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RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Sat Sep 11, 2010 12:14 pm
by gwgardner
And on the Austrian front

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Sat Sep 11, 2010 7:33 pm
by WallysWorld
Please continue as it's great reading.
RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Mon Sep 13, 2010 2:26 pm
by gwgardner
No actions during the Politics and Events phases.
Sept. Heavy action on the Western front, with the German army winning most battles.
In the East, the Russian 1st Army has been reinforced and taken replacements for earlier losses, and once again intends to attack the German 8th Army detachment in Allenberg, still hoping to avoid battle with a concentrated 8th.
It has proved impossible to coordinate the attack with 2nd Army, so Stavka orders the 9th Army, which also has been brought up to full strength, to head north. If the 1st and 9th could concentrate against the German 8th, Koenigsburg may still be achievable.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Mon Sep 13, 2010 2:30 pm
by gwgardner
Hindenberg proves too wily to allow his detachment to be caught unsupported, and a major battle ensues near Allenberg.
Rennenkampf was eager to commit his Army, realizing that his artillery was available, while the Germans were still moving forward.
The strength of the German corps was too much, however, and lead Russian units fell back shaken and disorganized. After two rounds of battle, the Germans brought their artillery up too. At this point, Rennenkampf saw the writing on the wall, and decided to withdraw to fight another day. Hopefully providing a double whammy when the 9th comes up.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Mon Sep 13, 2010 2:32 pm
by gwgardner
In Prussia, then, it's all building up to a combined assault by the 1st and 9th Armies, with the 2nd Army hopefully holding off the German 4th.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Wed Sep 15, 2010 4:10 pm
by gwgardner
In the Caucasus, as I feared, the Turks moved north into Batum before I could get a defense force there - but they made their move not with impunity! Tenth Army is poised to arrive in force.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Wed Sep 15, 2010 4:11 pm
by gwgardner
Battle is joined, and I order a breakthrough south ... in the event of victory.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Wed Sep 15, 2010 4:13 pm
by gwgardner
The fighting was not without cost, as an entire corps from 10th Army was destroyed in retaking the oil-rich province. 10th Army reserves rushed forward through the faltering Turkish positions.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Wed Sep 15, 2010 4:22 pm
by gwgardner
On the Austrian front, a look at the OOB on both sides is sobering.
Russia is at a 9 corps deficit, which brings in question 3rd Army's victory in August. Going on the defensive seems in order, but what help is that to our Serbian allies?
[later edit] My bad. I was looking at only one detachment for each Russian army! Actually, each of the Russian army outclasses the opposing Austrian.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Wed Sep 15, 2010 4:36 pm
by gwgardner
Serbian allies, indeed. A newbie mistake, as I didn't realize in August that I could give orders to the Serbian forces. So basically they just stood in place while the Austrians besieged Belgrade.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Fri Sep 17, 2010 3:07 pm
by gwgardner
The Serbians push north to break the siege of Belgrade, and succeed.

RE: Berlin or Bust AAR - Russia, in 4-Player Campaign
Posted: Fri Sep 17, 2010 3:34 pm
by gwgardner
On the On the Austrian-Russian front:
