Page 2 of 2

RE: Objection to the current design

Posted: Sat Mar 06, 2010 1:33 am
by wworld7
ORIGINAL: Muzrub

I see no reason that in 2010 there should have been no production option added.

I get that you don't like it, but as for seeing it?

The reason behind no production has been explained before by the designers.

So do you mean you don't understand why it is this way or you just wish it were different?

RE: Objection to the current design

Posted: Sat Mar 06, 2010 1:58 am
by Muzrub
ORIGINAL: flipperwasirish

ORIGINAL: Muzrub

I see no reason that in 2010 there should have been no production option added.

I get that you don't like it, but as for seeing it?

The reason behind no production has been explained before by the designers.

So do you mean you don't understand why it is this way or you just wish it were different?


I would rather it was there.

RE: Objection to the current design

Posted: Sat Mar 06, 2010 4:34 am
by PyleDriver
Well, I wished my wife loved me all the time...Isn't going to happen...So is life, we put up with the little things of each other we hate and we go on....As said before theis grips you guys have voiced I have said also, (blue in the face) however the powers to be have said this is how their vision... It has turned into a very, and I say very, playable game...Nothings perfect, but theres alot of effort here...It will being going into beta soon, but certian things are not going to change...Alot of things have been addressed before, were doing our best to answer. Please if your read the posts, and we didn't give you the answer than ask. Otherwise look through then the answer may be there...

RE: Objection to the current design

Posted: Sat Mar 06, 2010 7:04 am
by Muzrub
ORIGINAL: PyleDriver

Well, I wished my wife loved me all the time...Isn't going to happen...So is life, we put up with the little things of each other we hate and we go on....As said before theis grips you guys have voiced I have said also, (blue in the face) however the powers to be have said this is how their vision... It has turned into a very, and I say very, playable game...Nothings perfect, but theres alot of effort here...It will being going into beta soon, but certian things are not going to change...Alot of things have been addressed before, were doing our best to answer. Please if your read the posts, and we didn't give you the answer than ask. Otherwise look through then the answer may be there...


I was asked a question from someone else- I didn't ask you to belittle my answer!

The powers that be- question my friend- who buys the game? The creator or the player?
As for being a lot of effort- man we're paying for that effort, don't go on ringing a bell about it!

I don't see the point of your post man, you've jumped in for no reason and decided to rant a line that we've heard before. Now i am not speaking for anyone but myself, and if other people agree. So be it.
You say the game is playable, so it should be- that is what we will be paying for. But is it wrong to ask for more? To think that the game could have been expanded beyond what it is?
This issue of production has been on going.
Its not a flash in the pan........more so I think with you, I'm wasting my time.

RE: Objection to the current design

Posted: Sat Mar 06, 2010 8:12 am
by wworld7
Hey guys, be nice.

I agree with Muzrub, there was no need to make fun of his answer to my question. I really wanted to know if he understood the process or was just not happy. His answer was perfectly acceptable. It is not a crime to wish for something.

That it isn't going to happen is not open to debate, the production issue was decided earlier and we were told why it isn't going to change. Remember, in the end this is all about a game. So please try to be nice to each other.


RE: Objection to the current design

Posted: Sat Mar 06, 2010 9:09 am
by Muzrub
ORIGINAL: flipperwasirish

Hey guys, be nice.

I agree with Muzrub, there was no need to make fun of his answer to my question. I really wanted to know if he understood the process or was just not happy. His answer was perfectly acceptable. It is not a crime to wish for something.

That it isn't going to happen is not open to debate, the production issue was decided earlier and we were told why it isn't going to change. Remember, in the end this is all about a game. So please try to be nice to each other.



Cheers dude,

People want what they want, other people are happy to settle- or just purely want less (based on personal values- be they right or wrong- hence personal).
The issue with production has been decided- I disagree with the outcome.

I came to matrix, joined matrix because of the new version of close combat- after the collapse of Atomic games. The game they promised (matrix), never appeared- they just rehashed the old Atomic games after 8-10 years.
I stayed because of WIR- A game I have played longer than most modern high school students have been alive- if not more. But we can't replicate the production phase (so its been decided).

When asked a question I answer it- whether people like that answer or not.
Well that's their choice.
But I will say this.
I will speak my mind, answer the best I can- and even though I love this genre- I will be honest in opinion.

Cheers flipper- I raise a toast to you!


RE: Objection to the current design

Posted: Mon Mar 08, 2010 5:23 pm
by Capt Cliff
Ok, what does the game don't have and what it does have?

Don't haves;

1) No production changes for equipment! Neglecting that neither society was a mass production type society like the USA where changes could be readily made. GM converted from cars to tanks in a blink of an eye, I don't think the Geramns could do that.
2) No interference from Hitler or Stalin! Big problem for either general staffs and that problem now gone ... a what if!!
3) No northern sector to the map, excludes a backwater area. Perhaps it might have influence.
4) No road movement or road column formation, some what small potato's.
5) No initiative system to balance the IGOUGO system
6) No roads on the map ... not a big deal for large units but smaller units would benifit.
7) ...

Do Haves;

1) Nice large map ...
2) Excellant OOB, so it seems ... some units are not there in name but in spirit.
3) Weather ... random or historical? Option?
4) ...


Anyway ... my put

RE: Objection to the current design

Posted: Mon Mar 08, 2010 6:07 pm
by wiking62
I think you have misunderstood Jon's (PyleDriver's) answer. He was being humurous. He is always very helpful with his answers and advice.
 
Perhaps this thread should be closed as i really don't see where it is going.

RE: Objection to the current design

Posted: Mon Mar 08, 2010 6:17 pm
by Joel Billings
Ojections noted. The basic plan for the game is done. The items that have been discussed are not going to change at this point. If this leaves a game you are not interested in, please save your money. I of course think the games "haves" list is much longer than what's listed above and can be found in the posts and AAR in the forum. I understand this game is not for everyone. There's not need to get upset about it. It's just a game.

RE: Objection to the current design

Posted: Mon Mar 08, 2010 8:29 pm
by PyleDriver
Oh boy, you got the principal to respond. Joel is a great guy and guys, most of what you object to we have kicked around. All I can say is this is one fun game So its up to you after you get it to complain...I don't....

RE: Objection to the current design

Posted: Tue Mar 09, 2010 5:45 am
by Muzrub
ORIGINAL: Joel Billings

Ojections noted. The basic plan for the game is done. The items that have been discussed are not going to change at this point. If this leaves a game you are not interested in, please save your money. I of course think the games "haves" list is much longer than what's listed above and can be found in the posts and AAR in the forum. I understand this game is not for everyone. There's not need to get upset about it. It's just a game.


Hey,

I think we should clear this up- no one is upset and I will be buying the game.
I personally felt in the firing line with Pyles post, while he wasn't directly involved in the discussion.
But that's fine- I'm a big boy, and reading with a few Wild Turkeys under the belt is probably not a good idea.

I suppose part of the issue is not knowing exactly what is under the hood in the game- being without production brings thoughts of the game not being well rounded enough. But following the AAR has opened my eyes to some of the developments that has been made.

cheers

Jamie

RE: Objection to the current design

Posted: Tue Mar 09, 2010 10:26 am
by Lanconic
ORIGINAL: Joel Billings

Ojections noted. The basic plan for the game is done. The items that have been discussed are not going to change at this point. If this leaves a game you are not interested in, please save your money. I of course think the games "haves" list is much longer than what's listed above and can be found in the posts and AAR in the forum. I understand this game is not for everyone. There's not need to get upset about it. It's just a game.

Thank You Joel.

To the rest, my original post said why I was posting. The thread was not intended to 'lead' anywhere.
I thought the forum was occasion to post 'opinion' which I have.
I am certain of one thing, the Matrix people read these threads.

I dont know if I will buy the game. I have never seen an attempt at this scale.
It will be interesting.

RE: Objection to the current design

Posted: Thu Mar 11, 2010 11:30 am
by SGHunt
and reading with a few Wild Turkeys under the belt is probably not a good idea.

Muzrub

You are right, it should always be Scotch malt whisky!

Personally, I larfed when I read the 'wife' quip...[;)]

And to add my two penn'orth, I am very happy with the degree of complexity in organising the troops, sorting the support units, the HQ's , supply, rail, air etc without the additonal hassle of an unhistroical production system too. I've always disliked 'builder' games and want my strategy straight, like my whisky.

Stuart