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RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 1:58 am
by ChickenOfTheSea
ORIGINAL: jwilkerson
We hereby appoint ChickenOfTheSea as "Master of the WideScreen" with all the advantages and priveleges this ancient and honorable title entails!
[:)]
Please direct all your future queries regarding Topics of the WideScreen to Master Chicken!!!
I somehow doubt that this is an honor. Our Chinese IT person at work says that I am the one that likes to "eat crap". Apparently to her this means I like to try out new stuff and figure out how to get it to work. Unfortunately, this now means that if anyone comes to her with a question on windows 7 she says "Go talk to Chuck. He's the one who likes to eat crap". In this case jwilkerson and others had shown it works. My first guess was a lucky one apparently.
Just this evening I have been checking it out by starting a game with the new Babes Lite Mod. Besides the beautiful wide-screen map (I'm doing 1920x1080) as the turn executes the animations are down in the lower right corner so you get a clear view of the map area in which the action is occurring at the same time. I really like having it work that way. I wonder if my ophthalmologist can give me a special AE glasses prescription so my old eyes dried out by winter weather can see all that detail.
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 2:14 am
by ChickenOfTheSea
By the way, thanks to the programmers for adding this nice feature to an already great game.
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 8:41 am
by McSeem
Does this parameters work on 4:3 monitors?
I have 1600x1200, tried different parameters (4:3, 16:9, fullscreen/windowed) - doesn't work [:(]
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 11:41 am
by Akos Gergely
It seems to me that the most problem is with the GMA chips and 1440X900 resolutions, simply 'cos the GMA's next smaller resolution is 1366X768 and that means it defaults to 1024X768.
And somehow in full screen it does not want to start up.
Fortunately got it working on my desktop and just spotted a slight missalignment issue on the aircraft upgrade screen, the 2nd and 3rd rows are shifted to the right too much. Will post a screenshot later today.
Otherwise big kudos for making this happen, on FullHD the map is just gorgeous!!!
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 12:36 pm
by MorningDew
I've tried all settings listed unde my screen resolutions. I can get it working in full screen, but not in windows mode.
One nice tool would be a utility to list which resolutions WitpAE will support on a given system.
But as for seeing it when it works...WOW!!!!
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 1:09 pm
by hubin
Works fine for me "\Matrix Games\War in the Pacific Admiral's Edition 1101b\War in the Pacific Admiral Edition.exe" -px1920 -py1200
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 1:29 pm
by Zakhal
My windows7 resolution is 1920x1080 but the max I can get witp to work is 1600x0900. Ive tried absolutely everything. This does not sense make.
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 1:46 pm
by Zakhal
EDIT: I got it to work by updating nvidia graphics drivers.
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 5:44 pm
by Marc
Changing screen resolution does not work for me.
I have the following system:
Windows 7 64-bit
ATI 4600 series video card (newest drivers from 17.Feb 2010)
The game starts with the correct version number showing.
I created a new shortcut with the following settings but it does not work.
"...\War in the Pacific Admiral Edition.exe" -px1680 -py1050 -dual (1680x1050 is the resolution of my monitor)
If I add -w and choose smaller settings the game starts in windows mode but always in 1024x768.
I chose different resolutions but that did not change anything either.
Are there any log files that could give me a hint why it doesn't work?
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 6:15 pm
by Marc
I just tried it on my Win XP notebook with 1400x1050 resolution and it worked at once.
Please help me with my Win 7 PC.
RE: wide screen support (Patch 3 beta)
Posted: Thu Feb 18, 2010 6:18 pm
by WLockard
I wonder if some of you having problems and have Windows 7 might have to download and install Directx 9.0?
RE: wide screen support (Patch 3 beta)
Posted: Fri Feb 19, 2010 8:21 am
by aciddrinker
Dx 10+ have all libaries of DX 9.0
RE: wide screen support (Patch 3 beta)
Posted: Sun Feb 21, 2010 6:08 pm
by Kull
ORIGINAL: ChickenOfTheSea
I had the same problem in 32-bit Windows 7. I solved it by re-creating the shortcut to the exe file and re-editing the command line. Now it works exactly as advertised. Nice touch. Now tell me where me where I can get new eyes. At 1920x1080 there's a lot of detail to see.
I too tried everything (updating drivers, editing shortcuts, CAREFULLY editing shortcuts, etc), and finally after all else failed....this worked. Unbelievable. It seems completely insane that editing the existing shortcut wouldn't work. To all appearances I have two identical shortcuts on my desktop, yet only the new one provides widescreen support. [&:]
RE: wide screen support (Patch 3 beta)
Posted: Sun Feb 21, 2010 6:29 pm
by Halsey
I've noticed on some patches and updates, the desktop shortcut is not updated.
Everyone should probably create a new shortcut from the main game folder every time you update the game.
RE: wide screen support (Patch 3 beta)
Posted: Mon Feb 22, 2010 3:52 pm
by Kung Sune
I believe I have tried everything suggested here, but I am still unsuccessful in getting widescreen working. I have Windows7 and NVIDIA 9600GT. I don't believe I am doing anything wrong since I can get it working beautifully (1920x1080) on my old computer with WindowsXP and Radeon X850. Any suggestions?
RE: wide screen support (Patch 3 beta)
Posted: Mon Feb 22, 2010 5:08 pm
by Marc
ORIGINAL: Kung Sune
I believe I have tried everything suggested here, but I am still unsuccessful in getting widescreen working. I have Windows7 and NVIDIA 9600GT. I don't believe I am doing anything wrong since I can get it working beautifully (1920x1080) on my old computer with WindowsXP and Radeon X850. Any suggestions?
I'm waiting for the next patch.
The developers announced that the support for different machines will be better.
RE: wide screen support (Patch 3 beta)
Posted: Mon Feb 22, 2010 5:18 pm
by Kung Sune
Thanks, I will do so. It also failed on a laptop with Windows7 and NVIDIA GT 240M.
RE: wide screen support (Patch 3 beta)
Posted: Wed Feb 24, 2010 9:28 am
by McSeem
Tried many options and combinations.
It works on my NVidia Quadro with two 1600x1200 monitors (dualview)
Command line is -w -px1280 -py1024 -SingleCpuOrders (-w must be before -px/-py)
Drivers are very old [8|]
But doesn't work with -px1400 -py1050 or -px1280 -py1050 [&:]
RE: wide screen support (Patch 3 beta)
Posted: Wed Feb 24, 2010 4:43 pm
by Rodwen67
Hello , is it possible to allow wide screen for laptops with a resolution of 1280*720, and thus decrease the py limitation ?
The reason is that my screen supports a 1920*1080 resolution but it is too difficult for my eyes to play with this mode.
RE: wide screen support (Patch 3 beta)
Posted: Wed Feb 24, 2010 6:34 pm
by Halsey
I don't think you can go below 768.
If you do, it reverts back to 1024x768 on it's own.