also, i retreated from front of Odessa into the city of Odessa, because Southern front is in danger of being encircled.

Here's how contruction of lines in centre look like:
Image


RE: FITE turn 5

Posted: Thu Jan 07, 2010 4:48 pm
by larryfulkerson
Yep,like Dave says, turn 5 is finished and I'm finallyl through building the AAR for it, which you can find here:  http://www.filedropper.com/dahdturn5

I had Minsk in my grasp and got an early turn ending and couldn't make that one last attack which would have given it to me.  D'oh.  But I did make a clear path across the river at Daugavpils and my supply can go further NE now.  Also, I made a hole in the Stalin Line but Dave will probably plug it again.  He's got a really good defensive line there and my attacks just bounced off his dudes.

RE: FITE turn 5

Posted: Thu Jan 07, 2010 11:14 pm
by Panama
Hitler should have thought of using recce and MP units for spearheads. Probably would have won the war. [:D]

RE: FITE turn 5

Posted: Fri Jan 08, 2010 12:41 am
by larryfulkerson
ORIGINAL: Panama
Hitler should have thought of using recce and MP units for spearheads. Probably would have won the war. [:D]
Holy moley....somebody is reading this thing. Um...yes, they are quite handy that way. Also, they convert enemy hexes to friendly hexes and don't forget the dropping of paratroops ahead of the advance to convert the path to friendly. That makes the movement point cost about 1/2 what it would have cost. And during the early Soviet turns the Soviet dude is running to the east as fast as his little digital feet can go so there's very little chance of a hostile encounter. It does happen though, depends on the opponent you're playing. In the event of a hostile encounter it just slows down the fresh meat so you can sometimes catch up to it and destroy it. I have found very little use for the paratroops during the later turns however because the Soviet player delights in rounding up those puppies and killing them. Mostly during the later turns I post the paratroopers behind my lines ready to fly to the nearest partisan event to block it's path so regular units can rail to the spot and kill the partisan at their leisure. The reconnisance value of the paratrooper unit is so high that most of the time losses are low and the unit survives any partisan attacks. Most of the time. Of course, your mileage may vary.

RE: FITE turn 5

Posted: Fri Jan 08, 2010 1:59 am
by Panama
Larry, do all those blown up bridges make much of a difference to the German player?

BTW, any AAR you are involved in seems to be impeccable. [&o]

RE: FITE turn 5

Posted: Fri Jan 08, 2010 2:24 am
by larryfulkerson
ORIGINAL: Panama
Larry, do all those blown up bridges make much of a difference to the German player?
Um.......I have so many engineers that they are coming out of my ears. So even though it takes two or three sometimes to repair a bridge I haven't been inconvienced by too many blown bridges so far. One or two I have crossed while broken. The rest I was able to repair without too much trouble. So I guess the answer is no.
ORIGINAL: Panama
BTW, any AAR you are involved in seems to be impeccable. [&o]
I donno, they seemed pecable to me. I like pictures, large, big, huge pictures. Especially those in motion. Too bad we can't post such pictures on the forum or I'd go wild with pictures of every aspect of the game. Sort of like one of my AAR's. Hey, that brings up another point.....are you seeing the kinds of details you want to see? I'm gonna start labeling the units so you'll know which one is which like Dave does. He's a good guy that Dave. I like his pictures too. Especially the arrows. I gotta get me a paint program. I've been playing with Gimp....maybe I'll get good with it and quit using MSpaint for good. Besides, Gimp is free and there's a book on it that I bought. I'm gonna get around to reading it any day now. Too busy playing TOAW. I get an email from each of the dudes I'm playing ( Patrick, August Fog and Dave, FITE ) every day and I usually whip out the AF one first 'cause it only takes 1/2 hour or so. But the FITE one is an all day affair. There's almost 1,000 units to push around and I want to think about what I'm doing before I do it 'cause I make so many STUPID mistakes if I don't. Usually the first thing I think of for that unit is what I end up doing with it but it never hurts to think about it first. After you play TOAW for a while you get a 'feel' for the battlefield that guides your actions. You can gauge how long it might take you to get 'this' division from where it is to over there and about how much force it might take to destroy that Soviet cavalry division, etc. I've never won a FITE game so I really need the practice.

RE: FITE turn 5

Posted: Fri Jan 08, 2010 6:41 am
by larryfulkerson
Here's the minimovie from turns 1 throu 5. I've been meaning to post this before but finally got around to it just now. You can just barely discern that I arrived at Riga in turn 3 and bumped into the Stalin Line in turn 5. That huge clump in the middle is my Minsk attacking group. Those blue dots that just appear to the NE of Riga are my paratroops spreading out along the roads converting hexes to friendly to reduce the movement point cost of the advancing hordes.

Image

RE: FITE turn 5

Posted: Fri Jan 08, 2010 1:22 pm
by Josh
"...But the FITE one is an all day affair. There's almost 1,000 units to push around..."

You are a brave man mr. Fulkerson.

And yes your AAR's are a pleasure to read.

RE: FITE turn 5

Posted: Fri Jan 08, 2010 2:35 pm
by larryfulkerson
Well thanks muchly.  

RE: FITE turn 5

Posted: Sat Jan 09, 2010 1:44 am
by larryfulkerson
Well, Axis turn 6 is done.  I captured Riga, Minsk, and Odessa.  Just kidding about Odessa.  I crossed the river behind the Stalin Line and I'm in the process of enveloping it.  Dave has built a very formidable defensive line there at the Stalin Line and it's a bear to just attack head on.  I need to get some units behind them to get flank attacks going to really make any headway.  The AAR for turn 6 can be found here:

http://www.filedropper.com/dahdturn6

EDIT: Fixed the link so it works now.

EDIT: FileDropper dropped the file. The link no longer works. Sorry about that.

RE: FITE turn 5

Posted: Sat Jan 09, 2010 1:18 pm
by Qbec
Sorry Larry but the link adress is bad again.......[&:]

Qbec[:)]

RE: FITE turn 5

Posted: Sat Jan 09, 2010 1:59 pm
by larryfulkerson
ORIGINAL: Qbec
Sorry Larry but the link adress is bad again.......[&:]
OOOooooops sorry about that. So um.....try it now. I uploaded the pig again.

Here's the Axis turn 6 losses chart:

Image

Turn 6

Posted: Sat Jan 09, 2010 6:51 pm
by Da_Huge_D
Okay, so here's some shots from Leningrad front.
Narva's line (Only NKVD & separate naval brigades & Front's units defending there):


RE: Turn 6

Posted: Sun Jan 10, 2010 6:46 am
by Da_Huge_D
Here's line between the lakes:

RE: Turn 7

Posted: Mon Jan 11, 2010 10:23 am
by larryfulkerson
Okie dokie....turn 7 is finished.  I mopped up the Riga area, bumped into the first Smolensk defensive line, isolated part of the Stalin Line and gained some bridges across the river that separates Bessarabia from Odessa territory.  Turn 7's AAR can be found here:  http://www.filedropper.com/dahdturn7

RE: Turn 8

Posted: Thu Jan 14, 2010 7:06 am
by larryfulkerson
Well, Axis turn 8 is finished.  I vaporized part of the Stalin Line and not much else this turn.  I find that my moving and attacking is being hampered by low supply levels on some parts of the map.  Turn 8's AAR can be found here:
http://www.filedropper.com/dahdturn8

RE: Turn 8

Posted: Thu Jan 14, 2010 8:06 am
by Da_Huge_D
Turn 8 done. As excepted, Stalin-line's end is near, whole line is encircled and only 1/3 its units left.
Here's shot form northern part:
Image

And shot from southern part:
Image

Overall-Situation Turn 8

Posted: Thu Jan 14, 2010 8:30 am
by Da_Huge_D
One more picture, here's the overall situation, its marked as showing my current main-line and my future-development line [8D]
Image

Encirclements

Posted: Thu Jan 14, 2010 11:55 am
by mike1984
So, how's that Stalin Line doin'? I believe someone said it would, what was it, "evaporate faster than a drop of water on hot blacktop."

Oh yeah, it was me.

RE: FITE Da_Huge_D vs Fulkerson

Posted: Thu Jan 14, 2010 12:02 pm
by Da_Huge_D
ORIGINAL: Da_Huge_D

Stalin-line's purpose isnt to stop Axis. Its just pre-line and will slow down advancing.