RE: Bad Invasion Feature or Bug?
Posted: Wed Mar 31, 2010 11:22 am
Erik, could you please comment on my question regarding troop management if the option automation is enabled. Thanks in advance!
What's your Strategy?
https://forums.matrixgames.com:443/
I think a better solution, if possible, would be to have the defense stations at least be disabled if they much change hands and require a repair before they are fully functional. It makes no sense that an invading team could so suddenly take control of every defense station and have them fully operational.ORIGINAL: Erik Rutins
ORIGINAL: forsaken1111
3 months later one of my free trade partners swoops in with a colony ship, colonizes the planet, and HE GETS ALL OF MY PLATFORMS! [:@]
Hm, that's a pretty unique situation - I agree it makes no sense in that case. In a full blown invasion though, where the defense bases are engaging any troop transports and trying to prevent them getting to the surface, I don't really see it as a big problem. With that said, I think what we'll try to do here is first add more notification to the player and maybe some kind of pop-up option to scrap or destroy the facilities if the battle is being lost. The interaction with colonization is a bit more tricky, but I agree that what happened to you doesn't make much sense.
Well, it was not a total loss since the aliens were your free trade partners. The bases you built and they now control will help secure that place and thus your trade with them. But I understand your points and frustration.ORIGINAL: forsaken1111
I think a better solution, if possible, would be to have the defense stations at least be disabled if they much change hands and require a repair before they are fully functional. It makes no sense that an invading team could so suddenly take control of every defense station and have them fully operational.ORIGINAL: Erik Rutins
ORIGINAL: forsaken1111
3 months later one of my free trade partners swoops in with a colony ship, colonizes the planet, and HE GETS ALL OF MY PLATFORMS! [:@]
Hm, that's a pretty unique situation - I agree it makes no sense in that case. In a full blown invasion though, where the defense bases are engaging any troop transports and trying to prevent them getting to the surface, I don't really see it as a big problem. With that said, I think what we'll try to do here is first add more notification to the player and maybe some kind of pop-up option to scrap or destroy the facilities if the battle is being lost. The interaction with colonization is a bit more tricky, but I agree that what happened to you doesn't make much sense.
Perhaps have the 'defending' player's crew disable the defense platform so that it cannot be used at all until a repair ship can get to it, which would be risky in the middle of a battle.
Perhaps also prioritize defense platforms to fire at incoming troop transports, because if they're shooting at a destroyer or something they will entirely ignore the transports.
ORIGINAL: forsaken1111
I think a better solution, if possible, would be to have the defense stations at least be disabled if they much change hands and require a repair before they are fully functional. It makes no sense that an invading team could so suddenly take control of every defense station and have them fully operational.
Perhaps have the 'defending' player's crew disable the defense platform so that it cannot be used at all until a repair ship can get to it, which would be risky in the middle of a battle.
Perhaps also prioritize defense platforms to fire at incoming troop transports, because if they're shooting at a destroyer or something they will entirely ignore the transports.
That's the best alternative to keeping the bases under the control of the builder. I placed all this in my Master Wishlist post.ORIGINAL: Erik Rutins
ORIGINAL: forsaken1111
I think a better solution, if possible, would be to have the defense stations at least be disabled if they much change hands and require a repair before they are fully functional. It makes no sense that an invading team could so suddenly take control of every defense station and have them fully operational.
Perhaps have the 'defending' player's crew disable the defense platform so that it cannot be used at all until a repair ship can get to it, which would be risky in the middle of a battle.
Perhaps also prioritize defense platforms to fire at incoming troop transports, because if they're shooting at a destroyer or something they will entirely ignore the transports.
Good suggestions, could you also post these in the Master Wishlist thread if you have not already? I think some kind of disablement combined with a chance of self-destruction is probably the best way to tweak this.