Page 2 of 2
RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 2:15 pm
by Epsilon
Using the new beta patch I'm still getting the "Stopped working" with my old savegame posted in this thread.
Code: Select all
Description: Stopped working
Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: distantworlds.exe Problem Signature 02: 1.0.2.0 Problem Signature 03: 2a425e19 Problem Signature 04: DistantWorlds.Types Problem Signature 05: 1.0.0.39630 Problem Signature 06: 4baf1acc Problem Signature 07: c7d Problem Signature 08: b Problem Signature 09: System.NullReferenceException OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 1030
Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt
But I will try and make a new game and see what errors I run into this time

RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 5:09 pm
by KonkeyDong
1.02 fixed the WindowBase Invalid Operation Exception, Freighters now work without having to set Construction to automated and I actually get suggestions now (did not before patch).
Thanks to Erik for the quick support on the forum and the team for working on the weekend! Cheers, guy!
RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 5:44 pm
by serptex
New game on 1.02 - gives the same memory error as before. Crashed outright which it did not do before. Unplayable.
RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 5:53 pm
by Erik Rutins
Looks like we may have missed one crash cause. Hang in there, Serptex. Can you provide any additional info on the exact error and do we already have a DxDiag from you?
RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 6:08 pm
by Tree Dog
Well, I in fact have the exact same problem, I put a link to my savegame on that
thread.
Created a new one because I didn't think it was the same error (I guess the numbers given changed with the update), but it seems to be the same.
RE: Distant Worlds has stopped working.
Posted: Sun Mar 28, 2010 8:17 pm
by ASHBERY76
ORIGINAL: Erik Rutins
Ok, we will definitely look at that save file. It's also possible the cause of the issue is resolved but the problem is already in the save file. Try a new game with the public beta and see if any of these issues re-occur please.
I started a new game and it has reached 2769 and no sign of the problem now.It might be sorted, I will post here if it happens later in the game.
RE: Distant Worlds has stopped working.
Posted: Mon Mar 29, 2010 4:35 pm
by Tree Dog
Bump.
Wondering if you did have crashes with our savegames too.
RE: Distant Worlds has stopped working.
Posted: Mon Mar 29, 2010 7:26 pm
by Erik Rutins
I can confirm that some old submitted saved games will still crash, the 1.0.0 / 1.0.1 bugs were corrupting them beyond repair. We have not yet been able to get new 1.0.2 saved games to crash, but this is one of the highest priority issues to keep working on.
RE: Distant Worlds has stopped working.
Posted: Mon Mar 29, 2010 7:51 pm
by Arnir
I haven't had any new crashes with the new patch, FYI.
RE: Distant Worlds has stopped working.
Posted: Mon Mar 29, 2010 10:33 pm
by Tree Dog
ORIGINAL: Erik Rutins
I can confirm that some old submitted saved games will still crash, the 1.0.0 / 1.0.1 bugs were corrupting them beyond repair. We have not yet been able to get new 1.0.2 saved games to crash, but this is one of the highest priority issues to keep working on.
I see. Well, thanks anyway.
RE: Distant Worlds has stopped working.
Posted: Tue Mar 30, 2010 11:50 am
by Erik Rutins
Further update on this, we caught and fixed another possible crash cause.