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RE: Why are Okha missiles not working in scenario 2 ?
Posted: Sun Oct 05, 2014 1:05 am
by topeverest
How do you fix in the editor? The comments suggest hard coding behind the scenes?
RE: Why are Okha missiles not working in scenario 2 ?
Posted: Sun Oct 05, 2014 9:14 am
by PaxMondo
No, not a coding issue, just that there isn't a factory with a build rate. Find the device, add a build rate. Really simple. But for a scenario below #30, only a dev can make the change and save it. For a user scenario, just change it and save. 2 secs.
RE: Why are Okha missiles not working in scenario 2 ?
Posted: Sun Oct 05, 2014 2:04 pm
by topeverest
ahh easy it is says the student.