RE: Number of units available in 3.4.0.178...
Posted: Thu Sep 09, 2010 3:39 pm
ORIGINAL: Curtis Lemay
If you increase the number of equipment items per unit, say from 32 to 64, there's another doubling. But, still probably not too much of an issue. (Ooh - and increase the number and/or size of parameters in the equipment item - it just keeps growing). [:)]
But there could also be a hit on file sizes, and that may not depend upon whether the arrays actually had real units in them. Just the fact that the system has to have a 5k array might double file sizes, etc. That's why dynamic arrays might be the trick.
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File size shouldn't go up that much, it uses compression, so it should be ok. Worst case, I can store the old or new structures to disk and load the one I need instead of having 2 programs.