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RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Fri Mar 26, 2010 6:43 pm
by Wade1000
ORIGINAL: mbar

ORIGINAL: Shark7

I only got a chance to run through the basic tutorial and play for about 30 minutes last night, but this game is epic scale wise. Even in the 30 minutes I played I was run ragged trying to deal with pirate raids. I have a feeling this is going to be very, very good, and very in depth.

At first I tried to destroy a single pirate ship but I just ended up jumping this way and that trying to chase it down. So I formed a fleet of about 6 ships and jumped to the base. I began my attack on the base but then about 12 to 15 Sulkan ships jumped in to do the same. We all attacked the pirate base and destroyed it. Then I got the heck out of there.
Nice! That is so cool.

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Fri Mar 26, 2010 7:01 pm
by traflyfish
First time poster, but been reading along on these DW posts for some time now..

Downloaded the game today and running on my IMac with the most recent snow leopard OS and vmware fusion with windows seven.

Absolutely NO stuttering whatsoever, and like Vlad77 said, might be too fast under normal settings.

Have most features automated right now- which is probably good, but feeling a little like an innocent bystander rather than an active participant. Going to start to take on more responsibilities now that I've got a handle on things..

To the folks at Matrixgames- nice job! This is truly a 4x game and has captured the essence of the enormity of space! Even more important, it runs well and no bugs encountered yet. Thank you for the effective QA/QC before release!

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Fri Mar 26, 2010 7:26 pm
by elmo3
ORIGINAL: Erik Rutins

Thanks guys, great to hear that you are loving DW!

Yup, I've only scratched the surface but so far it is a lot of fun. Now if only Joel doesn't see me posting here... [:'(]

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 11:29 am
by Erik Rutins
Bump.

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 12:12 pm
by Tree Dog
ORIGINAL: Erik Rutins

Bump.

Tss, don't you feel at least a bit ashamed, bumping this thread only to please your (rightfully) overinflated ego ? :p

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 12:19 pm
by Greyhunterlp
I've not has as much time to play as I would have liked, but what I've seen so far is great, I've had the same niggles - which I have every confidence will be fixed, but I'm enjoying the game structure, even if at this time I've crashed my third economy and I can't put any victory conditions on - although the latter is not a big problem, I'm one of these people who doesn't like wasting time seeing a game to the end if its obvious I will win.

The living universe is fantastic to watch, I've had my businessmen drag me into a war by their building of mining bases near that hostile race, I've met a colony ship filled with the last survivors of an alien race, and I'm ready for more.
Next stop, a major war, as soon as I can afford some ship.

Possible an AAR as well.

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 12:24 pm
by Shark7
ORIGINAL: Tree Dog

ORIGINAL: Erik Rutins

Bump.

Tss, don't you feel at least a bit ashamed, bumping this thread only to please your (rightfully) overinflated ego ? :p

I'm wondering why he hasn't just pinned it yet... [:D]

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 12:31 pm
by Gertjan
lol :)

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 12:32 pm
by Jim D Burns
ORIGINAL: Grey Hunter
I've crashed my third economy

One workaround I've used as we await the patch is to set all the starting empires as expanding powers in game setup. That gives everyone about 6-10 colonies that are developed enough to create a decent stockpile of the resources they each produce. On average 4 of your colonies will have a luxury resource, so your economy should have enough luxuries to keep your economy stable until further luxuries resource sites are colonized or mined.

I also tried a game using an old start, but everyone is so close together in that one that there is no time to develop political relations with anyone. All your neighbors covet your planets (huge negative relations mod), so things soon devolve into war and ruin and not an ally to be had anywhere.

I guess some people may like crazy games like that, but I generally prefer to try and get one or two solid allies on my side before I decide to venture into the arena of combat.

Jim

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 6:04 pm
by malkuth74
Other then a few bugs, that one has already been squashed I agree. This game is epic in scale. I still don't know what the hell is going on most of the time LOL.

But its all good, since that means there is tons of things to do... And no more micromanagment. The ai will even handle invasions for you. (still on the fence about how good it is at that though.)

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Sun Mar 28, 2010 6:24 pm
by Gertjan
ORIGINAL: Jim D Burns

ORIGINAL: Grey Hunter
I've crashed my third economy


I also tried a game using an old start, but everyone is so close together in that one that there is no time to develop political relations with anyone. All your neighbors covet your planets (huge negative relations mod), so things soon devolve into war and ruin and not an ally to be had anywhere.

This issue should be improved, otherwise starting with an old start doesnt seem too interesting.


RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Mon Mar 29, 2010 12:13 pm
by Gertjan
Bump

RE: W O W - The NEW Galactic Emperor has arrived!

Posted: Mon Mar 29, 2010 7:49 pm
by Banquet
Something else I really like about DW - I've been playing with 12 races in a 1400 star system for 4 hours and not come across a single AI race yet!!

Now I realise for some that would be a boring game, but for me it's meant I can plan where I want to colonise and slowly build up my defensive and offensive abilities, without having X or Y race suddenly turn up asking for stuff which I have to balance against the risk of them declaring war, etc. It's been really nice to spend the evening planning and building, knowing that conflict will come, but having the chance to put my stamp on my empire first :)