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RE: Fictional Scenarios
Posted: Sat Jul 17, 2010 9:17 pm
by AH4Ever
ORIGINAL: doomtrader
You can make them from scratch.
With abundant support from both you and Bleck, I now have a stable working scenario.
The only trouble is I have configured an AI that will not fight.
Being this is my first shot at building a scenario I need to know.
Has the time come that I must learn the ways of Events?
Or is there something that can be done with the basic .csv files that I am unaware of?


RE: Fictional Scenarios
Posted: Sat Jul 17, 2010 11:51 pm
by Magpius
Good luck with this AH.
If you're successful. I might try building a Tactics II gameset.
RE: Fictional Scenarios
Posted: Sun Jul 18, 2010 5:10 pm
by doomtrader
The only trouble is I have configured an AI that will not fight.
Be sure to set up proper conditions in ai_data.csv file for AI to attack. setting one side attack and multiple side attack to 1;1;1; makes your AI attack like frenzy. Try this setting first.
Also the AI might want to reinforce understrengthed units first.
RE: Fictional Scenarios
Posted: Tue Jul 20, 2010 2:50 pm
by AH4Ever
ORIGINAL: doomtrader
...setting one side attack and multiple side attack to 1;1;1; makes your AI attack like frenzy.
Thank you for the above advice.
When you get a chance would you take a look at the event I'm working on.
I know the problem is with the options starting at line 117.
The event will not initialize and I can't figure out what I've done incorrectly.
[&:]
RE: Fictional Scenarios
Posted: Tue Jul 20, 2010 3:45 pm
by Bleck
Lines 123:
<effect method="Country.SetOrientation" param0="3" param1="2"
and also 140 and 154 are not ended correctly, add "/>" at the end.
RE: Fictional Scenarios
Posted: Tue Jul 20, 2010 9:57 pm
by AH4Ever
While testing the event you helped me fix, I'm now getting runtime errors.
RE: Fictional Scenarios
Posted: Tue Jul 20, 2010 10:12 pm
by Razz1
That's the infamous ai5 bug.
They said it was patched in 1.03
RE: Fictional Scenarios
Posted: Wed Jul 21, 2010 12:28 am
by AH4Ever
Thank you.