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RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 1:31 pm
by Bullwinkle58
ORIGINAL: Itdepends
ORIGINAL: Bullwinkle58
Each of them watches the other be invaded and does nothing.
I fail to see the issue with this. As long as it's New Zealand getting invaded....................
Careful. "Politics" you know . . .[:)]
RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 1:36 pm
by Alfred
ORIGINAL: Bullwinkle58
ORIGINAL: Itdepends
ORIGINAL: Bullwinkle58
Each of them watches the other be invaded and does nothing.
I fail to see the issue with this. As long as it's New Zealand getting invaded....................
Careful. "Politics" you know . . .[:)]
Nah, that's not politics. Wait till next year when the World Rugby Cup is played in New Zealand and everyone in the land of the long white cloud will be hoping that once again, the favourites (ie the All Blacks) are not eliminated by the Wallabies.[:)] They will be very nervous already following the result in Hong Kong 2 weekends ago.[;)]
Alfred
RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 3:08 pm
by Bullwinkle58
ORIGINAL: Alfred
Nah, that's not politics. Wait till next year when the World Rugby Cup is played in New Zealand and everyone in the land of the long white cloud will be hoping that once again, the favourites (ie the All Blacks) are not eliminated by the Wallabies.[:)] They will be very nervous already following the result in Hong Kong 2 weekends ago.[;)]
Alfred
I am proud to be an American, and admit that I didn't understand a word past the bolded part. [:)]
RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 6:43 pm
by Halsey
I can't believe your playing without using the insignia art mod![;)][:D]
RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 6:49 pm
by Bullwinkle58
ORIGINAL: Halsey
I can't believe your playing without using the insignia art mod![;)][:D]
It's been on my list of things to do, but I admit I haven't gotten there. I have sound mods, and pin-up mods, butI haven't done anything with units yet.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Nov 10, 2010 6:53 pm
by PzB74
Hm, nice...so now I know what Al got when I invaded and captured his Home Islands [:'(]
- Looks like it's a good deal for the Allies even if they loose some extra units that have been ferried in to stiffen the Home Island garrisons.
RE: Emergency Reinforcements--New Zealand
Posted: Tue Feb 07, 2012 1:15 pm
by Hermit
Obviously I"m a noob. How are the aircraft in the mobilization support group handled?
RE: Emergency Reinforcements--New Zealand
Posted: Tue Feb 07, 2012 1:32 pm
by witpqs
ORIGINAL: Hermit
Obviously I"m a noob. How are the aircraft in the mobilization support group handled?
Plain aircraft are added to the replacement pools, which can be quite a helpful boost. Air units 'arrive' somewhere just like normal.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 1:46 am
by KPAX
ORIGINAL: Bullwinkle58
9) Invasion Mobilstn Supply Convoy
What exactly is this ship/unit?
What do I do with it?
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 1:54 am
by PaxMondo
It is a convoy. You do nothing. In 3 days it will get disbanded and all of those devices you see listed will go to your pools for you to reinforce your units. Allied production is a bit 'hidden' as they get a lot of devices and aircraft via convoy.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 3:46 am
by Yaab
Many units with 90 experience. Is it a bug?
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 4:03 am
by Chris21wen
ORIGINAL: vettim89
ORIGINAL: Lomri
I haven't kept up on the boards, but I'm surprised in these reinforcement threads you are starting no one has wondered why the units arrive in Aden/Canada instantly. Perhaps this is a limitation of the engine itself for this kind of triggering, but I would have thought a more elegant/accurate method would be to have a delayed arrival. The unit would arrive in Aden in X number of days, depending on roughly how far away from theater they are, with some time to extract battle units, etc..
This might have been covered and I just missed someone saying "oh yeah, it's an engine limit".
I thought of that too and just chalked it up to a necesary abstraction. Then I thought about it and considered that if such an even occured in RL, it would not have been a surprise. Even without breaking the Japanese codes, signals intelligence especially traffic analysis was highly effective. This is one place where the game's Sigint function fails us. Both sides had a pretty good idea of the location of major units throughout the war. The Battles of Santa Cruz and Eastern Solomons were no accidents. Traffic analysis told both sides the opponent's carriers were at sea and where they were before they departed.
I view the instant arrival as merely the game representing preparations going on in the background as the threat grows. It is only when the actually event occurs that the players see what was going on behind the scenes all along. At least that is how I explain it
One of the things this game lacks is the consequences of withdrawing any of these units away from the North African/European theatre, particulary in 1942 whan the NZ forces played such an important part of the North African campaign.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 5:26 am
by KPAX
Pax,
That makes total sense. A few follow up questions please:
1. Do you get these Supply Convoys only as reinforcements for an invasion? I seem to have gotten a few of them on occasion.
2. In my game it says "37 Merchant Ships". Does that mean I will get an additional 37 not listed already in the ships to come? If so, about how long of a time until they come? right away?
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 6:13 am
by Chris21wen
ORIGINAL: KPAX
Pax,
That makes total sense. A few follow up questions please:
1. Do you get these Supply Convoys only as reinforcements for an invasion? I seem to have gotten a few of them on occasion.
No. Supply convoys arrive throughout the war. If you look at ground reinforcements for CD it will list all the convoys due to arrive.
2. In my game it says "37 Merchant Ships". Does that mean I will get an additional 37 not listed already in the ships to come? If so, about how long of a time until they come? right away?
No, only what they are carrying.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 1:01 pm
by foliveti
I believe each merchant ship and tanker translates to fixed amount of supply and fuel once the unit disbands. i do not recall the amount.
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 2:48 pm
by KPAX
perfect, thanks!!
RE: Emergency Reinforcements--New Zealand
Posted: Wed Aug 15, 2012 7:15 pm
by ckammp
ORIGINAL: Yaab
Many units with 90 experience. Is it a bug?
No, not a bug. The units arriving with 90 experience are the components of 2nd NZ Division, which in real life had fought in Greece, Crete, and Operation
Crusader by the time of Japan's attack on Pearl Harbor. The other arriving units have only 40 experience.
RE: Emergency Reinforcements--New Zealand
Posted: Fri Aug 17, 2012 12:58 am
by aprezto
ORIGINAL: PzB
Hm, nice...so now I know what Al got when I invaded and captured his Home Islands [:'(]
- Looks like it's a good deal for the Allies even if they loose some extra units that have been ferried in to stiffen the Home Island garrisons.
Yeah, it went something like this: "Bah - the horrible Norwegian is kicking sand in my eyes by invading the homeland, I'll just succour myself with the NZ 2nd Div:
Note the strange way they combine with the Maori battalion component listed at the top and the rest of the inf squads at the bottom

RE: Emergency Reinforcements--New Zealand
Posted: Fri Aug 17, 2012 4:41 am
by JeffroK
ORIGINAL: aprezto
ORIGINAL: PzB
Hm, nice...so now I know what Al got when I invaded and captured his Home Islands [:'(]
- Looks like it's a good deal for the Allies even if they loose some extra units that have been ferried in to stiffen the Home Island garrisons.
Yeah, it went something like this: "Bah - the horrible Norwegian is kicking sand in my eyes by invading the homeland, I'll just succour myself with the NZ 2nd Div:
Note the strange way they combine with the Maori battalion component listed at the top and the rest of the inf squads at the bottom
It was the only way they could get the NZ Div back home, they own the water!
RE: Emergency Reinforcements--New Zealand
Posted: Fri Aug 17, 2012 9:41 am
by PzB74
That horrible norwegian that's how you refer to me!-p-)
- We need to finish that campaign Al, think I'm about to bog down...or did I have you there in the Fijis?-)
The 2nd Div is indeed a nice unit, will it be used to re-capture Oz or Burma?
ORIGINAL: JeffK
ORIGINAL: aprezto
ORIGINAL: PzB
Hm, nice...so now I know what Al got when I invaded and captured his Home Islands [:'(]
- Looks like it's a good deal for the Allies even if they loose some extra units that have been ferried in to stiffen the Home Island garrisons.
Yeah, it went something like this: "Bah - the horrible Norwegian is kicking sand in my eyes by invading the homeland, I'll just succour myself with the NZ 2nd Div:
Note the strange way they combine with the Maori battalion component listed at the top and the rest of the inf squads at the bottom
It was the only way they could get the NZ Div back home, they own the water!