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RE: Repaired abandoned ships problem
Posted: Thu Aug 05, 2010 10:54 pm
by Pipewrench
ORIGINAL: dpazuk
Now, again, it only appears that this occurred, at least to me. It maybe that a constructor working on an alien wreck of unknown design has a small chance of destroying the wreck. I would like to think the AI was that smart and not a result of my own repair engineers messing up. [:D]
that would be very interesting if your repair has the chance to fail and odds increase with the tech advancement of the ship compared to your empire. It sort of makes me wonder about all those finds early in the game that explode? sorry to go off topic.
RE: Repaired abandoned ships problem
Posted: Thu Aug 05, 2010 11:31 pm
by adecoy95
or how about a 0.1% chance each time you repair a ship that all other derelict ships in the entire map will come online and eradicate all enemies of a now long dead empire?
RE: Repaired abandoned ships problem
Posted: Fri Aug 06, 2010 12:01 am
by Pipewrench
.1% sounds like a remake of a horror movie.
evil dead
RE: Repaired abandoned ships problem
Posted: Fri Aug 06, 2010 12:01 pm
by WoodMan
3 mechanics who fix spitfires find a f-18 in the mud and get to work pumping up the tires and fixing the windshield wipers. after a short nap they read the manual and decide with the skill they learned to take it for a spin and see what mach 1 feels like.
lol, that puts things in perspective.
I can imagine the Atuuk on board a super advanced ship they just repaired:
"Me push big red 'go' button now sir"
"Yes, push to go, we go home with new prize now"
Click... BOOM
RE: Repaired abandoned ships problem
Posted: Fri Aug 06, 2010 7:07 pm
by Tophat1815
Alright,alright you all win..............since playing DW seems to also be a choice of personal preference how about a selection button to enable or disable this option? Personally I thought it worked well in the game as is,then somebody put guns on a constructor and started the: "But my constructor is armed argument" and my lack of armament rationale went right out the airlock!
Alright,alright,alright..............."Its a Bug!" [:D]
RE: Repaired abandoned ships problem
Posted: Fri Aug 06, 2010 8:40 pm
by adecoy95
on an unrelated note, while on of my constructers were repairing.. eh, that big derelict, i shall call it to avoid spoilers, civilian freighters would come with more supplies for the ship so it did not have to leave, i loved that small touch [:)]