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RE: DaBigBabes Beta errata

Posted: Sat Jun 26, 2010 2:03 pm
by Weidi72
The "new divisions" in Chungking are combined to the 93 chinese division. Shouldn't this be corps?

RE: DaBigBabes Beta errata

Posted: Sat Jun 26, 2010 3:41 pm
by JWE
ORIGINAL: drw61
Slot 953 Aus Inf Section upgrades to 954, which is blank
Slot 957 Aus Cmbt Eng Sect should not upgrade to 958 Aus Amph Eng
Slot 1114 USA Recce Squad upgrades to 000 should be slot 1115

Thanks, Daryl
No, thank YOU, Daryl. All fixed.
ORIGINAL: Weidi72
The "new divisions" in Chungking are combined to the 93 chinese division. Shouldn't this be corps?
Quite right, off by one number - should combine to 66th Chinese Corps. Thanks

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 10:31 am
by Weidi72
Greymouth Base Forc (6228) is an australian unit with aus inf sec. Shouldn't it be NZ? 

Same with Invercargill (6227)

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 5:24 pm
by JWE
We are down to final cleanup, and thought to take the opportunity to show some things in data form. The new TO&Es and device LoadCost values seem to be working as anticipated. Here is a grid of different division and regiment types showing troop count., loadcost and assault.
Image
You can see that Japan is infantry heavy and also has higher assault values than the Allies. Conversely, the Allies are gun/vehicle heavy – men vs firepower. A nice thing to note is that US divisions load (on average) about 20% harder than Japanese divisions (which are generally larger to begin with). This is right on target with Turner’s analysis (and post-war conclusions) that a Japanese division required 20%less lift than an equivalent US division.

Further, given a basic AP/APA and an 80% assault cargo capacity (1500 troops and 2400 cargo), the average USMC division would require 8 ships for lift. Adding in the Para Bn, the Raider Bn, the Tk Bn, and the AmphTrac Bn (which are provided separately in DBB) you get 12, which is exactly what transpired at Guad and what was the standard divisional lift basis (3 TransRons, each of 3x AP/APA and 1x AK/AKA). And the Army fits the paradigm too. Woof!

Given Japan’s lower total LC, and the 2x troop cross load into cargo, Japan could lift an equivalent division with 6-7 equivalent ships (1600 troops, 2500 cargo). Woof, woof!.

With the new AFV LCs, the armored division is only a tad heavy on troop count (12800 vs 10400 actual), but loads nicely at 2/3 higher cost, but combat load on 9 AK/AKAs (as they did). Woof, woof, woof!

Looking at regiments: Troop count ranges from 3600 to 4300, so they are an easy fit on Atolls. One can add 2 or 3 supporting combat elements, such as Tk Bns, Arty Bns, Cmbt Eng Bns, Defense Bns (all in the 700 to 1200 troop count range) without violating stacking constraints.

Anyway, almost there – just thought ya’ll might want to see this.

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 6:26 pm
by chesmart
Wow simply Wow John the amount of detail you and don are putting in Da Babes is impressive.

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 6:30 pm
by Central Blue
I hope this doesn't turn out the way my last comment did [:D]

Early days in and I have noticed that the following arrive in the game at their 1943 (or later) maxed-out size: VB-6, VF-6, VT-6, VF-3, VT-3, VT-2, VT-6, and VMSB-24.

I am also curious about the restricted nature of the Forward Air CenPac HQ, patrol planes arriving on the east coast can transfer to Canada, but no place else in North America. Maybe I should just transfer them to Canada and then see where I can go from there? Clicky-clicky first, questions later. [;)]

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 7:12 pm
by JWE
Airgroup stuff comes from the Air people. We aren't smart enough to dink with that by ourselves.

It is the same as in stock, so no harm, no foul. Maybe if there is an issue you may want to talk to the Air people, yes?

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 9:20 pm
by Kitakami
Great going Joe! Waitying for the final version with much anticipation :)

RE: DaBigBabes Beta errata

Posted: Sun Jun 27, 2010 9:56 pm
by Central Blue
ORIGINAL: JWE

Airgroup stuff comes from the Air people. We aren't smart enough to dink with that by ourselves.

It is the same as in stock, so no harm, no foul. Maybe if there is an issue you may want to talk to the Air people, yes?

thanks John. So I take that to mean no folks on the Babes project are fiddling with air units. Which makes sense since there was no problem with Babe's Lite.

Maybe something with the beta patch then. I'll check out stock 1 when I feel like taking a break from this great new mod some folks cooked up. If I find something I'll bug somebody else.

Feels like there have been some changes in the Chinese ground units and leaders. Or maybe I'm finally learning how to use them better.

I can see where it's going to take some thinking on how to get those big honking naval bases going in the Pacific. But you sure could have a lot of little ones if you wanted. [:D]

Congrats to you and Don and the gang.

RE: DaBigBabes Beta errata

Posted: Mon Jun 28, 2010 12:34 am
by JWE
Didn't fiddle with airgroups. Added a few so the Commencement Bay class could carry the USMC CAS CAGs, and a couple Navy CAS CAGs, but that about it. Oh yeah, a couple CAGs for the late '45 arriving Essex's, but that's it I swear.

Didn't touch the Chinese, except to compact them a bit.

Did find a problem with ComAirSoPac, CenPac, FwdAirCen, FMFPac, and FleetAirWest. They all got permanent restricted - mistakenly. All fixed now. (slots 6776 thru 6780).

Ciao

RE: DaBigBabes Beta errata

Posted: Mon Jun 28, 2010 10:08 am
by Sardaukar
I think I definirtely want to try this against AI, if AI works. I think I did read that it does?

RE: DaBigBabes Beta errata

Posted: Mon Jun 28, 2010 11:54 am
by Central Blue
ORIGINAL: JWE

Didn't fiddle with airgroups. Added a few so the Commencement Bay class could carry the USMC CAS CAGs, and a couple Navy CAS CAGs, but that about it. Oh yeah, a couple CAGs for the late '45 arriving Essex's, but that's it I swear.

Didn't touch the Chinese, except to compact them a bit.

Did find a problem with ComAirSoPac, CenPac, FwdAirCen, FMFPac, and FleetAirWest. They all got permanent restricted - mistakenly. All fixed now. (slots 6776 thru 6780).

Ciao

Looks like I'll be doing a restart soon anyway. Seems the re-size issue is a known one: tm.asp?m=2500708

Is there lot's of new stuff or just a few fixes like are mentioned here?

RE: DaBigBabes Beta errata

Posted: Mon Jun 28, 2010 5:27 pm
by JWE
ORIGINAL: Central Blue
Looks like I'll be doing a restart soon anyway. Seems the re-size issue is a known one: tm.asp?m=2500708

Is there lot's of new stuff or just a few fixes like are mentioned here?
Yes, lots. Hang on for a day or so - we're almost there.

RE: DaBigBabes Beta errata

Posted: Tue Jun 29, 2010 2:31 am
by Central Blue
ORIGINAL: JWE

ORIGINAL: Central Blue
Looks like I'll be doing a restart soon anyway. Seems the re-size issue is a known one: tm.asp?m=2500708

Is there lot's of new stuff or just a few fixes like are mentioned here?
Yes, lots. Hang on for a day or so - we're almost there.

I'm patient for what these projects take.

And then the users get a hold of it.



RE: DaBigBabes Beta errata

Posted: Mon Jul 05, 2010 1:42 pm
by Kitakami
Question... is device 925 (PI Devices) supposed to be Japanese?

RE: DaBigBabes Beta errata

Posted: Mon Jul 05, 2010 2:18 pm
by JWE
ORIGINAL: Kitakami
Question... is device 925 (PI Devices) supposed to be Japanese?
It's just a text title. All data fields are '0', and '0' just happens to say Japanese. Not to worry, you can ignore that.

RE: DaBigBabes Beta errata

Posted: Mon Jul 05, 2010 4:09 pm
by Kitakami
Ah, ok. Nationality seemed out of place, so decided to ask :)

RE: DaBigBabes Beta errata

Posted: Tue Jul 06, 2010 9:51 am
by drw61
JWE
Not sure if this has any real effect on the game or not
Go to Oahu Harbor Defense - select Show Unit TOE - the 16" CD gun is not listed but has a quantity of 4 (the 16" is in the editor Wpn slot 14)
Looking at the 16" CD gun device 1149, it upgrades to a blank device 418, when I changed this to upgrade to itself it fixed this problem.
Here is a list of other devices that have a similar problem - 926, 927, 930, 931, 935, 936, 937, 944, 1155 and 1156

Thanks for this great mod!
Daryl

RE: DaBigBabes Beta errata

Posted: Tue Jul 06, 2010 1:13 pm
by Sardaukar
Very nice mod, I am already in Feb 27 1942 in Scen28 vs IJ AI. Seems to work well.

Some things that are also in stock AI, several AUS etc. squadrons in DEI area and nearby have their mission set as Naval search, but no percentage is  set as default. Minor thing, though.

Any plans to modify ship ammunition levels? Especially AA ammunition runs out frighteningly (and I'd say ahistorically) quickly. After first attack(s), ships start to be sitting ducks, out of AA ammo.

RE: DaBigBabes Beta errata

Posted: Tue Jul 06, 2010 1:22 pm
by Bradley7735
Here's something I noticed with lite, but looks like it's in Big as well.

The ship Si Kiang (12484) is of the Dominion M Cargo class (2424). That class can be converted to xAP. This single ship from all in the class does not have the option to convert. I think it's because the class is set to British, and this ship is set to USN. It's the only difference I can see between the different ships of the class.

I'm not sure what the nationality of Si Kiang was, irl. I'd guess British, because the name just doesn't seem USN.

I'm loving the mod (playing lite, though).

Thanks for all your efforts!