RE: Support units - artillery
Posted: Sat Dec 11, 2010 10:04 am
I'm having a also some problems understanding well the abstract concept of support units. I would prefer them to actually be displayed in the map like the rest of my units, but i guess there is a realistic reason of why aren't.
after reading that part of the manual three times and reading this thread I understand now that they do not appear on the map as counters, but they are there attached to the HQ units that "loan" them to your units in combat after some dice checks by your units leaders and some other factors, but i have some questions:
1) As they do not appear in the map, how can you attack those support units? bombing for example the HQ counters?
2) Are they factored in the counters displayed CV value? I know i can go back from an unit to it's HQ to see the support units attached and that could support in battle, but it would be nice to be also to see directly on each unit if it can be supported by those support units without having to go to it's HQ unit screen (less clicks) and how could they raise that unit strength.
3) Also, what about enemy units? how can i know if they are supported or not? can recon over that unit or over it's HQ tell me anything about it? Else i could be attacking a single stacked unit thinking it's an easy task when it could be in fact supported by heavy artillery, sappers, tanks, mortars and AA that are nowhere to be seen in the map as are support units attached to it's HQ. In a real battle recon would tell me more about nearby enemy sappers/artillery/tanks regiments/divisions instead of them being "teletransported" to the battle once i attack.
4) In the tutorial scenario i saw i can build a few of those support units from my HQ, and some are filled by units after 1 turn while others don't. How can i know which and why some support units can be created and filled by units and which ones not? How can i know my limits when creating support units?
Thanks in advance and hope this will also help others with same doubts.
after reading that part of the manual three times and reading this thread I understand now that they do not appear on the map as counters, but they are there attached to the HQ units that "loan" them to your units in combat after some dice checks by your units leaders and some other factors, but i have some questions:
1) As they do not appear in the map, how can you attack those support units? bombing for example the HQ counters?
2) Are they factored in the counters displayed CV value? I know i can go back from an unit to it's HQ to see the support units attached and that could support in battle, but it would be nice to be also to see directly on each unit if it can be supported by those support units without having to go to it's HQ unit screen (less clicks) and how could they raise that unit strength.
3) Also, what about enemy units? how can i know if they are supported or not? can recon over that unit or over it's HQ tell me anything about it? Else i could be attacking a single stacked unit thinking it's an easy task when it could be in fact supported by heavy artillery, sappers, tanks, mortars and AA that are nowhere to be seen in the map as are support units attached to it's HQ. In a real battle recon would tell me more about nearby enemy sappers/artillery/tanks regiments/divisions instead of them being "teletransported" to the battle once i attack.
4) In the tutorial scenario i saw i can build a few of those support units from my HQ, and some are filled by units after 1 turn while others don't. How can i know which and why some support units can be created and filled by units and which ones not? How can i know my limits when creating support units?
Thanks in advance and hope this will also help others with same doubts.