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RE: Is there a late war incentive for the German player?

Posted: Fri Aug 20, 2010 3:55 am
by sven6345789
my guess too.
a) Units will be withdrawn from the eastern front to be transferred to Italy and France
b) Overall commitment will drop regarding replacements and equipment over time.

How is the withdrawal done? Do the Units go "pooff"? or do you have to move them to a rail line and activily withdraw them? What happens if you don't? Do you loose Administration or political points?

RE: Is there a late war incentive for the German player?

Posted: Fri Aug 20, 2010 10:09 am
by jaw
ORIGINAL: sven6345789

my guess too.
a) Units will be withdrawn from the eastern front to be transferred to Italy and France
b) Overall commitment will drop regarding replacements and equipment over time.

How is the withdrawal done? Do the Units go "pooff"? or do you have to move them to a rail line and activily withdraw them? What happens if you don't? Do you loose Administration or political points?

The Arrival/Withdrawal schedule tells you when units are withdrawing. If you don't move them out of the line in advance of their withdrawal date they will literally disappear perhaps leaving a hole in the line.

RE: Is there a late war incentive for the German player?

Posted: Sun Aug 22, 2010 1:32 am
by Zemke
ORIGINAL: BigAnorak

I really hope WITE builds a community of players who will play through to the bitter end on both sides. If 2 players do play through the full 255 turns of the 1941 campaign, then they will know how they have performed, regardless of what the VP screen says - the current campaign VP screen has been posted somewhere, but I can't remember which thread.

After playing WitP:AE to May 43 (and still going) at turn 353, 255 turns to finish the game will be like a "fast" game.