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RE: New Screenshot
Posted: Thu Apr 01, 2010 8:47 pm
by PyleDriver
Jim (Jaw) is working overtime now. This stuff will come, ask a little later. Guys were still in alpha give us a break...Please...
RE: New Screenshot
Posted: Wed Apr 14, 2010 1:14 pm
by GMeyer
I can't find any reference to a release date anywhere. Is there one? I don't know about you, but the drip-drip-drip disclosure of screen shots and features, etc., is bloody killing me and I'm not even that much of an east front fan.
RE: New Screenshot
Posted: Wed Apr 14, 2010 2:39 pm
by elmo3
Matrix will not give any release date with the game this far from launch. We had hoped for late Q2 but that may not be possible with all the work that remains. It's not my call of course so that is just my opinion.
RE: New Screenshot
Posted: Wed Apr 14, 2010 3:35 pm
by PyleDriver
Guys get on your knees, then hope and pray it's late summer...We have so many things still popping up...It will be worth the wait...
RE: New Screenshot
Posted: Wed Apr 14, 2010 4:09 pm
by Capt Cliff
For God's sake make sure it's done (some what bug free with decent AI) and not rushed!!! Too many great games were rushed to make Christmas sales and they got truncated and ended up so-so games.
RE: New Screenshot
Posted: Wed Apr 14, 2010 4:23 pm
by elmo3
ORIGINAL: Capt Cliff
...Too many great games were rushed to make Christmas sales and they got truncated and ended up so-so games.
Pretty sure it will be out by Christmas. [:'(]
RE: New Screenshot
Posted: Wed Apr 14, 2010 4:53 pm
by british exil
We are speaking of christmas 2010?[:D]
Now if those Alpha tester weren't so busy playing the the game instead of testing then maybe the release date would be nearer.
Plus all of those unneeded AAR's must be taking valuable time away from testing.
I wonder what are all those Alpha Testers getting paid for?????[&:]
No just joking, glad that there are so many dedicated testers out there doing a fine job. We gamers are always wanting to know when we can get the final package, but we also know that quality requires time.
So just take your time and bring out a great game.
Mat
RE: New Screenshot
Posted: Wed Apr 14, 2010 6:32 pm
by lparkh
Here's where I get laughed off the forum. Any chance for the nato symbols to be *optionally* replaced with icon of the *dominant* equipment type? For instance if PzIII vs PzIV etc. To me this would carry *information* rather then simply be 'cutsey' and not tough guy enough. The icon would go roughly where the nato symbol is. preserving the other info.
Let the laughing begin.
RE: New Screenshot
Posted: Wed Apr 14, 2010 9:18 pm
by Montbrun
LOLOLOL
RE: New Screenshot
Posted: Thu Apr 15, 2010 6:01 am
by Cavalry Corp
You could have an option to switch views like PZC
I like Nato symbols but others like figures
I would like to see the German WW2 symbols as well - like streets of Stalingrad.
M
RE: New Screenshot
Posted: Thu Apr 15, 2010 4:20 pm
by Capt Cliff
ORIGINAL: cavalry
You could have an option to switch views like PZC
I like Nato symbols but others like figures
I would like to see the German WW2 symbols as well - like streets of Stalingrad.
M
Yes, the Streets of Stalingrad symbols would be sooooooo cooooooool!!! [:D]
RE: New Screenshot
Posted: Thu Apr 15, 2010 5:43 pm
by lparkh
Being a girlie non nato symbol guy I am now crying inside thanks to the henious laughter above.
RE: New Screenshot
Posted: Thu Apr 15, 2010 11:13 pm
by Montbrun
ORIGINAL: lparkh
Being a girlie non nato symbol guy I am now crying inside thanks to the henious laughter above.
Just giving you a hard time [;)] - there's a stigma attached to the "cartoony" stuff by us grogs...
RE: New Screenshot
Posted: Fri Apr 16, 2010 8:25 am
by karonagames
Most of the testers come from the AH, SPI, GDW boardgame era, where NATO symbols were pre-eminent. I remember AH's Longest Day used the German Army symbols - never could get my head round them.
The most important information needed to play the game are the numbers showing combat strength and Movement allowance, and the mouse tooltip on a hex that shows the distance from your railhead.
RE: New Screenshot
Posted: Fri Apr 16, 2010 11:46 am
by wiking62
ORIGINAL: BigAnorak
Most of the testers come from the AH, SPI, GDW boardgame era, where NATO symbols were pre-eminent. I remember AH's Longest Day used the German Army symbols - never could get my head round them.
The most important information needed to play the game are the numbers showing combat strength and Movement allowance, and the mouse tooltip on a hex that shows the distance from your railhead.
For me the Longest Day counter symbols were, and still are the best that were ever produced. A game i still own and play. I also still have many AH,SPI and GDW games that i play regularly. Computer games, no matter how good, will never replace the sheer enjoyment of these wargames for me.
[;)]
RE: New Screenshot
Posted: Fri Apr 16, 2010 12:40 pm
by PyleDriver
Hum, are you crazy...lol...I hated sorting counters, then the damn cat would get under the bed and screw up everything. Only thing now is I have to wake up early to get first dibbs on the computer from the wife...lol...
RE: New Screenshot
Posted: Fri Apr 16, 2010 3:48 pm
by Hard Sarge
LOL
i remember one game we played, the map took up most of my friends family room, once we got it set up, we decided to forget the Finish part of the war, as I needed some place to lay down, to get to Germany !!!!
(I as the Germans took Poland and the Baltic states (trade one back to the Russian, to get a peace treaty, only he didn't noticed what that did to his line

, took France, and then NA, the Russian just sat and laffed at his Uncle, saying how bad he was, he replied, wait your time is coming, about 3 months later, when we got the Russian side of the war, two turns later, he was sitting in the corner crying, since he didn't have a Army left, the Allies concided the game that night

)
took about nine months to get to that point !
RE: New Screenshot
Posted: Fri Apr 16, 2010 4:01 pm
by Monkeys Brain
ORIGINAL: lparkh
Being a girlie non nato symbol guy I am now crying inside thanks to the henious laughter above.
That has nothing to do with girlie stuff lol. I play TOAW in NON NATO mode...
I had interesting debate on this...
I think that developers are too lazy to do this. No offense but offering only NATO symbols is insulting to general public.
Explanation that we all need to adapt / like NATO symbols is biggest nonsense that I've ever heard.
Developers these days are just not up to the task anymore and that's all.
RE: New Screenshot
Posted: Fri Apr 16, 2010 4:13 pm
by Monkeys Brain
Btw, I don't want to be misenderstood of course that I will buy this game - but there a lot cuting of corners already.
TOAW had, since 1998 option to switch to "3D" graphics if you don't like 2D NATO mode and don't tell me that TOAW 3D tanks and planes etc. were ugly. To me - that was OK and it felt more immersive moving that tank icon and not some ugly 2D NATO icon. lol
And already we don't have Murmansk, big German guns like Karl, Thor bridges, NAVY and what's next?
Regarding navy, I know that they didn't have a big impact on campaign but it's nice chrome. For example Germans sunk I think 60 USSR submarines in Baltic in 1941 -1942. I think. I've read it somewhere, I think in Osprey book.
Then there was some nice Ju87 sinking of some cruisers and destroyers in Black Sea etc. hehe.
RE: New Screenshot
Posted: Fri Apr 16, 2010 4:14 pm
by The SNAFU
Oh the grand old days of boardgames. There are so many Grogs who got their start on Avolon Hill and others. WITE often gets me thinking of my all time favorite AH game, Stalingrad.