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RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Aug 13, 2010 8:13 am
by Igard
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Aug 13, 2010 8:35 am
by Igard
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sat Aug 14, 2010 1:49 pm
by Igard
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sat Aug 14, 2010 1:56 pm
by WoodMan
Very cool! All from Celestia?
Just a suggestion for you, these are high res yes? I made a few planets before my windows reinstall, I didn't keep them and wrote them off as practice tries, but I will make some more and post some soon. My suggestion for you is to zip them up, and include two versions, your high res and also another version at the default DW size. When I made some planets after I'd finished I resized them to default DW size and saved again, just in case someones game starts to slow up with all the bigger files [;)]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sat Aug 14, 2010 2:31 pm
by Igard
All from Celestia. I have only been downloading from the Star Trek add-ons so far. There's alot more out there!
That's a good suggestion. I'll probably start a low res version soon, it shouldn't take long, but I'd prefer to have more planets done first.[;)]
I haven't noticed a drop in fps but I have noticed an increase in loading times. Not too bad but once every planet has been replaced with high res textures, it could be a problem for some. I think as a general rule, we should try to keep them around the 1MB or below.
I'd also rather get more planets done before I zip them. This is a thread for everyone to post their planet images, and I'd like to see if we can combine our efforts to make 1 master zip file to replace everything!
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Aug 15, 2010 11:22 am
by Baleur
Will you update the first post with a .zip download once / if ever all planets have been replaced?

RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Aug 15, 2010 11:28 am
by Igard
I'll do it soon, there a couple more planets I want to add first. The thread is probably getting a bit too big for folks with a slower connection so I'll try to get this done today.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Aug 15, 2010 1:28 pm
by Igard
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Aug 15, 2010 1:48 pm
by Igard
I've now added a zip file to the top of the thread.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Aug 15, 2010 6:56 pm
by gijas17
Hi Igard. I would like to request more volcanic planet textures... Thanks.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 9:24 am
by WoodMan
Igard can you give me a heads up, maybe you understand what this does. In the Volcanic planets folder there are files called VolcanicG-0001, VolcanicG-0003 etc. What do these actually do?
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 10:08 am
by feygan
ORIGINAL: WoodMan
Igard can you give me a heads up, maybe you understand what this does. In the Volcanic planets folder there are files called VolcanicG-0001, VolcanicG-0003 etc. What do these actually do?
To take a wild guess I would imagine these are the maps for eurptions and sorts in the same way you have the cloud maps for the continetal planets.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 10:44 am
by Igard
ORIGINAL: feygan
To take a wild guess I would imagine these are the maps for eurptions and sorts in the same way you have the cloud maps for the continetal planets.
That's exactly what they are. I'm looking to replace those too. For now, they look ok.
ORIGINAL: gijas
Hi Igard. I would like to request more volcanic planet textures... Thanks.
I'm just working through them as I find them, gijas. Volcanic planets are rare as are ocean and forest worlds, so we really need to find more of all these.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 10:54 am
by WoodMan
Forest worlds? Are they even in the game, I know their is textures for them but I've never even seen one!
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 11:15 am
by Igard
Forest worlds are Marshy Swamp worlds. For some reason they are called forest in the Distant Worlds/images/environment/planets folder.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Mon Aug 16, 2010 3:33 pm
by 2guncohen
love it [&o]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Wed Aug 18, 2010 1:09 am
by gijas17
@Igard... quick question.
Do these new planet textures appear in a current game in progress or do I have to start a new game to see the new planet textures? Thanks.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Wed Aug 18, 2010 5:15 am
by feygan
ORIGINAL: gijas
@Igard... quick question.
Do these new planet textures appear in a current game in progress or do I have to start a new game to see the new planet textures? Thanks.
Should work for any save game as they are coming from the main games image folder, so it applies to everything unlike a mod folder.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Wed Aug 18, 2010 7:44 am
by Igard
Yes, no need to change theme or anything. Once the image is replaced the game will load them just the same. You may even find your beloved homeworld that you have nurtured for many a gaming hour looks a little different now.[:D]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Aug 19, 2010 5:49 pm
by Baleur
This mod is an absolute gem, i really hope it becomes "complete" one day, or that there is some way in a future patch to only use the new (if still few) planet graphics.
I suppose one workaround would be to copy a planet 8 times or so and give each copy a different number, causing the game to load it more often. But meh
I do however find some not-gems among these planets, mainly the green/purple continent planets, i like the color difference and detail, but they are too dark, lacking highlight and looking rather flat. I blame the celestia mod creators, not you however

By the way, have you thought about taking one planet and mirroring it and like, using the clone brush tool to copy/paste a few continents or islands around, making multiple unique copies of the same planet? Perhaps thats the only logical way to fill up all the "numbers".