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RE: 1.80 ETA?

Posted: Thu Sep 02, 2010 6:11 am
by doomtrader
Checkout the change list for next patch:

1.80
---------------

Fixes
Corrected autodeploy function for naval units
Corrected cordinates of 52. Infanterie-Division in 1939 campaign
Turkish fleet moved from Constanza to Istanbul in 1939 campaign
Corrected cordinates of 1. Gebirgs-Division in 1940 campaign
Added missing tag for pro-communist in diplomacy window
Diplomaic icon for British Union moved into British Islands
Fixed CTD when a war was declared against neutral country who joins an alliance without a leader.
Corrected cordinates of Divizia 2 Cavalerie in 1941 campaign
Corrected switched text options in Fall Gelb event (212)
Corrected Istanbul convoys CTD
Fixed Russian reinformcements coming into territory owned by enemy (7748)
Fixed nukes bulid problem

Events
Changed triggers for Evacuation of Soviet industry event (327)
If UK changes to BU, London will become MSS (952)

Gamebalance
German WE reduced to 75 in Grand Campaign

OOB
HMS Curacao changed from Battle Group to Patrol Group in 1939 scenario
Added Soviet fleet to 1944 campaign

AI
German AI will use subs more extensively (15258, 15259)

Features
RMB map panning
Avalibility to bind numeric keys to different locations on the map

GFX
Added Map Skin: 'Map skin by Andrew'
Added Map Skin: 'peter001'
Added Map Skin: 'peter002'
Added Map Skin: 'peter003'
Added Map Skin: 'peter006'
Added Map Skin: 'peter007'
Added Map Skin: 'peter008'
Added Units Skin: 'alliedsymbols5 by peter'
Added Units Skin: 'armortest1 by jack54'
Added Units Skin: 'counters combination mod by Romdanzer'
Added Units Skin: 'germansymbols3 by peter'
Added Units Skin: 'germansymbols5 by peter'
Added Units Skin: 'stylizedalliedsymbols5 by peter'
Added Units Skin: 'stylizedgermansymbols3 by peter'
Added Units Skin: 'stylizedgermansymbols5 by peter'
Added Units Skin: 'Units skin by Andrew'

RE: 1.80 ETA?

Posted: Thu Sep 02, 2010 9:17 am
by borsook79
Looks very good, is there a chance for adding support for 1366x768? Pretty please? Also seems there is no change with AI not knowing how to unload units in a port surrounded by empty enemy hexes (i.e. capture them with garrison, then unload)

RE: 1.80 ETA?

Posted: Thu Sep 02, 2010 10:22 am
by Bleck
1366x768, 1152x864 and 1600x900 will be supported in 1.8 [;)]

RE: 1.80 ETA?

Posted: Thu Sep 02, 2010 11:47 am
by borsook79
ORIGINAL: Bleck

1366x768, 1152x864 and 1600x900 will be supported in 1.8 [;)]
Thanks Bleck! This is why you're my favourite dev team!

RE: 1.80 ETA?

Posted: Thu Sep 02, 2010 12:07 pm
by Marshal_Zukov
Have any improvements been made to the PBEM feature for the 1.80 patch ?

RE: 1.80 ETA?

Posted: Fri Sep 10, 2010 2:17 pm
by 17russia
ORIGINAL: dplummer

Any chance that air losses will be fractional along the lines of ground units? My current game using the Luftwaffe aggressively in Poland turn 1 had 10 of 11 air strikes result in a loss, turn 2 had 5 of 6 result in a loss. I've lost 17.21 strength points, but of those having 16 be air seems excessive.


Acctually,
By the time France fell the German Air Arm was over 25% down accross the board. Later in the game as air level tech increases losses seem more tame.

Did you ever notice the destruction that can be rained down on a 350 PP+ Pz Corps from some russian Tac Air? The price in Air lossed in small when compaired.

If people are using Air to sweep up damaged units then they will suffer losses.

RE: 1.80 ETA?

Posted: Fri Sep 17, 2010 8:05 pm
by borsook79
ORIGINAL: doomtrader

I don't want to make too much promises, but if nothing new occurs, we should be ready for beta next week.
Any chances for a quick update how far are we from the beta release?

RE: 1.80 ETA?

Posted: Fri Sep 17, 2010 8:14 pm
by doomtrader
You have to ask Erik now.

RE: 1.80 ETA?

Posted: Sat Sep 18, 2010 1:01 am
by Magpius
[font="times new roman"]okay...[/font]
[blockquote][font="arial"]Erik?[/font]
[/blockquote]

RE: 1.80 ETA?

Posted: Sat Sep 18, 2010 5:13 am
by Romdanzer
Who's Erik?

RE: 1.80 ETA?

Posted: Sat Sep 18, 2010 11:04 am
by borsook79
ORIGINAL: Romdanzer

Who's Erik?
It means that the beta has been sent to Matrix, now it's up to the them to upload it. Great news!

RE: 1.80 ETA?

Posted: Wed Sep 22, 2010 9:01 pm
by Tomokatu
Matrix's resident breaker of kneecaps and tooth extractor.

Also known as "[font="Verdana"]The Enforcer[/font]". Don't get him angry - you wouldn't like him when he's angry.[:@]

RE: 1.80 ETA?

Posted: Tue Sep 28, 2010 1:28 am
by Magpius
word?

RE: 1.80 ETA?

Posted: Tue Sep 28, 2010 10:43 am
by borsook79
ORIGINAL: Agent S

word?
Yes, some update would be nice, delays happen but please do not keep us in the dark so!

RE: 1.80 ETA?

Posted: Tue Sep 28, 2010 10:44 am
by Marshal_Zukov
I'm dreaming of a white Christmas ....

RE: 1.80 ETA?

Posted: Tue Sep 28, 2010 12:16 pm
by Romdanzer
Well as Doomtrader posted:
You have to ask Erik now.

That means WI forwarded the 1.8 patch to Matrix and now it's up to them to actually post the patch on their website after doing their own checks.... this has in the past with other patches typically taken a while ranging from anywhere from a couple of days to weeks.....unfortunately they also don't post how far along they are as they have many games they are working on (as you can gather from browsing around the entire Matrix website) and are too occupied to post such comments...

Hence:

To be continued.........

And we are only left with: Be Patient .... it will come....

Romdanzer

RE: 1.80 ETA?

Posted: Tue Sep 28, 2010 12:21 pm
by Romdanzer
There you go - Murphy's law again - I make a comment & boom the moment I am finsihed writing, the facts have changed...........oh well........... so forget my previous post - 1.8 is out!!!!!!!!!!!!!!!

Romdanzer