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RE: AE on wide screen - it is possible

Posted: Tue Jan 26, 2010 10:57 pm
by TOMLABEL
ORIGINAL: vlcz

ORIGINAL: Cmdrcain

I run WITP AE in 1680x 1050 on a 22 inch widescreen with no problems...

As noted by TOMLABEL you will not see the ENORMOUS quantity of map he displays in his screenshot, yo can play in your widescreen (I play in mine) but we both are simply being things greater (not a bad thing for my tired sights...) no more things at the same time

vlcz is correct. The game code had to be changed/adjusted/manipulated/kicked and prodded to do this.



Image

RE: AE on wide screen - it is possible

Posted: Tue Jan 26, 2010 11:05 pm
by TOMLABEL
As opposed to the current game code resolution - no matter wide screen monitor or not.






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RE: AE on wide screen - it is possible

Posted: Tue Jan 26, 2010 11:15 pm
by USSAmerica

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 4:51 am
by Admiral Scott
Please dont make us wait long for this!!!!!!!!!!!!!

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 5:40 am
by vlcz
At last my wife will be true when saying I got a monitor the size of Australia! [8D]

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 5:46 am
by Reg
ORIGINAL: TOMLABEL
ORIGINAL: Admiral Scott

How soon can we get widescreen support?

According to Joe - probably in the next patch whenever it is ready (ETA unknown at this time).

If you think the last patch (or the release of AE itself for that matter) generated some hype, just you wait for the clamour when this baby is about to be rolled out!!! [X(] [X(]

Once everyone realizes the implications of all this that is... [8|] [:D]

Absolutely fantastic work BigJ!!! [&o] [&o]



RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 6:40 am
by moose1999
This is wonderful news, but I just realized that I'm probably not going to use it.

I really like the bigger text my 1680x1050 screen gave me when moving from my 17 inch, so although it looks pretty cool and useful with more real-estate on the screen I'm not sure I will be willing to give up the readability (is that an english word...?).

I'm still young and have good eyes, mind you, but I would like it to stay that way too...! [;)]


RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 7:38 am
by Akos Gergely
It's plain awesome! Seems my single biggest negative with the game will finally be over then.

I guess the combat windows will still run in the middle of the screen in 1024X768, is that correct?

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 8:05 am
by Reg

Will there will be support for multiple monitors????

[size=-2](I wonder how long it will be before someone posts a picture of the WHOLE MAP on a video wall or dare I say it, lecture theater).[/size]


RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 8:51 am
by Mistmatz
Well, thats looking awesome and all but... where is the minimap for navigating?

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 9:02 am
by dorjun driver
If all goes according to plan, we won't need a minimap!
Mwaahaahaahaahaa. MWAAHAA HAA HAA HAA!!!

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 2:56 pm
by Admiral Scott
ORIGINAL: Mistmatz

Well, thats looking awesome and all but... where is the minimap for navigating?

I was wondering about that too.

I'd give up the minimap for widescreen support if I had to choose.

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 3:02 pm
by Nomad
If you scroll the picture and look at the bottom right, it is there.

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 5:44 pm
by TOMLABEL
ORIGINAL: Reg

Will there will be support for multiple monitors????

Don't think so, but you can certainly try it out spanning across both monitors and various resolutions.

ORIGINAL: Mistmatz

Well, thats looking awesome and all but... where is the minimap for navigating?

My screenshots were taken early on. If you look at the ones Joe posted in his AAR, it is there.



RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 6:36 pm
by kaleun
So pretty!

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 7:00 pm
by koontz
Will this affect windowed mode to?

I hope 1920x1080 is supported in windoed mode.

RE: AE on wide screen - it is possible

Posted: Wed Jan 27, 2010 7:02 pm
by Nomad
I want 1920 x 1200 like Joe has.

RE: AE on wide screen - it is possible

Posted: Thu Jan 28, 2010 4:26 am
by FeurerKrieg
O
MY
GOODNESS

[X(]

I have been holding off on buying a new montitor at home for years largely because I didn't want to deal with scaling and skewing of my WITP (and AE) game.

THIS PATCH MUST BE RELEASED NOW! I'LL PAY $$$$$!!!!!!!


RE: AE on wide screen - it is possible

Posted: Thu Jan 28, 2010 5:03 am
by Cathartes
mini map show up just fine. I have only a small 1280x1024 screen...

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RE: AE on wide screen - it is possible

Posted: Thu Jan 28, 2010 5:24 am
by Akos Gergely
So judging by Cathartes' screenshot it will support all resolutions, not just 16:9 (his one is 5:4)! This is the next best thing after sliced bread [&o]