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RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Wed May 26, 2010 10:51 am
by Andy Mac
Thanks Jeff I may up the accuracy for Shiyo a little although those losses are not a millions miles out.
 
Jeff apart from the initial landing the trick is to keep the army resupplied as it battles its way through the cities and mountains.
 
 

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 1:08 am
by JeffroK
Andy, I dont have a problem keeping the Kyushu bases supplied, captured enough ( app 50k+) at each base captured and now have 6 x 50 AK convoys coming in from CONUS. My USMC thrust across the mountains was my only risk (I'm more Wellesley than Buonaparte) and the quick fall of the base made them safe and I airlifted billions of supply in from Okinawa.

I have to manually route them as even though I have 400+ Fighters on Iwo & Chichi Jima enough kamikaze leakers get through to hit 1-2 ships, Emily makes a great Kamikaze and not many survive a hit.

The clearing of Kyushu is about over, only Fukuoka is left and I have better than 1-1 with my holding force and my siege train moving up from Nagasaki/Sasebo so it will be about a week before the island is mine.

Doing a lot of recce at the moment, i would be happy to take on 50k troops at the landing site, I'm looking for a weak spot and think an invasion in the Sea of Japan might find a back door. To do this I have to hit the Korean bases, Pusan seems a strongpoint for aircraft.

Palembang has reverted to the stone age, sick of the super IJN attacks (with Kaiten), I have used arriving heavy bombers which didnt have space in the PI or on Formosa to hit it back to 100 damage for airfield & ports, at my spies tell me that though I often run into 1-2 defending fighters.

I am also hitting Shanghai port & airfield, a lot of the IJA is in China and I am concerned about them shifting back home, though no ships are getting through my recce showed lots of auxilery aircraft, maybe transports??


RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 1:49 am
by NAVMAN
Hi Jeffk: I've found Palembang to be a royal pain. I'm due for a large influx of troops into
Singapore soon, and when they arrive, we are on the road to Palembang to eliminate
that place. I've been mining Shanghai and some other Chinese coastal cities in the hopes
of gaining some cheap Jap. casualties. How are your CVs getting on? I'm not going
to use mine till I hit the main isl. I've got about half my cv carrier groups switched to Bearcats and will hold there. Also, my first P-80 group has arrived.

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 2:19 am
by JeffroK
My CV are now venturing out, the Air Force has caused over 12,000 aircraft losses so the IJAAF is thinning out.

As I mentioned, I sold my Bearcats to the French & Thais, I'm happy with F4U-4s etc which are 95 % as capable but have 50% more hitting power.

I have a FG & a FS with the P80 (Andy, where's the Meteor F3 or Vampires??) Racking up lots of kills though the targets are hard to find.

Maybe Andy would consider a FS equipped with them at start, the UFAAF had trialled them in Italy and I believe they were on the boats to the PTO ?

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 3:14 am
by NAVMAN
Jeff,
Have you seen any Jap. jets?

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 5:03 am
by JeffroK
Only in early days, but i think their bad maintenance rating, sweeps by 200+ P51H and bombing of their engine factory has kept them on the ground. There is also a Me163 equivalent as well.

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri May 28, 2010 5:15 am
by JeffroK
26 Jan 1946

Ground movement in AE is so slow, it takes forever to move around anything larger than Betio!!

Holding attack at Fukuoka and the end at Nagasaki/Sasebo.  A turn or two to lower fatigue then the Siege Train moves on Fukuoka.

Then Ill garrison the bases and work out a target for the next Invasion.

Ground combat at Fukuoka (103,57)
Allied Bombardment attacks
Attacking force 87421 troops, 1525 guns, 2458 vehicles, Assault Value = 3711
Defending force 107297 troops, 1395 guns, 157 vehicles, Assault Value = 2573
Japanese ground losses:
      55 casualties reported
         Squads: 0 destroyed, 5 disabled
         Non Combat: 0 destroyed, 1 disabled
         Engineers: 0 destroyed, 0 disabled
      Guns lost 2 (0 destroyed, 2 disabled)
Allied ground losses:
      85 casualties reported
         Squads: 0 destroyed, 2 disabled
         Non Combat: 2 destroyed, 10 disabled
         Engineers: 0 destroyed, 0 disabled
      Guns lost 5 (1 destroyed, 4 disabled)
      Vehicles lost 3 (1 destroyed, 2 disabled)
Assaulting units:
    41st Infantry Division
    7th Australian Division
    43rd Infantry Division
    CenPac Amphib Tank Brigade
    Americal Infantry Division
    112th Cavalry Regimental Combat Team
    25th Infantry Division
    33rd Infantry Division
    779th Tank Battalion
    I Aus Corps Engineer Battalion
    44th Tank Battalion
    716th Tank Battalion
    754th Tank Battalion
    763rd Tank Battalion
    VII Corps Combat Engineer Regiment
    9th Australian Division
    I Australian Corps
Defending units:
    312th Division
    46th Division
    126th Ind.Mixed Brigade
    6th Shipping Regiment
    71st Ind.Mixed Brigade
    30th Ind. Engineer Regiment
    23rd Division
    12th Division
    193rd JAAF AF Battalion
    121st Division
    49th Ind.Mixed Brigade
    172nd JAAF AF Battalion
    Sasebo Force SNLF
    21st Ind.Mixed Regiment
    102nd Division
    2nd Amphibious Brigade
    56th Depot Division
    91st Ind.Mixed Brigade
    Kurume Force SNLF
    2nd Raiding Regiment
    303rd Division
    248th JAAF AF Battalion
    65th JAAF AF Battalion
    320th Division
    4th Ind.Tank Brigade
    Fukuoka Force SNLF
    109th Ind.Mixed Brigade
    29th Ind. Engineer Regiment
    77th Division
    103rd Division
    6th Depot Division
    4th Shin'yo
    40th Ind.Hvy.Art. Battalion
    107th JAAF AF Bn
    174th JAAF AF Bn
    37th Ind. Engineer Regiment
    12th Air Division
    15th Hvy.Artillery Regiment
    54th Medium Field Artillery Regiment
    43rd Ind.Hvy.Art. Battalion
    103rd AA Regiment
    22nd Ind.AA Gun Co
    142nd JAAF AF Bn
    Waifu JAAF Base Force
    32nd Air Flotilla
    12th Air Flotilla
    56th Army
    2nd Medium Mortar Battalion
    194th JAAF AF Bn
    44th IMB Artillery Battalion
    106th JAAF AF Bn
    28th JNAF AF Unit
    133rd AA Regiment
    57th Army
    9th Ind. Field Artillery Regiment
    3rd Machine Cannon AA Battalion
    17th Hvy.Artillery Regiment
    Tachirai JAAF Base Force
    Seikai JNAF Base Force
 
 
--------------------------------------------------------------------------------
 
Ground combat at Nagasaki/Sasebo (102,58)
Allied Deliberate attack
Attacking force 164027 troops, 2516 guns, 5735 vehicles, Assault Value = 6359
Defending force 253 troops, 84 guns, 51 vehicles, Assault Value = 43
Allied adjusted assault: 2032
Japanese adjusted defense: 1
Allied assault odds: 2032 to 1
Combat modifiers
Defender: disruption(-), fatigue(-), experience(-), supply(-)
Attacker:
 
Japanese ground losses:
      Guns lost 195 (130 destroyed, 65 disabled)
      Vehicles lost 80 (60 destroyed, 20 disabled)
      Units destroyed 1
 
 
Allied ground losses:
      41 casualties reported
         Squads: 1 destroyed, 4 disabled
         Non Combat: 0 destroyed, 1 disabled
         Engineers: 0 destroyed, 0 disabled
      Vehicles lost 1 (0 destroyed, 1 disabled)
Assaulting units:
    31st Infantry Division
    2nd Marine Division
    131st Combat Engineer Regiment
    3rd Marine Division
    637th Tank Destroyer Battalion
    34th Combat Engineer Regiment
    8th Infantry Division
    20th Armored Division
    X Corps Combat Engineer Regiment
    1st Cavalry Division
    Tenth Army Combat Engineer Regiment
    38th Infantry Division
    4th USMC Tank Battalion
    Eighth Army Combat Engineer Regiment
    5th Marine Division
    6th Infantry Division
    24th Infantry Division
    40th Infantry Division
    6th USMC Tank Battalion
    102nd Combat Engineer Regiment
    V Corps Combat Engineer Regiment
    785th Tank Battalion
    37th Infantry Division
    104th Infantry Division
    13th Armored Division
    5th USMC Tank Battalion
    97th Infantry Division
    10th USMC Field Artillery Battalion
    V US Corps Arty
    147th Field Artillery Regiment
    11th USMC Field Artillery Battalion
    9th USMC Field Artillery Battalion
    X US Corps
Defending units:
    2nd Tank Division
    11th Tank Regiment
    72nd Air Flotilla
 
 


RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Sat May 29, 2010 9:13 pm
by JeffroK
Time is passing quickly, and some of the plans laid by men are being replaced by a far more circumspect plan laid by mice.

Late Feb 46 and Kyushu is now subject to Allied rule, plus the Allied armies have taken Shimonoseki and are moving toward Hiroshima.

The Allied attacks on Fukuoka continued and the base fell on 7 Feb 1946.
Ground combat at Fukuoka (103,57)
Allied Deliberate attack
Attacking force 240190 troops, 4493 guns, 8702 vehicles, Assault Value = 8024
Defending force 59372 troops, 1325 guns, 119 vehicles, Assault Value = 719
Allied engineers reduce fortifications to 0
Allied adjusted assault: 1061
Japanese adjusted defense: 397
Allied assault odds: 2 to 1 (fort level 0)
Allied forces CAPTURE Fukuoka !!!
Combat modifiers
Defender: terrain(+), preparation(-), supply(-)
Attacker:
Japanese ground losses:
      13888 casualties reported
         Squads: 330 destroyed, 240 disabled
         Non Combat: 419 destroyed, 345 disabled
         Engineers: 144 destroyed, 0 disabled
      Guns lost 310 (256 destroyed, 54 disabled)
      Vehicles lost 91 (91 destroyed, 0 disabled)
Allied ground losses:
      964 casualties reported
         Squads: 8 destroyed, 129 disabled
         Non Combat: 27 destroyed, 266 disabled
         Engineers: 4 destroyed, 41 disabled
      Guns lost 1 (0 destroyed, 1 disabled)
      Vehicles lost 130 (21 destroyed, 109 disabled)
Assaulting units:
    637th Tank Destroyer Battalion
    3rd Marine Division
    6th Infantry Division
    1st Cavalry Division
    25th Infantry Division
    104th Infantry Division
    2nd Marine Division
    CenPac Amphib Tank Brigade
    779th Tank Battalion
    VII Corps Combat Engineer Regiment
    33rd Infantry Division
    5th Marine Division
    20th Armored Division
    40th Infantry Division
    32nd Infantry Division
    Eighth Army Combat Engineer Regiment
    763rd Tank Battalion
    785th Tank Battalion
    43rd Infantry Division
    Americal Infantry Division
    44th Tank Battalion
    13th Armored Division
    7th Australian Division
    4th USMC Tank Battalion
    37th Infantry Division
    6th USMC Tank Battalion
    716th Tank Battalion
    41st Infantry Division
    8th Infantry Division
    V Corps Combat Engineer Regiment
    754th Tank Battalion
    24th Infantry Division
    5th USMC Tank Battalion
    Tenth Army Combat Engineer Regiment
    9th Australian Division
    X Corps Combat Engineer Regiment
    193rd Tank Battalion
    97th Infantry Division
    112th Cavalry RCT /25
    XI Corps Artillery
    5th USMC Field Artillery Battalion
    6th USMC Field Artillery Battalion
    9th USMC Field Artillery Battalion
    147th Field Artillery Regiment
    V US Corps Arty
    I Australian Corps
    34th Combat Engineer Regiment
    XIV US Corps
    I Corps Artillery
    543/545 Field Artillery Battalion
    V Corps Artillery
    422nd Rocket Field Artillery Battalion
    10th USMC Field Artillery Battalion
    I Aus Corps Engineer Battalion
    85/88/98th Mortar Regiment
    11th USMC Field Artillery Battalion
    XIV Corps Artillery
    2nd Medium Regiment
Defending units:
    312th Division
    71st Ind.Mixed Brigade
    23rd Division
    303rd Division
    248th JAAF AF Battalion
    102nd Division
    126th Ind.Mixed Brigade
    Sasebo Force SNLF
    Fukuoka Force SNLF
    46th Division
    2nd Raiding Regiment
    12th Division
    6th Shipping Regiment
    56th Depot Division
    172nd JAAF AF Battalion
    121st Division
    6th Depot Division
    193rd JAAF AF Battalion
    91st Ind.Mixed Brigade
    77th Division
    320th Division
    103rd Division
    49th Ind.Mixed Brigade
    2nd Amphibious Brigade
    109th Ind.Mixed Brigade
    21st Ind.Mixed Regiment
    4th Shin'yo
    56th Army
    9th Ind. Field Artillery Regiment
    54th Medium Field Artillery Regiment
    106th JAAF AF Bn
    30th Ind. Engineer Regiment
    174th JAAF AF Bn
    43rd Ind.Hvy.Art. Battalion
    3rd Machine Cannon AA Battalion
    103rd AA Regiment
    Tachirai JAAF Base Force
    2nd Medium Mortar Battalion
    29th Ind. Engineer Regiment
    142nd JAAF AF Bn
    194th JAAF AF Bn
    28th JNAF AF Unit
    32nd Air Flotilla
    22nd Ind.AA Gun Co
    12th Air Flotilla
    Waifu JAAF Base Force
    57th Army
    133rd AA Regiment
    107th JAAF AF Bn
    12th Air Division
    44th IMB Artillery Battalion
    40th Ind.Hvy.Art. Battalion
    17th Hvy.Artillery Regiment
    15th Hvy.Artillery Regiment
    Seikai JNAF Base Force
 
21 Divisions plus a lot of support !!!  (Not 1 IJA soldier escaped from Kyushu)  And the Allied forces are still growing.

The highway from Shimonoseki enters Kyushu 1 hex south of Fukuoka, the IJA did very little to reinforce Kyushu and I was moving forces along the East coast to move into Fukuoka. There where approx 25k IJA in Shimo.  Then a force of about 5k arrived on Kyushu, faced by 2 Tank bns and some arty ("some arty at this point could be 4-5 Bns or Corps Groups!!!). Next turn another 20k of IJA arrived (The force was a Division, a Brigade and some support), luckily there were 2 US Inf Divs a day away so the little counterattack went nowhere. I decided to attrit the IJA force rather than push it back, recce on Shimo. was showing 2500, assuming some of this was a base force I planned to drop an airborne force to take the base.
This took a bit to organise, and the siege of Fukuoka was continuing.

Finally I dropped 503 Para & 11th Airborne and got a 1-1 shock attack, most of the IJA were base troops but despite continued drops I couldnt take the base. The Paras continued to hold, reinforced by 541 Para, unitil Fukuoka was cleared, the small IJA force on Kyushu wiped out and 4 Divisions crossed the straits onto Honshu.

Time for a break, as Andy implied, keeping a force of about 30 Divs supplied to do the continual attacks plus an Air Force of about 1000 airframes chews up supply. My supply convoys have started arriving, keeping me in the green but each is a careful task to route away from Emily & Betty.

I also sacked my USMC Generals and took on a more "Monty" mode.

I gathered another CV force at Guam and sent them north, totalling just over 1000 aircraft, at least half fighters, 12 CV, 6 BB, 1 CB, 6 CA, 9 CL, 3 CLAA & 38 DD (all the top AA ratings).  Maybe I went 1-2 hexes too close,  but on 18/2/46
1st Attack
Morning Air attack on TF, near Hachijo-jima at 114,64
Weather in hex: Heavy cloud
Raid detected at 120 NM, estimated altitude 13,000 feet.
Estimated time to target is 72 minutes
Japanese aircraft
      A6M8 Zero x 17
      A7M3-J Sam x 23
      D5Y1 Myojo x 36
      E8N2 Dave x 24
      F1M2 Pete x 9
      J2M5 Jack x 2
      K11W1 Shiragiku x 3
      N1K5-J George x 17
      Q1W1 Lorna x 9
      Ki-27b Nate x 24
      Ki-43-IV Oscar x 7
      Ki-84r Frank x 7
      Ki-100-II Tony x 49
Allied aircraft
      Corsair II x 14
      F4U-1D Corsair x 153
      F4U-4 Corsair x 119
      F6F-5 Hellcat x 72
      F8F-1 Bearcat x 27
Japanese aircraft losses
      A6M8 Zero: 1 destroyed
      A7M3-J Sam: 3 destroyed
      D5Y1 Myojo: 20 destroyed
      E8N2 Dave: 15 destroyed
      F1M2 Pete: 4 destroyed
      J2M5 Jack: 1 destroyed
      K11W1 Shiragiku: 2 destroyed
      N1K5-J George: 5 destroyed
      Q1W1 Lorna: 5 destroyed
      Ki-27b Nate: 5 destroyed
      Ki-100-II Tony: 5 destroyed
Allied aircraft losses
      F4U-1D Corsair: 1 destroyed
      F6F-5 Hellcat: 1 destroyed
      F8F-1 Bearcat: 1 destroyed
 
2nd attack
Morning Air attack on TF, near Hachijo-jima at 114,64
Weather in hex: Heavy cloud
Raid detected at 120 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes
Japanese aircraft
      A6M8 Zero x 23
      A7M2 Sam x 5
      B7A2 Grace x 6
      D4Y4 Judy x 5
      M6A1 Seiran x 13
      N1K5-J George x 34
      Ki-27b Nate x 17
      Ki-43-IV Oscar x 11
      Ki-51 Sonia x 6
      Ki-84r Frank x 21
      Ki-94-II x 22
      Ki-100-II Tony x 90
Allied aircraft
      Corsair II x 8
      F4U-1D Corsair x 110
      F4U-4 Corsair x 104
      F6F-5 Hellcat x 57
      F8F-1 Bearcat x 14
Japanese aircraft losses
      A6M8 Zero: 5 destroyed
      B7A2 Grace: 3 destroyed
      D4Y4 Judy: 3 destroyed
      M6A1 Seiran: 8 destroyed
      N1K5-J George: 12 destroyed
      Ki-27b Nate: 3 destroyed
      Ki-43-IV Oscar: 4 destroyed
      Ki-51 Sonia: 4 destroyed
      Ki-84r Frank: 1 destroyed
      Ki-100-II Tony: 10 destroyed
Allied aircraft losses
      F6F-5 Hellcat: 1 destroyed
      F8F-1 Bearcat: 1 destroye
Allied Ships
      BB Alabama
      CB Alaska
      BB Indiana
      CV Bon Homme Richard
      CV Shangri-La, Kamikaze hits 1
      CV Lexington
      CV Bennington
      CVB Midway
      CL Providence
      CV Antietam
      CV Essex
      CV Lake Champlain, Kamikaze hits 1,  on fire
 
 
 
Aircraft Attacking:
       2 x D4Y4 Judy flying as kamikaze
               Kamikaze:  1 x 800 kg GP Bomb
       9 x N1K5-J George flying as kamikaze
               Kamikaze:  2 x 250 kg GP Bomb
       1 x B7A2 Grace flying as kamikaze
               Kamikaze:  2 x 250 kg SAP Bomb
       1 x Ki-51 Sonia flying as kamikaze
               Kamikaze:  4 x 50 kg GP Bomb
       5 x M6A1 Seiran flying as kamikaze
               Kamikaze:  2 x 250 kg SAP Bomb
 
 The attacks continued all day, the badly battered and based Imperial airforces , co-ordinating raids from up to 8 bases managed to put up just over 3550 sorties, probably 3000 of the against the CV group, and suffered just over 1500 losses. They wore down the CAP until no aircraft could make the air.
2 CV where put out of action, but the complete force managed to clear (stagger) out of the area.

I had been looking at an Invasion of Matsue on the Sea of Japan, recce was showing about 15k IJA. But after these kamikaze attacks which it appears will always get through I cant see how an Invasion could make it through the Tsushima straits and into the japanese backyard.  So Monty has decided that a ground assault will do this (and Matsue will fall just as quickly anyway) with 2 thrusts, I'm unsure yet of the major push, 1 along the Sea of Japan coast, the bases are further apart and less defended and a second along the Pacific coasts where the bases seem to be in each hex. Lots of thinking to do!
 
 

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Thu Jun 03, 2010 6:44 am
by JeffroK
April 1, 1946

I've decided to end the game as it was getting to be a recreation of WW1 rather than the PTO.

Plus I was getting bored and wanted to restart with new ideas and approaches.

I played v2 which had a few problems, 1 of which should be a game breaker in PBEM in that I couldn't satisfy the withdrawals so therefore didnt have any PP to release about 10-12 Divisions.

In the end I didnt do a second invasion, my Armies have just taken Okayama & Tottorri and are resting before hitting Kobe & Osaka/Kyoto. Their capture is inevitable, there isnt enough space to manouvre so its a base by base slugging battle.

the major interest in the last months is ensuring you have CAP over your TF's, its accepted that some leakers get through, but when they are Kamikaze it can easily be fatal to your shipping.  The IJAAF has claimed 4 CV, 1 CVL & 18 CVE!!!   All my CV are safe, I scuttled the CVL and have lost 13 CVE, they are kamikaze magnets and have tinfoil armour so have contributed their airgroups to the land campaign and are providing dolphin feeding grounds off the Kyushu coast.

The Allied air forces just keep plugging away, they have claimed over 22,000 kills, against just over 6,000 losses with about 45% OP losses.

The game has been great fun, with a lot of suspense as you land your troops, fight off 200+ raiders and organise your Armies, Air Forces and Fleets. the problem now is the Land Combat part of AE isnt as good as the Air & Naval routines.

IMHO, the Japanese gets too many aircraft, and seems to be building them as fast as they get knocked down despite a lot of damage to production and a lot of the Homeland occupied. From memory, they start with 15,000 airframes, I thought IRL they had around 5000 at surrender, maybe around 10,000 by Sept 1 is closer to the mark.

The IJ  seems to park TF's, It started with CVTF then SCTF and now what ever they can find in hex 100,58 where they seemed attract some shells and torpedoes.

Allied CV are vulnerable, you just cant keep up enough CAP to cruise off the Honshu coasts, I would be careful about using them as IRL.

My B29 did a good job, I thought my A26 & B25 did a more effective job but without the B29 combat results I cant be sure.

My best fighters were the P-80, but the P-51H wasnt far behind. Of course sheer numbers can win a lot of battles if your aircraft is top rate as well. I also thought highly of the Tempest F2 & Spitfire XIV, their short range saw them fighting defensively so probably saw less combat. At sea, the Corsair F4U-4 was fantastic, the Bearcat & Fireball did OK but miss heavier gunpower, i might mod the Bearcat to 4 x 20mm and see if that makes them the fighter to fit their reputation.

On the japanese side, their top 5 pilots are flying 5 different airframes, I dont think they get enough respite to build experience to compete on level ground, I even found my Mossie VI taking out the japanese J8M1 & Ki202 rocketplanes(Me163 clone). The Ki201 (Me262 clone) has 39 claims and 90+ lost in A-A, pilot exp of 22 doesnt help.

So, its been great, and maybe better PBEM as you get a chance to fake out the defenders or save up your aircraft for a massive Kamikaze assault on the invaders, but thats for others to enjoy.  I hope Andy gets the Allied AI to run well on this, it could be interesting fighting them off!

I'll download v3 now and see if it runs better, and get back to Scen 1 which is around July 42 (for about the 5th time) and buy Battles for the Bulge and get back into Bombing the Reich............

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Wed Jun 09, 2010 4:47 am
by NAVMAN
Hi JeffK:
Do you think more than two major landings on diff islands is feasible?

Thx.

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Wed Jun 09, 2010 11:34 pm
by JeffroK
I dont see it as a problem.

In the air you need to kill off the Kamikaze problem, this means taking out thousands of airframes, but if you get a firm base in the Home Islands you should be able to provide LBA CAP.

You will lose ships, especially the paperclad CVE, but you start with 1000's of ships so you should win any battle of attriton.

On land you should also be able to land enough force at any place except maybe Tokyo Bay, I felt the japanese army was brittle and a lot of those men your recce counts are support troops.

Biggest problem in an AI game is not being able to "fake out" the enemy. Landing on Kyushu should have drawn in something from Honshu, it was only when I got to Fukuoka I got a reaction and it left a vacant spot at Shimonoseki to be picked up easily by an airborne attack. A real opponent might have reacted harder and made sure he kept the rear garrisonned.

If you do try for a second island, make sure your troops are fresh and their powder is dry, and smash them with a sledge hammer.

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Thu Jun 10, 2010 3:14 pm
by Andy Mac
I will take another look at the AI files tonight to see what I can do on that one

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Thu Jun 10, 2010 3:16 pm
by Andy Mac
Japanese are brittle by this stage a full strength US Div has a LOT more arty and support weapons than Japanese units AND squad firepower is about 2 or 3 times higher - basically 2 jap Divs will get killed by every US Div and in a long drawn out fight with lots of fire phases on consecutive days maybe even more

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Thu Jun 10, 2010 9:09 pm
by NAVMAN
JeffK,
Thx for the info. Do you have an idea of what your total casualties were?

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Fri Jun 11, 2010 8:20 pm
by JeffroK
No, I'm not really a "detail" freak, do too much of that at work.

I have also started a 2nd game and saved over the save files.

But I dont think they were too bad, my CVE (as I harp on) lost about 15, mostly kami strikes, about 6 CV were in the shop back at Pearl, I didnt lose any.
Warning (for both sides) I had a peek at the japanese side and they were claiming 3 CV sunk, while getting flot damge about 50 they were safe. Dont trust any pilot, at any time, to report the truth!!
I lost a fair amount of AK, my resup got a little close to uber Betty Kamikaze and one convoy got badly hit, then I moved their route from passing Iwo Jima to Tinian & Okinawa.
I didnt lose too many APA/AKA, guarded them carefully and AP's carry more troops on reinforcement TF anyway.
You dont get many MSW types, and each Home Island port has mines so guard your little yard MSW.

My aircraft losses were around 5000 to 23000 japanese, at the end they could only put up small strike packages, though if they got an unescorted TF this could be fatal. At one point the CAP over Tokyo was 15 aircraft of 15 different types. B29 numbers were alway close to the bone, probably never at 100% and few in the pool.

Ground forces didnt lose too many, I spent a lot of time avoiding sending small forces out and made sure I had good odds before assaulting. As mentioned, IMHO, I felt many of the troop numbers were REMF and added to that the superiority of Allied firepower at this point it didnt take too much effort to clear a base and move on. Through a bit of manoeuvring, and luck, I stopped any IJA troops from evacuating Kyushu and having to fight them continually. (I think on the mainland you need 2 thrusts, to channel the way you want retreats to happen, you cant control them but if 2 options are available you have a 50% chance of them opening a hole into the rear.)

RE: For Andy - Demolishing the Evil Empire - Downfall

Posted: Sat Jun 19, 2010 9:54 pm
by JeffroK
.[8D][8D]