ORIGINAL: treespider
Thx...will have to update Treespider's mod then.
Oh, lorks a lordy. Perhaps we are all sailing into a miscommunication black hole. Let’s see if we can’t make this a bit more clear. All of the different files have to play together, so it’s not just a matter of picking a file and dropping it in; it has to be appropriate to the rest of the files comprising the scenario. Classes and Ships cannot just be dropped in, because there are weapons vectors pointing to Devices, and bears, oh, my.
Every single thing you change has implications in at least one other file set, and in at least three combat algorithms. So be circumspect.
Babes Lite:
Class and Ship (wpc, wps) files modified extensively, but no impact to AI play.
Device file (wpd) modified somewhat to make things smoother, easier to play with, no impact on AI play.
Airgroups file (wpg) is as stock, but with some fixes, no impact to AI play.
Locations file is as stock, no impact to AI play.
Les Bebes (Da Babes, MO’s take):
Class and Ship (wpc, wps) files modified radically to account for vessels through March 1946, but no impact to AI play.
Device file (wpd) heavily modified with many new devices as additions and replacing older ones. MUST be used in conjunction with MO’s location (wpl) files. Should have no impact on AI play.
Airgroups file (wpg) is modified with new entries conforming to the new Class/Ship designations. Should have no impact on AI play.
Locations file (wpl) is heavily modified and “requires” the corresponding Device file. Lots of stuff here, but testing indicates it should have minimal impact on AI play.
Da Zygotes (DBBB):
Class and Ship files (wpc, wps) as in Les Bebes.
Airgroups file (wpg) as in Les Bebes.
Device file (wpd) radically modified. Not compatible with other versions. Not compatible with the AI.
Locations file (wpl) radically modified. Not compatible with other versions. Not compatible with the AI.