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RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:12 pm
by Tycow
Trying out the beta, and things are looking much more positive on the economy so far.

RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:15 pm
by fabio80mi
Tried the beta also.
Seems to be running smoothly
I am now in the middle of a three-race conflict in around 30 systems .. epic
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:17 pm
by Webbco
Looking a heck of a lot better, Erik. Will keep you posted if any problems arise. Thanks once again [:)]
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:18 pm
by Jarhead0331
After applying the beta patch, my saved games are no longer available...?
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:22 pm
by Webbco
Did you change the directory location for saved games in the previous version? After installing the patch, it goes back to the default location for saved games.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:27 pm
by Erik Rutins
Yes, the update resets the save location - sorry about that, we will see if we can fix that before this goes official. All your saves are still there in their original location and will open with this version. If you had them in the default location, just back up one folder level and go into the folder for the previous version.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:29 pm
by Jarhead0331
Aha! Thanks...
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:30 pm
by malkuth74
Just downloaded it and will test it to see what happens. But I ended up fixing my economy some how before the patch and it seems that slowly but shurly my econ is back on track and I am growing again. Left me behind a very lot though. But coming back.
Will see what happens with this patch.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:37 pm
by jnpoint
Thanks for a fantastic support. This alone tells me, that I made the right choice, when I bought the game. Even Paradox did not support EU that fast [&o]
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:45 pm
by RViener
Erik, Just to let you know CTD's with victory conditions resolved even with all settings checked.
Bob Viener
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:45 pm
by Wade1000
Although, it makes me wonder how rushed the game was...even though I said this earlier:
I like to see that the developers are very active on the forum informing us of their diligent efforts to improve the game. I hope it continues in future.
(
http://www.matrixgames.com/forums/tm.asp?m=2417594&mpage=2&key= from: 'A preview of what we are testing internally... ")
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:53 pm
by ASHBERY76
My first tweak would be to make the A.I put a much higher value on trading planets.You can buy vital colonies from them pretty cheaply.It is a exploit.
My second would be to lower the "we covert your resources" penalty, -23 is a bit steep.
My third would be to raise the prices for tech trades,.The A.I offers them too cheap.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 3:58 pm
by Erik Rutins
Wade,
As I posted in another thread:
I wish we hadn't needed a quick update, but the game was not rushed. We were waiting on the final art for a while, the code was (as far as we could tell) solid.
Please don't post the same message in more than one thread, it just makes more work for me. [;)]
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:01 pm
by Tycow
ORIGINAL: Wade1000
Although, it makes me wonder how rushed the game was...even though I said this earlier:
I like to see that the developers are very active on the forum informing us of their diligent efforts to improve the game. I hope it continues in future.
(
http://www.matrixgames.com/forums/tm.asp?m=2417594&mpage=2&key= from: 'A preview of what we are testing internally... ")
Buy the game and find out!
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:01 pm
by Erik Rutins
ORIGINAL: ASHBERY76
My first tweak would be to make the A.I put a much higher value on trading planets.You can buy vital colonies from them pretty cheaply.It is a exploit.
Hm, I've only seen them really willing to part with developing colonies. If you are getting them to part with strategic and fully developed systems for a low price, then we definitely need to tweak that.
My second would be to lower the "we covert your resources" penalty, -23 is a bit steep.
Best way to get around this is to try not to encroach on them too much with your own bases and colonies. I don't think we want to reduce this just yet, let's see how things shake out over time. Alien races shouldn't be too easy to get along with.
My third would be to raise the prices for tech trades,.The A.I offers them too cheap.
I think the price depends on their relative value to your/their current tech level and progress in that tech area. For techs that are above your level, they should be fairly expensive. This may need a tweak after we see how the fixed economy balance is though.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:01 pm
by Wade1000
Alright. Thanks for your efforts. I can accept that you all saw the game as solid. I'm glad that it was fixed so fast.

RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:01 pm
by Erik Rutins
ORIGINAL: RViener
Erik, Just to let you know CTD's with victory conditions resolved even with all settings checked.
Excellent, glad to have that confirmed.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:02 pm
by EagleMountainDK
ORIGINAL: Wade1000
Although, it makes me wonder how rushed the game was...even though I said this earlier:
I like to see that the developers are very active on the forum informing us of their diligent efforts to improve the game. I hope it continues in future.
(
http://www.matrixgames.com/forums/tm.asp?m=2417594&mpage=2&key= from: 'A preview of what we are testing internally... ")
What are you talking about Wade? [&:]
In every piece of software are bugs and errors. Don't measure a company alone on the release, but on the support and willingness to help out.
The only ugly bug for me was the zoom at the border crash, but I saved my games every 5 mins since I knew they were working on a patch. I will not call DW a rushed product. And no, I take it very easy and is still learning so were never in the red.
Do you even have the game?
Thanks for the great support Matrix and Code Force.
RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:06 pm
by Wade1000
I was only
wondering because it was a major economic bug. I accept what Erik Rutins says though.
I was seeing how everything was flowing after release. I am getting the game now. heh

RE: Distant Worlds v1.0.2 Public Beta Now Available
Posted: Sun Mar 28, 2010 4:15 pm
by ASHBERY76
Hm, I've only seen them really willing to part with developing colonies. If you are getting them to part with strategic and fully developed systems for a low price, then we definitely need to tweak that.
But early game every colony is developing so you can basically kill their empire before they can grow.I am never happy with A.I trading planets at all because it does not understand what is a great strategic colony or not.
The A.I traded this colony for a tiny amount.8000
