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RE: Playtest AAR Call to Arms
Posted: Thu Sep 23, 2010 5:09 am
by Silvanski
Nice scenario. Good job on the counter mod
RE: Playtest AAR Call to Arms
Posted: Thu Sep 23, 2010 5:37 pm
by sapper32
Turn 8 Nov 1775
Washington continues to build an army whilst trying to keep the British penned up in there enclaves at Boston and New York,In London King George III is determined that this rebelion is put down.

King George III
RE: Playtest AAR Call to Arms
Posted: Thu Sep 23, 2010 5:39 pm
by sapper32
Turn 8 Nov 1775

RE: Playtest AAR Call to Arms
Posted: Fri Sep 24, 2010 12:39 pm
by sapper32
Turn 9 Dec 1775
Continental navy sloops bombard the British Port of St Augustine in East Florida

RE: Playtest AAR Call to Arms
Posted: Fri Sep 24, 2010 12:55 pm
by sapper32
Turn 9 Dec 1775
There are rumours around Philadelpia that the British Government are hiring mercenaries from the German states that have links to King George the III,This along with more British troops to be sent from England will meen a hard year for the Continental forces in 1776.

RE: Playtest AAR Call to Arms
Posted: Sun Sep 26, 2010 5:08 pm
by sapper32
Turn 10 Jan 1776
My forces have captured Baltimore and the bad weather means that the British cant use sea transport this turn so im safe from any new landings for this turn anyway

RE: Playtest AAR Call to Arms
Posted: Tue Sep 28, 2010 6:15 pm
by sapper32
Turn 11 Februrary 1776
The campaining season starts with an assault on Lexington,If i can capture it the Americans will gain sveral battalions of Continental troops

RE: Playtest AAR Call to Arms
Posted: Tue Sep 28, 2010 6:17 pm
by sapper32
Turn 11 February 1776
The Continental navy sails from its bases to bombard the British Garrison at St Augustine but bumps into a British sqn

RE: Playtest AAR Call to Arms
Posted: Thu Oct 07, 2010 3:24 pm
by sapper32
Turn 12 March 1776
The assault on Lexington continues the militia suffer heavy losses but continue to attack

RE: Playtest AAR Call to Arms
Posted: Thu Oct 07, 2010 3:27 pm
by sapper32
Turn 12 March 1776
New York is attacked and the Americans reach the outskirts of the town

RE: Playtest AAR Call to Arms
Posted: Thu Oct 07, 2010 5:06 pm
by sapper32
Turn 13 April 1776
The battle for Lexington goes on,The British bring in extra troops to counter my assault.

RE: Playtest AAR Call to Arms
Posted: Thu Oct 07, 2010 5:36 pm
by sapper32
Turn 13 Apr 1776
New York see's heavy fighting as my attacks are repulsed by the Redcoats.
The nature of the terrain favours the defenders with the choke point just north of New York however my Americans will keep up the pressure to ensure the British keep a strong garrison stationed there

RE: Playtest AAR Call to Arms
Posted: Sat Oct 09, 2010 5:57 pm
by sapper32
Turn 14 May 1776
The Americans attack Lexington again and keep up the pressure on the British every musket squad the British lose is almost irreplacable as they only receive 11 per month as replacments while i can throw militia at them and not worry to much about losses as they will be withdrawn from the OOB after about 12 turns anyway,My Continental units i will try to preserve as they will ultimatly have to win the war for me along with the French when they arrive??

RE: Playtest AAR Call to Arms
Posted: Sat Oct 09, 2010 6:23 pm
by sapper32
Turn 14 May 1776
While most of the action takes place in the North at the moment the Americans are busy down south capturing isolated British outposts and gaining VPs,every turn that goes by i get +2 towards the EEV when it gets to 50 i get a supply bonus when it gets to 75 the French will intervene on the Americans side,as its turn 14 i figure i must have 28 towards the EEV if im winning by 20 or more i get an extra +2 per turn towards the EEV or if im losing by 20 or more i get _2 per turn at the moment im winning by 14 so every vp is valuable

RE: Playtest AAR Call to Arms
Posted: Sun Oct 10, 2010 3:19 am
by Obsolete
You have me wondering now if there is a scenario available for the War of 1812.
RE: Playtest AAR Call to Arms
Posted: Sun Oct 10, 2010 5:25 pm
by sapper32
ORIGINAL: Obsolete
You have me wondering now if there is a scenario available for the War of 1812.
Cant say ive ever come across one scenarios of this period are few and far between.
RE: Playtest AAR Call to Arms
Posted: Sun Oct 10, 2010 5:32 pm
by sapper32
Turn 15 June 1776
A quiet turn as both sides catch there breath and reorganize near Boston.
Indian forces are attacking and burning settlements in North Carolina the town of Charlotte has being captured a company of Rangers has been dispatched to retake the town and drive the indians back into the wilderness.

RE: Playtest AAR Call to Arms
Posted: Sun Oct 10, 2010 5:39 pm
by sapper32
Turn 16 July 1776
Lexington is attacked again and this time captured this will realease new Continental units and make the British keep more troops in tne Boston area.

RE: Playtest AAR Call to Arms
Posted: Sun Oct 10, 2010 5:50 pm
by sapper32
Turn 16 July 1776
The continental troops attack NewYork again but are repulsed by the dug in British,A loyalist battalion was seen manning the defences alongside the Redcoats

RE: Playtest AAR Call to Arms
Posted: Wed Oct 13, 2010 1:46 pm
by sapper32
Turn 17 August 1776
The Americans attack the defenders of both Boston and New York put are repusled with heavy losses the British have been fairly quiet and have just defended there strongholds of Boston and NY,Canada remains quiet also what are they up to an attack must be immenent but where they can strike anywhere along the coast with a large army,Every port has a garrison but one strong sea assault and they are ashore.
More pics to follow the British cant remain on the defensive for long they need to destroy my armies to have any chance of winning the war.