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RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 12:20 am
by RViener
Sliverine, With the 4th update upon us I really think that all the changes and additions need to be memorialized in the Galactopedia. A simple README file covering the update is not enough because of the changes that supercede previous changes. As a work around a README that essentially brings the manual up to date us necessary.
Bob Viener
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 12:24 am
by RViener
Sliverine, Forgot to mention listing all the shortcuts.
Bob Viener
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 1:44 am
by Nephrinn
I love the fact that the developers are even looking at the wishlist and considering putting some of that stuff in the game.
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 4:12 am
by Gertjan
Thanks (again) [&o]
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 5:45 am
by Sliverine
@Warspite3: list updated to include the change. merged them as they seemed similar (8. User entry field or match offer button for diplomatic cash transactions:)
@Rviener: just to confirm, are you requesting that a shortcuts list and an 'updates' list be added to the the galactopedia?
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 9:11 am
by RViener
Sliverine, In a word, yes.
Bob Viener
RE: Wishlist Compilation
Posted: Sun Apr 18, 2010 5:56 pm
by Sliverine
there is already a shortcuts list in the galactopedia tho. i'll insert the suggestion to add an updates list to the game or at the very least, an official updates list in this forum or smth similar
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 1:46 am
by shanicus
I think that this game needs an option to play in a "window".
I read on the forums that the game is just maximized to the size of my screen. Great, but why can't I get it to scale down in size?
I have a 30 inch monitor and would like to be able to use my monitor for this game and also a movie or Firefox.
Love the game by the way! It totally rocks. I would just like to be able to "monitor" other things while playing.
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 7:12 am
by taltamir
43. Detailed filters for colonisable planets (according to territory, distance etc...): Ability to filter (hide) colonization targets that are in systems belonging to other empires and differentiate between planets in systems found in another empire, those unlikely to colonize due to racial hatred, and those in the same system as pirates (currently all are red, but if you hover over the population area it will tell you which of those it is... there should be an icon with the flag of the empire, pirate flag, or just some symbol for racial hate). - taltamir
As of 1.04beta, planets in systems belonging to other empires are automatically hidden from the list of potential targets. Red color means pirate or hate only.
Still, I would prefer it hiding planets in other empire's systems was togglable. (sometimes there is something so good it is worth colonizing in another's system and going to war over).
And I would also prefer there to be an icon differentiating pirates and bigotry. (And alien empires if those are brought back via toggleable filter)
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 8:36 am
by siRkid
Nice work I did this for WitP so I know how much effort it took. Thanks!
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 8:54 am
by RViener
Sliverine, There are 5 pages in the "What's New" now. There are changes to changes. When there is a finished 1.04, there needs to be a clear unambiguous list of the "final" changes not simply a list of changes to each update, i.e., the rules and shortcuts as they are and added to the Glactopedia.
Bob Viener
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 9:14 am
by Sliverine
Oh ...what you want is to collate all the changes for all the updates?
RE: Wishlist Compilation
Posted: Wed Apr 21, 2010 10:20 am
by RViener
Yes, I'm sorry if I was not clear.
Bob Viener
RE: Wishlist Compilation
Posted: Thu Apr 22, 2010 5:03 am
by shanicus
I am still a newbie; I play with the economy basically automated (1.03). I like to start games from the beginning. That is, 1 system, basic techs, other races far away. To give me breathing room and to let me have time to figure out different aspects of the game at my own pace.
I find that I do some stuff in game (play with some ships, set the constructors to repair this or that, etc) and when I zoom out, things are always changed. A lot. Like, 100%. Suddenly, my empire is 10x bigger. Over and over again. Before I know it, I ve got 200 colonies and 97 systems. Or something like that.
Sure, I am not playing on the hardest levels or anything. But, it seems that the game is too good. Too fast at least.
How can my empire be so damn large in 2772?
I love the game. But, some options to slow down the growth or expansion pace would be nice!
RE: Wishlist Compilation
Posted: Thu Apr 22, 2010 5:17 am
by Sliverine
i think you can slow down the growth by directly slowing down the game speed?
RE: Wishlist Compilation
Posted: Thu Apr 22, 2010 4:17 pm
by shanicus
Heh heh, thanks Sliverine! But, I don't play on the fast x4 speed. Ever. Just normal or x2 sometimes.
The game moves day by day. So, regardless of how fast I play, it seems odd that basically the whole galaxy gets colonized within 25 years or so. Or is it just me?
RE: Wishlist Compilation
Posted: Thu Apr 22, 2010 4:25 pm
by Sliverine
yea on 1.03 it seems that many people had the problem of a...lets just say frivolous economy. Apparently in 1.04beta money is much harder to earn and some people have actually, despite their best efforts, managed NOT to maintain a neutral bank balance. You might want to try out 1.04 if 1.03 is too easy for you.
RE: Wishlist Compilation
Posted: Sun May 02, 2010 9:43 am
by shanicus
I am not saying that it is easy. I just think that the game moves day by day (which is great) but some things, like the colonization of worlds, exploration and population growth on planets for example, move along far too quickly.
I don't see how millions of new citizens can be spawned onto planets within 1 game year. Regardless of tax levels and population growth levels. It is just too fast. I have had my populations grow exponentially on planets within 1 year time frames in every game that I have played; winning or losing the game is beside the point here.
RE: Wishlist Compilation
Posted: Sun May 02, 2010 9:59 am
by taltamir
ORIGINAL: shanicus
I am not saying that it is easy. I just think that the game moves day by day (which is great) but some things, like the colonization of worlds, exploration and population growth on planets for example, move along far too quickly.
I don't see how millions of new citizens can be spawned onto planets within 1 game year. Regardless of tax levels and population growth levels. It is just too fast. I have had my populations grow exponentially on planets within 1 year time frames in every game that I have played; winning or losing the game is beside the point here.
That I agree with... population should grow in a realistic time period... this means that population is valuable, conquering planets with enemy citizens is valuable, and bombing is disastrous in the long run if used in large scale (because you are killing all the citizens).
RE: Wishlist Compilation
Posted: Tue May 04, 2010 6:27 am
by Sliverine
btw i will update this compilation once i am able to try out the 1.04 patch so as to be able to accurately update whatever that needs to be updated ^^